rFactor 2

rFactor 2

27 ratings
Benguela GP v0.8
 
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38.412 MB
Aug 9, 2017 @ 12:39am
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Benguela GP v0.8

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Description
Situated in Benguela, Angloa this circuit was used during the 1970s. I have brought it back to life with significantly more undulation than was ever present in the real circuit.

I found this in my dusty old rf1 folder (along with several other projects I never released).

If you like it, please give me a thumbs up. The more thumbs up, the more likely I will keep making tracks for the RF2 community here on steam.

Known Issues:
- Washed out at certain times of the day. I don't know what is causing this in all my tracks and would love help if you can!
- No real road (yet).
- No Pit IN/OUT lights. To be fixed with upcoming 1.00 release.
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9 Comments
Rodrrico  [author] Aug 5 @ 9:45pm 
Hey Racers, I see the track lighting is extremely bad since the last DX11 update. I will try to improve this in a future release. Thanks for playing!
shovas Aug 5 @ 5:17pm 
This track is so trippy there's something messed up with the bloom lighting, it's like you're racing on on drugs lol
Kirito Nov 4, 2017 @ 6:44pm 
The thumbnail for the track is missing
HotdogMcDraw Aug 14, 2017 @ 2:43pm 
Did a few laps and enjoyed it. Nice track to race. Thanks for sharing.
Jimbo Aug 14, 2017 @ 2:31pm 
Another excellent layout. Looking forward to the updates. Many thanks
Rodrrico  [author] Aug 9, 2017 @ 3:10pm 
Hi Mak80, thank you for these guides. I will certainly check them out which can hopefully help me to get my tracks to where they should be for a 1.0 release. Thanks friend!
Mak80_ Aug 9, 2017 @ 1:20pm 
Specifically:
-this for ambient lights: http://wiki.rfactor.net/index.php?title=AlbedoMap
-and this is real road guide: http://wiki.rfactor.net/index.php?title=Shader_RealRoad
Mak80_ Aug 9, 2017 @ 1:10pm 
about light problem on rf2 forum i found:
"For DX11, you wont need to do much except alter all texture levels to suit the new Physical based rendering engine (Photoshop or a decent free picture editing software should be able to do this) - Alter saturation levels."
(discussion: https://forum.studio-397.com/index.php?threads/convert-track-info-required.55735/ )

i wish this can be usefull:
https://forum.studio-397.com/index.php?threads/batch-albedo-map-converter.56625/

and this is a great rf2 modding guide : http://wiki.rfactor.net/index.php?title=Modding_Information
Mak80_ Aug 9, 2017 @ 2:57am 
thanks Rodrrico
great track with historic cars like Lota T280 or Brabham BT20
i didn't know the track, here some interesting info: https://themotorsportarchive.com/2010/04/03/autodromo-de-benguela-angola/

lights seems better than Alesia and Bulgarian track

some screens (dx11 no post effects):
[img] http://i.imgur.com/iF2R4dh.jpg [/img]
[img] http://i.imgur.com/MueREeJ.jpg [/img]
[img] http://i.imgur.com/HOQsvj4.jpg [/img]
[img] http://i.imgur.com/otCgdVr.jpg [/img]
[img] http://i.imgur.com/XBeIzzx.jpg [/img]