Garry's Mod

Garry's Mod

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Insurgency Weapons Expansion Pack
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Realism
File Size
Posted
Updated
61.487 MB
Oct 25, 2012 @ 10:06pm
Dec 13, 2014 @ 9:26pm
13 Change Notes ( view )

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Insurgency Weapons Expansion Pack

In 1 collection by Simi
Siminov's Weapon Collection For Gmod 13
7 items
Description
************Mirror************

Gamebanana[gmod.gamebanana.com] - Not Updated

************Controls************

To Switch weapons, you must first holster the weapon, then you are able to switch to another weapon.

To use weapons, you must spawn the corresponding ammo for the selected weapon, or it will not select.

Make sure to reload a weapon before you fire it.

To drop a weapon, make sure you holstered it first.

Left Click= Fire
Right Click= Ironsights
E + R = Drop Weapon
E + Right Click= Change Firemode OR Deploy / Undeploy
E + Left Click= Holster
R key = rrerr

************Current List Of Problems************

Ammo is lost if a weapon is thrown away then picked up again. - Not a big deal for me
A weapon while reloading can have the animation cut off if you move while deployed. - Can't do much about this
Sound fade is broken

************Current list of weapons************

Browning HP
FN P90
FN SCAR-L
FN SCAR-L W/ ACOG
H&K G3
H&K G36C
H&K G36C W/ ACOG
H&K HK416
H&K HK416 W/ ACOG
H&K HK416 W/ EOTECH
H&K HK416 W/ Magnified EOTECH
H&K HK53
H&K PSG1
H&K USP
H&K USP Match
H&K USP Match W/ Suppressor
H&K USP W/ Suppressor
H&K XM8
Kalashnikov AK-74
Sig P226
SPAS 12
Steyr AUG A3
Tokarev TT33

************Features************

Ironsights
Deployable Weapons
Empty Idles, Empty and Standard Reloads
Unique sounds, Fire AND reload
Correct W Models which include working physics boxes, correctly placed shell eject and muzzleflashes.
Switchable Firemodes
Stereo Sounds
Addons Format
Spawn Icons
Standalone Shell Eject, not the ♥♥♥♥♥♥ css type.
Realistic Damage
Realistic Accuracy
Realistic Fire Rate
Highly Modified Version of Mad Cows Base
Realistic Names
Realistic Capacity
Custom Ammo
Custom Weight Mod

************Credits************

Siminov: Compiling, hexing, lua editing, W models, script edits, model edits, base edits.

FilmsByMerc: For making yet another amazing banner!

Zoey: Awesome advice and a Great teacher, 3rd person animation fix.

Nova Prospkt: Dual Reloads. Reload, Reload empty.

Devenger: Ironsight Designer

Worshipper: MAD COWS BASE (Learned to make sweps because of him)

[RIP]General Hobskins[FRAG]: Recent multiplayer sound fix :)

Insurgency Team: Some great and buggy models to work with, good sounds, good textures.

Modelers:
EndOfDays
Flamshmizer
WangChung
Jamin
Vunsunta
modderfreak
TheLama
Flamshmizer
Thanez
Rosa Jonas
Twinke Masta
FXDarkloki
HK
The Noid
xLongWayHome
James-
Unseen_1
EzJamin
Teh Snake
Soul Slayer
Sproily
Racer445
Milo
Mr. Brightside
TheLama
AcidSnake
Connolly
Hellspike
El Maestro de Graffiti
Mr. Brightside
Pete
The End
Spanks
Ultimate Bastard
Quad
Bullet_Head
the_tub
vagrant
Sparkwire
Philibuster
GIR
BaM SuCks
JIHAD
RedSun
Short_Fuse
Kimono
Schmung
Millenia
Bushmasta101
Silvio Dante
Fallschirmjager
Powerskull
1234567890


************Extras************

In the admin options menu, there are now many settings.

Key
Lowest Value - Default - Highest Value

Damage Multiplier 0-1-10
Recoil Multiplier 0-1-10
Accuracy Multiplier 0-1-2
Walk Speed 0-250-1000
Run Speed 0-500-1000

Manual Holster On/Off
Weight Mod On/Off
Muzzle Flash On/Off
Shell Eject On/Off
First Draw On/Off
Weapon Jamming On/Off

If you love these sweps, feel free to join my new Steam Group.






I honestly don't care what you comment, I'm done and not going to really reply to anything anymore because I retired from workshop, also I'm not planning to update these either.
Popular Discussions View All (4)
12
Jan 28, 2017 @ 9:36am
PINNED: *READ THIS THREAD IF YOU HAVE WEAPONS ISSUES*
Simi
6
Aug 23, 2014 @ 7:50pm
PINNED: FAQ
Simi
3
Jan 5, 2014 @ 5:56pm
nice job simnov
cedric_cbt
< >
582 Comments
BitRain Dec 12, 2012 @ 10:47am 
Lol, sorry I missed that :3 now, is it possible to give one these weaons to NPCs?
Simi  [author] Dec 12, 2012 @ 10:23am 
Does everyone try to find the hardest way of doing things?

It's under the fucking entities tab people, This is day one stuff.
BitRain Dec 12, 2012 @ 10:22am 
Can you please fix this so there is a seperate section in the menu where all these weapons can go? Because I don't want to spawn them through the console everytime.
Lt. Phœnix Dec 11, 2012 @ 5:14pm 
there seems to be a conflict between a mod i have and a large amount of weapons here, ill try to find it. I know its a large task but do you think you could tell me how/find whats going wrong with them?
Pepper Jack Dec 10, 2012 @ 6:07pm 
Oh my bad it doesn't :S I was getting it mixed up with his 'Firearms Source Weapons' which has a famas. I recommend it!
Pepper Jack Dec 10, 2012 @ 6:03pm 
@gar22 It has a famas!
Simi  [author] Dec 10, 2012 @ 5:02pm 
ill look into it...
Red Dude Mango Dec 10, 2012 @ 5:00pm 
For some reason i can't spawn the Tokarev TT33, even after i uninstall and reinstall it doesn't appear under entities
Joker Dec 7, 2012 @ 1:45pm 
This pack need an MP7,ACR, SCAR-H, and a Famas that would be trully awesome
Pepper Jack Dec 7, 2012 @ 1:29pm 
Awesome awesome pack, love it!