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Recommended
3.2 hrs last two weeks / 1,003.2 hrs on record (985.8 hrs at review time)
Posted: Jan 3 @ 6:56pm

By the time I picked it up, they'd already improved the game a *lot* from its infamous launch, and they're *still* adding to it.

The graphics are amazing. Gameplay switches smoothly between spaceflight, walking and ground vehicles, and between solo and multi-player scenarios. The story is not so much “story” as it is a collection of lore, which you uncover through the main missions and random exploration.

What I like about No Man's Sky is that it combines aspects of Minecraft (which I played a lot of during the late 2010s and into 2020) and Wing Commander: Privateer (which I played a LOT of back in the 1990s). Both open-ended, self-directed sandboxes. Like Minecraft, you seek out resources and build equipment and bases. Like Privateer, you fly through space and do different types of missions depending on what you feel like that day.

The infinite worlds do eventually start blurring together, and a lot of the gameplay is the same thing you've done before, just dressed up differently and with better equipment or more inventory slots. But it's still fun, and I'm still playing it four years on.
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