Arma 3
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DDLG
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
Updated
3.285 GB
Jul 23, 2017 @ 5:21am
Sep 14 @ 3:59am
39 Change Notes ( view )

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DDLG

Description
Daddy's Little Girl... Still a girl?
DDLG:Dubya's Dapper-Lookin' Goons

BUILD, PUBLIC, DESERT CAMOUFLAGE
PAKET-DESIGNATED:SIMC-UAF-08#130326


Depiction of the United States Military during Bush (Jr.)'s Administration
- uniforms ranging from BDU/DCU, ACU, MCCUU, Crye Combat Sets, Fleece and PCU jackets, MOPP Suits, NOMEX flightsuits
- helmets ranging from PASGT/LWH, MICH/ACH, MICH2002, and CVCs
- Vests ranging from IBAs, LBV/FLCs, SPEAR BALCS and RBA, Paraclete RAVs, MBSS, MBAVs, MTVs
- Backpacks such as MOLLE Sturm/Patrol sack, camelbaks, ILBE
- Weapons include M16A2, M16A4, M4A0, M4A1, CQBR. comes in standard and cammie painted variaties (including compatibility for JSRS)
- Attachment for said weapons include Aimpoint CompM2, ACOG TA01 and TA31, AN/PEQ2
- Various other bits like AN/AVS-6 NVOs

Soft Dependency for RHS
Having RHSUSAF loaded will enable pre-made units which includes:
- 2001, 2003, 2005, 2007 US Army
- 2001, 2003, 2005, 2006 USMC
- Specific US Army Units, including 101AB and their regiments, 3ID, 25 and 2IDs, all wearing their proper uniforms and unique helmets, found in "Groups" section in editor or zeus.

Note
that these units are not accurate to actual TOEs, they are based off vanilli units and are designed more for quick access instead of by-the-book accuracy.

Known Issues
- highly adviced not to use together with SnS New Wave because of some asset overlap and classname mixes
- uniforms such as Raid BDUs and Nomex Suits are missing insignia slots

Credits

Special (massive tbh) thanks to all patreon[www.patreon.com] supporters, consider joining them if you enjoy this prodzekt :)

- 3DMA (PCU, IBH, CAT models)
- 8sianDude (ACOG TA01 model[www.cgtrader.com])
- Beachhead (config fixes and bugspotting)
- Bigstone (unit patch textures)
- Coldfront15 (Warmback51)
- Delta-Gamma (models/kitbashes/configs)
- TheDUDE (ANVIS NVO eye glow)
- Exer (providing multiple gear models, including crye combat lowers)
- Fox 09' (AWS strike rig texture)
- Frenchy56 (configs, insignia textures, insults/mockery)
- GeorgRavioli (configs, model kitbashes, imports, textures, fixing a lot of the marine stuff that i screwed up, JSRS compat patch, being amazing)
- Giga-Rat (giga cool i guess?)
- Grave (PVS7 reticule, Handanim for Vertical-foregrip weapons; be sure to check out JCA weapons pack)
- Jefferspang (ANVIS mount model)
- Jujurat (models, textures, jujurat)
- Justin N. (models, textures)
- Kenneth Tan (Aimpoint CompM2 model[sketchfab.com], thanks for making it available for free download)
- Lennard (TASC1 models, PVS15/battery pack models/textures, eyewears, bunch of other cool stuff)
- Lima (Providing 3DMA IBH model)
- Luis Vasques (M4 model)
- Lizardbolo (config help and fixes, ace combatibility for feacewear)
- Lyaskavka (camo mafia)
- MachoMain (Sounds and configs for weapons, PVS7 reticule, owner of large dong possibly meaning large for ant standard of rollie pollie bug standards)
- Motta (Models, textures, configs, insults/mockery, funding for 25ID ifak)
- Moe556 (Flight suits, pilot gear, from Moe Pilot Gear Suite; thanks a lot for making it open source!)
- Novascht (Multicam-Woodland dealing, screenshots, insults/mockery, practicing voodoo for MTV)
- Olmo Potmus (CVC helmet model[sketchfab.com], amazing model, thanks for making it available for free download)
- Punky (MOLLE Patrol pack original model, FLC original model)
- Raider3DWeapons (AN/PEQ2 model, TA31 model[www.cgtrader.com])
- Slickry_[confidential build version] (help with configs, textures, model kitbasches, screenshots)
- Sokolonko (MBAV model; commissioned by Sturmfall7)
- Sturmfall7 (providing weapon/attachment textures and models, help with imports and configs for weapons, providing MBAV and PCU models from Sokolonko and 3DMA)
- Toadie2k (NIArms/HLC; major thanks for providing open source assets![github.com])
- Every individuals who contributed assets to hlc/niamrs which end up getting used in this package; including but not limited to: Twinke Masta, Stoke, Tigg, Toadie, ImBrokeRU, Antivirus404, RedRogueXVII, Brains Collector, Sephiris, Agent95, Tenoyl

did i miss anyone?

Title DDLG was introduced to me by Ethridge
Brought to thee by the Simcardo Association:
- Simcardo (himself)
- Brijnvag
- TheGrass
- Vagineer089
- Casper_TFG
- did I miss someone?

Please refrain from reuploading or monetizing

Popular Discussions View All (2)
2
Jun 13 @ 11:05pm
{ bug report } units spawning without their helmets
swagalicious
0
Mar 13 @ 4:01pm
Bug Report - MBAV clipping (updated)
WrathActual
571 Comments
Sep 25 @ 5:41pm 
any plans for AAV FSBE vest? and love the mod.
Sep 24 @ 5:43am 
@Brian Hates Games don’t doubt urself man, i love ur texture work its so visually appealing to me
Brian Hates Games  [author]
Sep 23 @ 6:48pm 
No
Sep 23 @ 5:12pm 
Are there any plans to add hooded variants of the MOPP suits?
Sep 23 @ 1:40pm 
@Brian Hates Games I found a bug with models: H_501ST_mich_acu_b_ESS_2, H_501ST_mich_acu_b_ESS_3, H_501ST_mich_acu_b_ESS_4.

ESS model is missing its texture, only the lenses are displayed but no frame
Sep 23 @ 5:49am 
Yeah, that's actually true. Any kind of large ruck system is pretty rare to see in the GWOT except when leaving/arriving for deployments.
Brian Hates Games  [author]
Sep 23 @ 5:22am 
@DagobahDrivin unfortunately as you said, has potential, yet it doesnt... im not good enough as an artist to texture better than rhs..
Brian Hates Games  [author]
Sep 23 @ 5:22am 
idk it depends on when in 2000s, maybe like 2005 and beyond yes; but in like op anaconda they were still rocking full alice rucks; while in like 2003 invasion almost all units are fully mechanised (except for like 173d who parachuted of course), so large rucksacks are rare to see to begin with
Sep 23 @ 3:55am 
Wouldn't MOLLE II rucks be more representative of the early 2000s GWOT? I know ALICE was still knocking about but MOLLE II seems to have been much more prevalent. I know we have the MOLLE II assault/patrol pack, but it's just a thought, I imagine they might be a ♥♥♥♥♥ to model...
Sep 23 @ 12:14am 
@Brian Hates Games unfortunate, but my focus with my comment was gear quality. RHS’ vehicle selection has aged better than its uniforms and equipment.