This is a concept or project early in development

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Profit Motive: A Business Adventure RPG
Platforms: PC
Languages: English
Oct 18, 2012 @ 1:11pm
Recent Announcements View All (1)
Profit Motive Crowdfunding Campaign Launched!
"A Business Adventure."

Profit Motive Game Demo Version 4.0.8: (187MB)

Note that if you have AVG security it might think the game.exe is an untrusted program, but it is not :)

Official Website


Game Summary

Profit Motive is a modern day, corporate themed RPG. Players assume the role of Myron Meckler, a one-time executive of a major corporation who has been betrayed by his former supervisor and expelled from the company in dishonor. The game follows Myron as he strives to regain his power and position in the business world.

Players will start out as a small business owner surviving the wiles of unruly and unethical competition and grow into a mega conglomerate vying for power against rival companies in intense corporate warfare.

Key Game Features
  • Epic, Over-the-top battles featuring a unique Turn-Based Combat System.
  • The ability to hire key staff and gain the support of NPCs in the world who can be "Summoned"to your aid in battle.
  • 4 Stages of Business Development including: Lv.1) Small Business, Lv.2) Franchise, Lv.3) International Corporation, Lv.4) Mega Conglomeration. (Note that this DEMO only features the 1st stage). Each level introduces new gameplay mechanics and player abilities that add depth and strategy to the battles.
  • Corporate themed story world with lots of interesting character side stories and open-world missions that explore multiple aspects of running a business.
  • High quality background, sprite, and graphic interface art.

Playtest Questionnaire:

If you have a few free moments to fill out the following questionnaire after plaything the game, we'd really appreciate it. We're looking to do whatever we have to in order to improve the quality of the design and the overall gameplay experience:
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PepperPirate Jan 19, 2013 @ 2:31pm 
You guys are Canadian? It's great to know that I have allies on this side of the border. :)
Great concept, guys. Hope to see more of it!
Mirror Jan 12, 2013 @ 7:46am 
this is a very good concept. liked ^_^
KazKalur  [author] Dec 19, 2012 @ 9:19am 
@Clive: Yeah, unfortunately we live in Canada, so we can't set up a Kickstarter. We may do IndieGoGo if we have trouble raising funds on our own :)
Cerapter Dec 19, 2012 @ 7:49am 
If you wanna raise money, you could also try out Kickstarter ( ).
KazKalur  [author] Dec 14, 2012 @ 12:38pm 
@Clive: Thanks for the info about that bug you ran into. We'll look into it.
Cerapter Dec 10, 2012 @ 12:57pm 
Also, when GM asks you whether you're ready to open and he'll be waiting outside, when you go out, you instantly get put next to him. I moved in front of him and the cutscene still went on as expected... and under that, I mean I stepped downwards 3 steps and one to the left as I would normally, and blocked one balloon-wielding employee's path.
That might be a bug.
Cerapter Dec 9, 2012 @ 11:54am 
@KazKalur Oh well. Though we can still say that, as Myron never speaks in the games.

Let's just say that you never confirmed it, but never denied it either :P
KazKalur  [author] Dec 8, 2012 @ 6:17pm 
@Clive Hahaha. Well, the main reason is because we just haven't gotten around to giving all of the characters names yet :p

Some of the characters will still be referred to by their titles, regardless of them having a real name in the game though (such as the GM and Security Chief). Their real names will mainly be used in dialogue scenes where it makes sense to call them by their actual name :)
Cerapter Dec 6, 2012 @ 10:20am 
Does Myron have some sort of long term anomia? I mean, every person he encountered during the game is only named with their profession, never by their name: "General Manager", "Uppity District Manager", "Desperate Shopkeeper", and so on, and so on. The only two people named are Esper and that guy whose storypart is not finished yet, if I recall correctly, but in those cases, Myron has papers with their name on them all the time with him, so he could just easily check their names if he forgot them.

Was this an intended feature? If not, can it be? It would make Myron stand out a little from other characters out there (well, there aren't many battling businessmen out there either, but still).
KazKalur  [author] Dec 5, 2012 @ 10:19pm 
Not originally. We designed and built the game before ever creating our art style. Later on we adopted an art style that fits somewhere between the Persona Series and Phoenix Wright games :)