Most of my names are titles of/parts of songs I like, don't judge
I am a Majestic Pigeon that hides in bushes(dont judge). I enjoy most FPS games and some sandbox games. The games I enjoy the most include Gmod, Tf2, and CSGO. Edit: I do not currently play much CSGO, my computer is pretty ehhhhh and I get pretty trash fps; I used to get decent at best fps but because of recent updates or something else CSGO now runs at around 6-12 fps :(
In tf2, I do not currently have a ''main class'' but I usually play Soldier, Sniper, Scout, Medic, and I am starting to play Demo and Pyro a bit more. Even though I have 4,000+ hours in tf2, I am still held back from getting any better than I am (not saying much, as I'm an average at best player) thanks to my pretty bad laptop. One thing I find funny about TF2 is that is one one of the only games in which people boot it up to NOT play the game.
Today, we quote people like MLK, Conificus, and Winston Churchhill. In the future, we will quote people like Filthy Frank, Nikki Minaj, and Rebecca Black. To put it simply, we are screwed.
If I don't respond to your steam message/invite, I'm probably- A) Too lazy to reply B) Don't feel like replying/joining C) Forget who you are and ignore D) afk/doing other things
For the whole ''TF2 VS Overwatch thing'', this is a response I found that sums up my opinions about it-
''I definitely get that feeling of "I've seen this already" with Overwatch. Blizzard builds their games in such a way that trying something different from the way a character or class was initially designed to be played will only end in you getting punished and everyone else yelling at you for not conforming to "The Meta." This rigid "our way or the highway" style of gameplay made me really bored of Overwatch after a month or so, and each time a new Hero was thrown in my interest only lasted a week or so before "The Meta" comes back and swallows all the fun out of trying something different, returning me to the boredom I felt the first time. TF2 on the other hand encourages experimentation and rewards you for it by revealing little tricks here and there as well as bonuses you might not have noticed before in certain loadouts. Hell, the idea of rocket jumping came around because players experimented with the game physics which revealed a brand new mechanic that's not advertised as a feature. That's not possible in Overwatch because the characters are built to be played a certain way and experimentation usually ends up in getting killed.'' -TheRatMan