Team Fortress 2

Team Fortress 2

327 ratings
Supply Sabotage
Game Mode: Payload
File Size
7.117 MB
Jul 19, 2017 @ 3:18am
Jul 20, 2017 @ 12:29am
2 Change Notes ( view )

Subscribe to download
Supply Sabotage

Amazing people
Gordon aka. Rigorous Seven
Sano Dash

The Reds are taking over this facility and pushing the Blus back further and further.
Blu Spies have noticed that reds are getting supplies from an underground mine,
that's why they are so powerful. The Blus can't retreat anymore, that base is their last stand.
They have no other chance, they have to cut off their supply backup.
In the mine they can already hear the explosions. It's probably the
Blus are taking heavy fire from the Reds. Blus have to hurry and destroy the elevator
shaft where they transporting explosion from the mine to the surface.

Last words
Thanks to everybody who helped me with this payload map!
I really appreciated each and every comment I recieved on the Beta.
You know Peredice is looking after everybody.. And.. untill next time :)
*Closes case*

Copyright © 2017 Peredice. All rights reserved.
Popular Discussions View All (1)
Jul 24, 2017 @ 12:21am
Nice map
food eater.
< >
AlchemistGuy Apr 10, 2018 @ 7:10pm 
map workshop/1081632756
Peredice  [author] Jul 27, 2017 @ 1:26am 
Thank you :)
Kaaskop Jul 26, 2017 @ 3:02pm 
this map looks great
Peredice  [author] Jul 25, 2017 @ 9:43pm 
Yes, I guess you are right, next time I'm going to use it :)
Harritron Jul 25, 2017 @ 2:44pm 
People say you need to improve your lighting apparently (though I think it looks fine).

Next time, when compiling, use HDR (check the HDR box)
WARNING: This may take a long time, but it's worth it, as your map will look 10x better.

Valley Complex uses this, which is why the lighting looks good on it. I feel that if you used this on your map, it would certainly improve this.

:csgocross: Use it well, my friend :csgocross:
Voice Training Guy Jul 25, 2017 @ 2:00pm 
The lighting and detail could do with more work imo
Artemis Jul 25, 2017 @ 12:31pm 
I am donald trump and i approve this map
Peredice  [author] Jul 25, 2017 @ 5:16am 
Yeah, the lightning could be improved. But as I said this is
the last version of the map, and I only fix game-breaking
bugs if there is any. Sorry in this map I will not fix this
issue due to it takes a lot of time and effort.
Don't get me wrong tho, your feedback is much appreciated
I will look out after this in my next maps! :)
awol Jul 25, 2017 @ 4:00am

for example here, theres just too many lights and light models, looks extremely repetitive.
awol Jul 25, 2017 @ 3:58am 
The lighting could be improved, especially the interior. Its very bland and colourless.