The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Automatic Crossbows
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Category: Dawnguard, Weapons
File Size
Posted
Updated
2.290 MB
Nov 9, 2012 @ 11:27am
Nov 12, 2012 @ 11:54am
2 Change Notes ( view )
You need DLC to use this item.

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Automatic Crossbows

In 1 collection by J3X
The J3X Collection
8 items
Description
The Thalmor have found some old Dwemer schematics and are rebuilding the Dwemers most fearsome weapons - automatic crossbows! Scouts have found that they have converted Reachwind Eyrie, a Dwemer tower southeast of Markarth and northeast of Dushnikh Yal, into a research outpost. Can you stop them before it's too late?
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I am no longer modding Skyrim but still provides tech support in the comment section.


I run a small game studio called Catalope Games, if you enjoy my mods please check it out.
Join our Steam Group!

Official Webpage[www.catalope.co] | Facebook[www.facebook.com] | Twitter

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Automatic Crossbows 0.2.1
by J3X & Rizing

!!! DAWNGUARD REQUIRED !!!
!!! WORKS WITHOUT SKSE !!!

Please note that I can't create new models so don't request any. - If you want Van Hellsing's crossbow then create the models for it yourself.
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CONTENT:
This mod adds 3 automatic Dwemer crossbows to the game;
Dwemer Cheiroballistra, a heavy semi automatic crossbow.
Dwemer Polybolos, a light burst firing automatic crossbow. Hold down your mouse when you are firing this weapon otherwise you will reload it.
Automatic Dwemer Crossbow, a fully automatic crossbow.

You can find them and some schematics for them (except from the automatic one, Dwarven Smithing perk needed) at Reachwind Eyrie. All crossbows can be used by any NPC.
This mod is also intented as a modder resource, feel free to use the included scripts to create your own automatic weapons!
I hope that you find the crossbows balanced, otherwise please let me know.

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HOW TO CREATE YOUR OWN AUTOMATIC CROSSBOWS (Only for modders)
1) Load up your mod as the active file (or create a new one) and j3x-autocrossbows.esp
2) Create copies of J3XCrossbowAutoSpell and J3XCrossbowAutoEffect, let's call them (1) and (2)
3) Make sure (1) is refering to (2) as it's effect.
4) Attach J3XCrossbowAutoScript to a crossbow of your choise, set the crossbowSpell property to (1).
5) Depending on the type of firing mechanics you want, change the script attached to (2) to another one.
5) Edit the properties of the script attached to (2) so it matches the desired clip size and firing speed.
6) Done! - Save and try it out!

You need to unpack the BSA archive to get the scripts, use BSAOpt or download the mod from SkyrimNexus.

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MIRRORS
SkyrimNexus - http://skyrim.nexusmods.com/mods/26329/
TESAlliance - http://tesalliance.org/forums/index.php?/files/file/1376-automatic-crossbows/
Russian Translation - http://www.modmaximus.net/load/5-1-0-1452

OTHER MODS USING THE CROSSBOW SCRIPT
Dwarven rifle Crossbow tipe by mahty - http://skyrim.nexusmods.com/mods/22545
Assault Rifle and Sub-MachineGun Revolution by KCE - Loshirai14 - http://skyrim.nexusmods.com/mods/26605
Automatic Crossbow Collection by kar2nz - http://skyrim.nexusmods.com/mods/36766
SkyRe ReProccer Compatibility Patches by qotsafan - http://www.nexusmods.com/skyrim/mods/29375/?
Send me a link to your mod and I'll add it!
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RELEASE LOG
0.1:
- Public release
0.2:
- Added Dwemer Cheiroballistra
- Added Dwemer Polybolos
- Added Bolt magazine
- Rebalanced Damage
- Added Thalmor at Reachwind Eyrie
- Removed spell message
0.2.1:
- Fixed Quickshot perk


KNOWN BUGS
- Only the last arrow carries the enchantment if the crossbow has any.
- Quickshot seems to sometimes cause bugs.

CREDITS
Credits to J3X for creating the scripts and general Creation Kit work.
Drop me a message at jex_ mus [at] hotmail [dot] com if you want anything.
Or contact me at SkyrimNexus as J3X.
Credits to Rizing for his awesome crossbow models!

PERMISSION

CROSSBOW SCRIPTS:
Clone, copy, spread, mutate, merge, and do whatever you want just as long you give me credit for my work and your mod is available for free.
If you want to include this mod in a non-free mod contact me.
You do not need to ask for permission to use any parts of this mod.
If you create a modification to this mod please release it.
If you manage to fix some bug or add a new awesome feature please let it be included in this mod as well.

CROSSBOW MODELS:
Feel free to do whatever you want as long as you give Rizing credit for his awesome work.
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1,320 Comments
J3X  [author] Jul 12 @ 12:44pm 
Thank you so much @eveningztar !

Really happy that you like it! :D
eveningztar Jul 12 @ 2:35am 
I love this mod, thanks. Ive used it so much and often that the game cant really be played without it, in my humble opinion, this should be implemented into the game itself and the game would be improved considerably by it:)
J3X  [author] May 22 @ 2:26am 
Hmm, load order should not matter for this mod (unless another mod changes same location). If it works better now then I have no clue why but I am glad it does. ^^
Jaytheg0d May 21 @ 9:38pm 
okay so im not sure how this got them working, more or less, but i had to unsub from a mod (aetherium crafting) and i changed the load order of the this mod to move it closer to the top. doing so has got the features working properly now, though still a little buggy with the animations, which im blaming the RSE mod for the lag cos its quite resource intensive. sometimes when using cheiro itll give me the reload animation after just 2 shots, even though im still counting 8 shots for the actual reload to occur. maybe its advised for this mod to be higher in the load order to avoid any issues? not sure what couldve been causing me problems, but hope this helps if others have the same issue
Jaytheg0d May 21 @ 7:46pm 
its hard to say really, i have convenient horses which adds the whistling and horse call animations with the horns. but beyond that i cant think of any that change animations in anyway (or at least not that i remember, i have 64 mods currently), just new additions like convenient horses. all other mods are either armor, new weapons, change magic or perk system etc. after trying to use the crossbows, polybolos seems to be the only one less buggy for me. animation doesnt always show the reload, but cheiro is still behaving weird, idk when the reload is coming a couple times itll reload then immediately after fire another shot, which im pinning down to lag after few clicks
J3X  [author] May 21 @ 3:27pm 
Strange... do you have any mods which affect animations in any way?
Jaytheg0d May 21 @ 1:54pm 
i dont know if anyone else is having this issue but the semi/automatic fire is bugging for me. with the polybolos and cheiroballistra they seem to choose when they reload by themselves rather than after a set number of shots fired, sometimes the cheiro will reload after just one shot. they dont behave the same way as what ive seen in the videos. and the automatic crossbow is firing in single shots. at first i thought it was an issue with the quickdraw perk but i realised i didnt have it, and still having the same issue with the quickdraw perk. bolt mags or normal bolts dont seem to change anything. i dont have any mods that could be conflicting with the scripting as this is the only one i have that affects archery and crossbows
J3X  [author] Apr 29 @ 9:11am 
I'll change the readme so it is more clear. C:
Brady Gunner Apr 29 @ 3:25am 
alright thanks
J3X  [author] Apr 29 @ 12:31am 
It works standalone. That is just if you want to make your own automatic crossbows using the scripts.