Natural Selection 2

Natural Selection 2

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ns2_derelict_fixed
 
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Modification: Map
File Size
Posted
Updated
14.615 MB
Aug 14, 2017 @ 7:42am
Feb 26 @ 3:21am
38 Change Notes ( view )

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ns2_derelict_fixed

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Description
ns2_derelict_fixed WIP

publish_id = "4230c53c"

Better Lighting
Improvements to Performance and Gameplay
5th Techpoint











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5 Comments
Nerdish by Nature  [author] Feb 15 @ 5:35pm 
New changes:
-Added 5th techpoint in the middle
-Improvements to Plaza gameplay
-More cover spots, etc.
Nerdish by Nature  [author] Oct 27, 2017 @ 6:30am 
UPDATE: The map has been included into vanilla NS2.
I might use this mod version for future changes to further improve gameplay. Mainly adressing long corridors and bottleneck areas.
Feel free to switch back to normal Derelict. Thanks to all the server admins testing the map!
Nerdish by Nature  [author] Aug 25, 2017 @ 11:13pm 
Update:
-Added vent from Biome/Lookout to Plaza
-Added vent from Plaza to Admin/Overlook
-Added a second vent exit in Turbine
-Replaced some glass pipes with solid ones in Glass Hallway, so aliens can hide on top
-Slightly moved the hanging grating tile blocking the glass hole in Geotherme, so aliens can move around on all sides
-More general improvements, yada yada
Katzenfleisch Aug 21, 2017 @ 2:41pm 
Keep on the good work. On the vanilla version there are a lots of stuck spots for lerks/jetpack in Nursery along walls, can you give a try into fixing them ?
Nerdish by Nature  [author] Aug 14, 2017 @ 8:26am 
Changelog:
-Improved/Fixed Occlusion Geo (still messy in some places, but seems to be working)
-Added some rocks and more Occlusion Geo to Glass Hallway / Biome area to improve performance
-Removed many lights from the low light quality option
-Made the map slightly brighter, if you use low quality light option
-Removed "inefficent" props in the map (as in props, which weren't needed to maintain look and detail)
-Removed some lights and lot of tree and plant props at Turbine and Heat Transfer (and yet theses places are still lagging as hell, damn those plants)

-Added two more pillars and another Truck into Garage
-Added more sandrocks into Geothermal to cover the hive
-Added more of those tarp thingies in Western Entrance
-Covered one of the windows in Plaza with moss, added a 3rd row of pipes, and scaled up the crate in the middle of Plaza
to block view for better ambushing and to improve performance
-Modified pathing mesh, so you can cyst across the broken bridge in Plaza