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Rubbish Class Mod
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15.680 MB
Jul 16, 2017 @ 8:31am
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Rubbish Class Mod

Adds five rubbish, unbalanced, hopefully working classes to the game: The Agent, Rebel, Wrecker, Bullet Wizard and Spellblade.

The Agent has a sniper rifle and a GREMLIN. Half of their abilities are everything with Protocol in the name, the rest are Field Medic and stealth-focused abilities. Agents are there to support the rest of their team from long range, but having Phantom and Conceal means they can scout as well.

Rebels have a rifle and a pistol, and most of their skills are passive ones that make them generally better at shooting, overwatching and hunkering down. Think of them as the people who show up to help XCOM but don't turn out to be a master of stealth or a technological genius.

Wreckers have a shotgun and a grenade launcher. They're there to destroy cover and armour at close range; I might take away their grenade launcher so they have to get really close. Either way, they're the most likely to die horribly.

Bullet Wizards have a Grenadier's cannon and a psi amp, and know a bunch of offensive psionic abilities. They're all about pouring damage into the enemy.

And finally, Spellblades have a rifle and a sword, but assuming I've not messed something up, they should be able to use the psi abilities I've given them. Those abilities are utility and defensive ones, so I don't think they rely on having a psi amp to make them better. Either way, the rifle is just pretty much there; get them in close and hit things.
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Hercule Satan Jul 17, 2017 @ 1:33pm 
Ya know, if you want to make a wrecker have to destroy cover up close, just give the poor sap a shredder gun instead of a greande launcher. The range on that thing is shit.
Vulpes Jul 17, 2017 @ 6:19am 
[TFF] Blayze  [author] Jul 17, 2017 @ 5:03am 
I did say it was rubbish.
Arkhangel Jul 16, 2017 @ 9:46pm 
everyone one of these classes has kinda been done anyways.
Spinosaurus Aegyptiacus Jul 16, 2017 @ 9:20pm 
No pictures or vidoes, no deal, sorry.
CaseyAnthony Jul 16, 2017 @ 5:38pm 
i get that you're trying to be funny but this is just kind of lame
[TFF] Blayze  [author] Jul 16, 2017 @ 2:06pm 
I'll log onto my laptop tomorrow and check to see if I need to fix anything.
And there will never be screenshots because the empty picture stands out more in the list of colourful pictures. :D (And because this excuse lets me justify my laziness)
[TFF] Blayze  [author] Jul 16, 2017 @ 2:01pm 
They're not Long War 2 compatible. They're barely XCOM 2 compatible, especially since I forgot to check that the abilities work with the weapon types I gave them and whether or not I removed the line that prevents the two psi-capable classes from levelling up normally.

As for what they do, I've updated the description. Turns out the description I typed up somewhere didn't become the description here, which was nice.
miguelmonte2005 Jul 16, 2017 @ 1:44pm 
philmakerguy Jul 16, 2017 @ 1:35pm 
what do they do and are they compatible for long war 2