Stellaris

Stellaris

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(-(CP: NSC - RS - ISB Balance Master Patch)-)
 
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Jul 21, 2017 @ 1:03pm
Jan 20, 2018 @ 5:18pm
10 Change Notes ( view )

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(-(CP: NSC - RS - ISB Balance Master Patch)-)

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Description
ATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going to be focusing on reality. This means NONE of my mods will be updated further. They will remain as they are for Patch 1.9.

DISCLAIMER: If anyone wishes to maintain/update/continue this mod, they have my permission to do so with the understanding that credit must be given in the description of your updated mod to the original author. Always give credit where credit is due.

Original description follows:

Terminology:

NSC = New Ship Classes, and refers to that mod, either Main or Streamlined.
RS = Realistic Ships, and refers to that mod.
ISB = Improved Ship Battles, and reference specifically to ISB Balance. ISB Doomsday separate.



The required mods on the right side are "all possible" options, not all requirements. In order to make this patch work, please abide by the following guidelines:

1. You MUST have one of the NSC mods: Main or Streamlined. Both cannot be used simultaneously, but both can be subscribed if only one is active.
2. You MUST have ISB Balance whether or not you have ISB Doomsday. ISB Balance is required no matter what.
3. You MUST have the Realistic Ships mod.

If you do not have the mods required on the right side of this page in accordance with the guidelines above, do NOT subscribe to this patch.

If you use ISB Balance AT ALL you need this patch. If you use ISB Doomsday ONLY, use this patch here.



This patch alters and fixes the following to make sure the above set of mods works together correctly and smoothly:

1. Combined country_types files.

This file combination allows the AI to (miraculously) use New Ship Classes & More's ship classes, Realistic Ships' ship classes, and Improved Space Battles' ship classes at the same time. Without this merger, one mod would overwrite the other two, and the AI would only use only one mod's ship classes. This way, the AI will use all 3 mod's ship classes at appropriate stages of the game.

2. Realistic Ship classes are now integrated into NSC ship class unlock system for balance and better gameplay, while ISB ship classes are not unlocked until almost all NSC and RS ship classes are researched.

With the original mod setups, you would get the most powerful Realistic Ship class (the species-based Heavy Dreadnought) at the same time as you unlocked the NSC Battlecruiser, which doesn't make any sense balance wise, plus you could get ISB end-game ships before finishing off the NSC or RS ship classes.

This patch balances the RS Battlecruiser, Dreadnought, & Heavy Dreadnought against their NSC counterparts, but to avoid redundancy, makes the RS variants more tankable but the NSC variants have more firepower. Therefore, this mod changes where/when the RS ships become available in relation to their overall power versus the NSC ship classes, and locks all ISB ship classes until after researching the NSC Superdreadnought (except the ISB Ragnarok - since it's the ISB "Flagship", it unlocks after the NSC version). With this change, you now have the following unlock system for NSC/RS/ISB ships with this patch:
  • Level 1 Spaceports: Corvettes
  • Level 2 Spaceports: Destroyers
  • Level 3 Spaceports: Cruisers
  • Level 4 Spaceports: NSC Light Carriers / RS Support Cruiser
  • Level 5 Spaceports: NSC Battlecruisers / RS Battlecruisers
  • Level 6 Spaceports: NSC Strike Cruisers / RS Attack Cruisers
  • Battleship Tech: Battleships
  • Carrier Tech: NSC Carriers
  • Dreadnought Tech: NSC Dreadnoughts / RS Dreadnoughts
  • Superdreadnought Tech: NSC Superdreadnoughts / RS Heavy Dreadnoughts
  • ISB Titan/Leviathan/Erebus/Avatar "Final" Techs become available. All other research unhindered.
  • Flagship Tech: NSC Flagship
  • ISB Ragnarok "Final" Tech becomes available.

IMPORTANT: You must research these techs in this exact order (except ISB "final" techs) or you cannot get any higher ship classes.

This way, you can unlock and use both NSC and RS ship classes with ship classes that are around the same "level" with balance + purpose, and ISB end-game ships will come in where they need to be: end-game, after you have enjoyed the NSC and RS ship classes.

3. Changed Realistic Ships Heavy Dreadnought tech requirements to meet the new ship class unlock system.

In the original Realistic Ships mod, the Heavy Dreadnought was unlocked automatically at Spaceport Level 6. With the changes above to make it in balance with NSC, it now unlocks with the NSC Superdreadnought tech, which means this patch changes the requirements of those techs.

This also means that this patch will include updated compatibility event files from certain ship appearance mods that are compatible with RS (although the "patch" between said shipset mod and RS might still be required), making sure that they will also unlock at the appropriate time by changing the coding of their event files. The following mods have updated RS compatibility files already inside this mod, meaning that you should be able to play with these shipset graphical mods if you have all the mods that are linked after each dot for the ones you want:

I hope to keep the compatibility with ship graphical cultures maintained, so if I miss a graphical culture that is compatible with Realistic Ships that needs updating into this mod, please inform me in the comments.

4. Updated localisation files to give each NSC and RS ship class the appropriate mod title to distinguish ship classes.

Both NSC and RS have Battlecruiser and Dreadnought ship classes, so how do you tell which is which? This patch includes altered localisation files to give each ship either a "NSC" or "RS" in front of it's name to properly distinguish each ship class to it's appropriate mod. For example: "NSC Strike Cruiser" & "RS Heavy Dreadnought" are what you will see in-game. ISB ships do not have "ISB" in front of them due to limitations with ISB files, however, considering their nature and late game appearance, they are much easier to distinguish.

5. Updated NSC XL Weaponry to ISB Balance Standards.

ISB Balance overhauls XL weaponry to make them much more powerful, making NSC 3rd level XL weaponry normally useless. This patch fixes this, and adds NSC ship classes to XL weaponry targeting priorities.

6. Combined Guardian Event Files.

Combines NSC Main's file fixes and improvements for Playable Guardians and ISB Balance's Guardian boost coding together.

7. MISC: Fixes Strike Craft & Ship Size File conflicts between NSC & ISB. Moves RS Assembly Yard bonuses to NSC ACT Techs for proper placement.
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28 Comments
hackbackwards May 11, 2018 @ 7:18pm 
@Tempest Were you able to get anything going? If not, I can take a stab, although I know absolutely nothing about creating mods for Stellaris, let alone patches, and will have to start from scratch. So, who knows how long that will take :/
Saucealicious Apr 6, 2018 @ 8:48am 
@Tempest I wish you luck!
Tempest Apr 5, 2018 @ 12:52pm 
@Saucealicious I'm going to try and get one working here. We'll see if I can pull it off.
Saucealicious Apr 5, 2018 @ 1:09am 
That's a shame. Does anyone know if someone else has done a compatibility patch like this?
Kohaku Mar 7, 2018 @ 12:58pm 
He can't update/maintain the mods because his PC died and he has no money. However it does state we are aloud to use the code and fix it so long as we give him credit. I tried to fix it but its way beyond my abilities, even after I tried to recode everything from scratch.
war-angel Mar 6, 2018 @ 6:19am 
up date?
Blurqe Nov 14, 2017 @ 5:11pm 
Thanks for the explanation! The ISBS thing is a typo; I'm using ISB Balance. For now I'll just use one of the shipsets that's fully supported by this patch.
Crusader Vanguard  [author] Nov 14, 2017 @ 1:00pm 
@Mr. Lactose - First off, by "ISBS" I assume you mean ISB Doomsday, and that's the wrong mod for this patch. This is for Balance. You need to get the Doomsday supported version (which is linked in the description).

As for the shipset, perhaps. Right now, that shipset has support for NSC and ISB through different compatibility patches, but you need one for RS too. If you can get one for RS as well, then I can add updated support for the RS Heavy Dreadnought and unlock it at the right moment.

So the only issue is lack of RS support. You could use either of my NSC-ISB patches right now with that shipset without issue if you get both compatibility patches.
Blurqe Nov 14, 2017 @ 11:53am 
Is there any way to use the Legend of the Galactic Heroes ship set with ISBS+RS+NSC?
Larien Nov 13, 2017 @ 7:59am 
@Crusader Vanguard - Awesome -chuckles- You've done a great job, not just with this mod but with your efforts in NSC as well.

I'm glad I was able to help with tracking down the issue and glad that all the ships will show up ^^