The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Jobs of Skyrim
 
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Category: Quests
File Size
Posted
Updated
35.828 MB
Aug 14, 2017 @ 9:34am
Aug 28, 2017 @ 7:16am
2 Change Notes ( view )

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Jobs of Skyrim

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Description
This mod adds new jobs for you to do for better immersion-roleplaying.



Jobs and npcs:

Jobs:

-Alchemist
-Archeologist
-Blacksmith
-Bounty hunter
-Brewer
-Cook
-Courier
-Delivery man
-Dragon hunter
-Drug dealer\'s employee
-Enchanter
-Guard
-Hall of the dead worker
-Hired Assassin
-Hired thief
-Jewelcrafter
-Necromancer
-Poacher
-Priest
-Tailorer
-Tax collector
-Waitress/bartender



Hunter/Fisherman will buy your pelts and fishes for a better price, some hides aren't included yet.

-A book with quest givers location can be found by asking a innkeeper for it.

Notes
--------

-To avoid conflicts with mods that change the amount of materials needed to do an item, I did my own custom recipes, so it is important to pay attention to what is actually asked, the best example is the blacksmith quest, they ask you to make a smithed x, the recipe you need to do is the smithed version that was added by me, not the vanilla one, if you do the wrong one, the quest won't turn in.

-You might notice that some quest don't have a marker for when you have to go back to turn, this is because you can turn it to any eligible quest giver which means that even if you took the quest in riverwood, you could go turn it to the same npc in rorikstead. Quests that have to be turned to a specific npc will always have a marker on them.

-For alchemy and enchanting, the quest is being done by having you do the potion/enchantment through a custom craft station ie:a satchel for alchemy and a *Daedric hand* for enchanting so make sure to look at the objectives markers properly since they will lead you to the good crafting station to make the job work properly.

Requirements
-------------------
-latest patch from Bethesda


SKYUI is used for the MCM menu, mod will work without it, you can use the debug spell if you have an issue with a quest instead.

QUICKSAVE AND QUICKLOAD IF DIALOGUES DON'T APPEAR.
More notes on the mod functions can be found at http://www.nexusmods.com/skyrim/mods/25020/?
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210 Comments
Totality Jul 4 @ 7:23pm 
Your job of "Tailorer" should be "Tailor" just as Brewer is not Brewerer....
Kaltheloser Jul 3 @ 9:34pm 
where's the poacher in dragons reach?
Fisupingu:3 Jun 30 @ 12:15pm 
Cool mod, but how do i make hats in the tailorer job?
Uraeus Jun 27 @ 11:09am 
They are saying ''What do you need?'', ''Make it quick'' etc.
Uraeus Jun 27 @ 11:08am 
I can't talk with job NPCs. I have SkyUI tried to debug but didn't work. Help me please.
Ayden May 29 @ 5:26pm 
Works good for me so far. Will change my answer if i experience any problems

The Pickup Package Job glitched out for me although that is the most uninteresting job and is basically a reverse version of the post delivery job so for me so I dont mind. Love that 800 Gold per assassin job.

Started a new game, not using SkyUI.
Dan Ironsight May 22 @ 4:10am 
was going to DL this before i read comments...
Timesplitter May 14 @ 7:38pm 
This mod has been included in collection "The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018". Thank you for your perfected addition to this astonishing mod collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968 or go to Skyrim Community Workshop Collections, and search for The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018 :steamhappy:
Michelle K. Davis Mar 9 @ 6:56pm 
The mod crashes my game when i change my location (for example going in a house). It simply closes then, when I am supposed to be in loadingscreen :(
TheOneYouCallMerf Mar 4 @ 5:06pm 
every time i walk up to a person they say something then walk away and i do have skyui