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This will revert realistic fall damage, doesn't matter if you set it as true on the DarkRP settings.
Best option, is to download the .gma and uncompress it, and go to line 42 in nexuscore.lua
Replace the whole function with this one:
function GetFallDamage( ply, flFallSpeed )
if ( FallDamageList[ply:UniqueID()] == "DISABLE") then
return 0
end
end
And upload the folder to your /addons/ folder, and that'll fix it.
Hopefully the developer finds a permanent fix for this, since it took me over 3 hours to go through every addon (workshop and directory) to solve this issue.