ARK: Survival Evolved

ARK: Survival Evolved

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Call of the Wild
 
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Jul 26 @ 11:42pm
Aug 13 @ 8:57pm
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In 1 collection by TimmyCarbine
TimmyCarbine Surviving The Call Series
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Description
MOD ID: 1091463040
Clean & Stackable Wave Defence Mod

Welcome to Call of the Wild

This mod attempts to fill a space I felt was missing in my PvE experiences. I love to build big defensive bases, but unfortunately they are pointless in PvE. Nothing ever attacks my base... until now

Currently there are 2 ways you can use this mod;
  • 1. Survival Mode (UseTimer=true) which using the timer to automatically launch waves at your base.
  • 2. Event Mode (UseTimer=false) which lets you decide when there should be a wave via radial menu.

The mod is centralized around the Call of the Wild Control Unit which summons a wave of various creatures every 30 - 60 minutes around the device with the sole purpose of ending your existence.
Please read the config thread to learn how to customise the settings of this mod

There are 20 Wave Ranks each consisting of randomly chosen creatures depending on the Wave Rank.
(Wave Rank 1 consists of Dodos, Jerboas and Mesos)
Each wave can consist of creatures from it's current wave and anything from the previous 2 waves.
(Wave Rank 4 can contain anything from Wave 4 down to Wave 2)

Each wave rank is determined by your level. While you remain under a certain level each wave of creatures will remain that wave rank until you pass the level threshold. Wave Rank 1 is from character level 1 - 9, when you hit level 10 the wave will advance to Wave Rank 2 and so forth.

If you have multiple people in your tribe, your average level of every tribemate is taken. Note: the player needs to be online for it to count

If you die 3 times during a wave, the Control Unit will automatically despawn the creatures to allow you to get back on your feet. It will also reset your Wave Rank back to 1. Note: the 3 deaths can be any online tribemate; If player 1 dies twice and player 2 dies once, the wave will despawn and the timer will reset.

How To Start
  1. Simply learn the engram for the Call of the Wild Control Unit. Learned at level 1.
  2. Craft it and place it in the center of your base. Costs 1 thatch to craft.
  3. Use the Control Unit and click "Show Spawn Distance"
    The Yellow Sphere will show the minimum distance at which creatures will spawn. Creatures will not spawn inside the yellow sphere.
    The Red Sphere will show the maximum distance at which creatures will spawn. Creatures will not spawn outside the red sphere.
  4. Please ensure the Yellow Sphere is larger than your base/walls so creatures don't spawn inside your walls.
    Note: the spheres are not 100% accurate, please allow 2-3 foundations width from your walls for error.
  5. Now just wait for 30-60 mins... but you should probably build some defences ;)

Things To Note:
  • Currently there is no benefit in completing the waves other than bragging rights. Future plans to implement a full loot table.
  • CotW creatures are aggresive only towards players and player-owned creatures/stuctures.
  • CotW creatures cannot be tamed, do not flee and are immune to torpor damage.
  • CotW creatures ignore wild creatures and wild creatures ignore CotW creatures.

Known Bugs
  • CotW creatures will attack any player, whoever is closest. (I'm working on a fix to make them only aggressive towards the tribe that summoned them.)

Future Features
  • Tier Based Loot Table with INI setting ability
  • New Model For Control Unit (One more suited for primitive servers; INI setting toggleable of course)
  • Custom particle effects (help determine the difference between my CotW creatures and regular creatures)
  • Custom creature attacks (Anky's & Doedi's should damage stone, Arthros and Dilos spit attacks should damage metal)
  • Rare chance of custom events; A wave of all Alphas, or all flyers, etc

Support
My Youtube Channel where I will be doing a series with this mod installed
My Patreon[www.patreon.com] where you can support me in my adventures of youtubing "is that a word?" and now modding!
Community Discord[discord.gg] where we can chat about the mod, Ark building or Ark in general... or even gaming in general.

Special Thanks
Anu Zababa - for helping me think of better ways to do things and generally bounce ideas with (I can't thank this guy enough)
Swords - for his math to generate a random spawn location within certain parameters
Letoric - for his advice on tracking the dinos
Ark Modding Discord - for just being a great community
Popular Discussions View All (5)
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PINNED: Suggestions
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PINNED: Bugs
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PINNED: Config || INI Settings & Console Commands
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196 Comments
TimmyCarbine  [author] 7 hours ago 
@Enrell I'm not 100% sure what you mean. If you'd like to use the mod as a server only event, you could hide the engram so only admins can spawn it in and make sure you use UseTimer=false in your INI settings. That way you can trigger a wave with the an option in the radial menu which w i ll give you 5 seconds before the wave starts.

@VEX & LanceHavenbay Thank you so much, really glad you guys are enjoying it =)
LanceHavenbay 12 hours ago 
This mod is so great. :DDD
VEX 23 hours ago 
Love this mod! Playing solo PvE is fun again!
Enrell Aug 19 @ 10:42am 
@TimmyCarbine : Can it be implemented server-wide? Instead of players summoning, how about the admin setting this event via ini ?
CAPTMEATSACK Aug 19 @ 10:05am 
Cool beans. Thank you
TimmyCarbine  [author] Aug 19 @ 5:38am 
Oh that makes sense. Not yet, it's what I'm working on right now for the next update. At the moment they all have vanilla damage types. But I'm changing it so they will all have the ability to damage wooden structures, some will damage stone and the top tier waves 18-20 will damage metal.
CAPTMEATSACK Aug 19 @ 4:40am 
Typo. Attack walls. Woopsie
TimmyCarbine  [author] Aug 18 @ 8:53pm 
@123 That's not why I created that series, hence why I never linked it in here. I made that for my viewers/subs because they asked me to do it. So lots of people want to watch my let's play video to see how it works.

I will create some sort of visual guide for people that seem to ingore descriptions and config pages. It is not a priority right now, as I'm working on a few key features which will change the instructions needed to understand how it works. Basically I don't want to waste time creating videos for people to understand how it works if I'm going to have to change it in the next update anyway
TimmyCarbine  [author] Aug 18 @ 5:59pm 
@CAPTMEATSACK What do you mean "attract walls"?
CAPTMEATSACK Aug 18 @ 11:34am 
I forget but are they supposed to attract walls? Mine don't. Don't know if that's a me thing mod thing or ark ai thing. Mine just hang out side my walls. Maybe it's because my current character is so advanced and I have yet to get to the tougher one's.