Arma 3
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NATO Overhauled
 
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Aug 9 @ 3:27am
Aug 17 @ 8:22pm
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NATO Overhauled

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In 1 collection by (4SFG) jarrad96
Arma 3 Faction Overhauls
7 items
Description
This mod is a total replacement of the North Atlantic Treaty Organisation units, bringing them more in line with modern day equipment, weapons and uniforms.
It works in the official Arma 3 Campaign and custom scenarios that use the NATO faction will be using the new faction as well.

The Faction-

NATO soldiers have been changed into a force resembling the United States Army, with more comtemporary weapons such as the M4A1 Carbine replacing the MX rifle. The standard uniform is in OCP pattern Multicam for all infantry units, with most units having LBT6094 vests and MICH helmets. Cyre Gen 3 uniforms were used as the base uniform design to keep it consistent with the original design of the NATO forces.

The M249 SAW in 5.56 NATO being the standard autorifleman weapon, giving the individual fireteams more supression ability compared to the original MX-SW IAR rifle. Marksman carry a 7.62 NATO M14 EBR with a medium range scope. Standard AT weapon is the N-LAW launcher. Standard sidearm is the Walther P99.

Specialist Elements-

The Recon SF units have been loosely based on the US Army ODA Teams 'Green Berets' and are equipped differently to the standard line infantry units. They carry the more compact Daniel Defence Mk18 rifle as standard, often supressed, and have the FN SCAR-H as a heavy battle rifle and DMR, with support from a Mk48 machinegun, a 7.62 conversion of the M249 SAW that grealy improves the range and accuracy of the weapon, but is in only limited use in SOF units. Standard sidearm for Recon SF soldiers is the FNX 45. Tactical. UAV and JTAC (Joint Terminal Attack Controlers) are intergrated into the SF ground teams to provide CAS and reconnaissance if needed.

The Assault Diver teams have been re-armed with HK416 assault rifles, respresenting a basic SEAL Diver team from SEAL Team 10- it's not as accurate a portrayal as my existing SEAL mod because the Overhaul is attempting to keep some of the original feel to the units.

Combat Patrol squads are similar to the Recon SF teams, and are also in Scorpion camo, but they have more green and OD equipment and weapons as it provide better camo for most areas of Malden- They are equipped primarily with OD Mk18's and supported by SCAR-H's, Mk48's and M60E4 machine guns. Standard sidearms are the M1911 and FNX 45. Tactical.

Supports-

NATO Forces retain all their original support assets, from Merkava MBT's, Oshkosh M-ATV MRAPs and many other ground vehicles, with air support from AH-6 and MH-6's, RAH-66 Comanches and CH-47 Chinooks.

A-10's and FA-18X's provide fixed wing ground attack and air-to-air interdiction, respectively.


Important Notes-

The faction is fully functioning as a total campaign replacement, but note that Kerry, the named SGT's and Miller are unique units, and cannot be changed. The British CTRG Team 14 squad, including James with his M14 EBR, have been left intact to make them appear more unique.

Known Bugs- Showcase- Infantry gives you a MX rifle instead of a M4A1.

Faction has full Editor, Zeus, MCC and ALiVE support (faction name BLU_F ) Also supports ACE3 Medical system.
It totally replaces the BLUFOR NATO faction in editor, Zeus, ALiVE and all scenarios played when the mod is enabled.
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26 Comments
(4SFG) jarrad96  [author] 17 hours ago 
Yes for CSAT Pacific, not sure about NATO Pacific
Hello Jarrad, do you plan on doing an overhaul for the Nato Pacific and CSAT Pacific units?
(4SFG) jarrad96  [author] Aug 20 @ 4:01pm 
Updated post with new images and some text corrections.
Specter Aug 20 @ 10:32am 
Yeah I've actually gotten some of that too, not so much with this mod, but your AAF replacement seems to overwrite 3CB BAF
(4SFG) jarrad96  [author] Aug 19 @ 8:56pm 
Huh- I havent used the Massi mods in years, so I don't know what I can do to fix it.
jakemurray96.jm Aug 19 @ 8:16pm 
its not a nato override mod clashing but this is overriding othe standalone mod uniforms
(4SFG) jarrad96  [author] Aug 19 @ 7:51pm 
Yes- This will overwrite any other faction replacement mods you have for NATO, for obvious reasons (Can't have 2 mods doing the exact same thing)
jakemurray96.jm Aug 19 @ 7:46pm 
just a heads up this will override some other mods such as massi mods but not any cba or rsh mods
Specter Aug 19 @ 3:51pm 
Hey man, love this mod (and your other mods as well) . However, there's 2 things I would love to see incorporated (both are just swapping vanilla gear). The first would be replacing the vanilla NVGs with maybe some pvs 14s. The second is swapping the vanilla ACH with some more contemporary ones without the rails. Otherwise, great work!
(4SFG) jarrad96  [author] Aug 17 @ 8:23pm 
NATO Overhaul updated-
Added SFF insignias to editor unit selections.