Showing 1-20 of 62 entries
Mar 6 @ 8:32am
In topic GNU/Linux?
There is one problem in Wine I know of, that you can't see stocks/lives. The heart thingies. I know why this is, and will try to fix whenever I have some time and remember to.
Oct 16, 2017 @ 9:08am
In topic Any cheat to unlock avatars?
Start a game with any character and play until the game saves (not sure when this happens, maybe right away).
Go into C:\Users\<user name>\AppData\LocalLow\Ludosity\CardCityNights2\campaign0
Open progress.txt
Change the text after "Picture;" to player_jennypunk_0
Save the text file
That should work, and I don't think it will activate her challenge mode either, just change the picture in the normal mode.

I haven't tested it, but I'm pretty sure this will work :)
Sep 10, 2017 @ 2:09pm
In topic Lil' Knife-hood
Sorry to say, there's not much more to these things in the gallery than what you see. Just very loose sketches of ideas, and some discussions around the ideas that no one remembers anymore ^^;
Sep 10, 2017 @ 12:29pm
In topic Bug with the cards artwork (Linux)
As a fellow Linux user, it pains me to say but we don't have manpower or resources (or frankly, knowledge!) to fix something that only happens on a few distros :(

Like Steam itself, we technically only support SteamOS and Ubuntu...
That said, if it's some easy fix and we know what's wrong of course we'll still give it a try. But we can't justify going on a whole big quest to find the bug. So don't expect too much from us :S

Maybe the difference could be in the graphics driver?
It's pretty strange it only happens in the deck editor, because the cards are like "the same" as in a match I believe, not rendered differently. Again though, just an artist so what do I know.

(The clicking in full screen is a known bug that Unity is looking into, though. We didn't notice it until right at release, because I always play games windowed anyway...)
Sep 8, 2017 @ 4:44am
In topic Have I completed the game?
No, I meant if you start a new save you can now select the locked characters. They all have different effects on the game.
Sep 8, 2017 @ 2:57am
In topic Any tips on beating the secret last boss?
I think I used a bunch of color-switching cards, to steal her super cards. And probably sent a few Prince Hingst her way too, with Lemon.
Sep 8, 2017 @ 2:46am
In topic Any expansion planned?
We'll be making som updates, and they'll usually bring small extra content with them, a few cards or a new character or a new challenge, that kinda thing. So far the upcoming first patch includes 3 new cards.

As for bigger content like new areas and story, that would probably be DLC and only if the game sells enough! We want to make more, obviously
Sep 8, 2017 @ 2:42am
In topic Have I completed the game?
That's pretty much it, but there are challenge characters to play as unlocked when you beat the game.

There will also be rematches against the Gatekeepers (with different decks) in an upcoming patch.

And then there's online, of course :3
Sep 6, 2017 @ 2:47am
In topic Bug with the cards artwork (Linux)
What linuxes are you guys using?
I'm not getting this problem on Mint 18. Not sure if that is relevant, but the more info the better.
Sep 4, 2017 @ 12:45am
In topic Any good decks against the mind reading lady?
I used a deck of spy cards, you know with the other players arrows on the cards.
Sep 3, 2017 @ 5:36am
In topic The arcade game
I didn't think the hard levels would be found that quickly ^^;
Never underestimate the players ability to find secrets
Sep 3, 2017 @ 5:06am
In topic Bug: Arcade Game crashes on mac
in the meantime, you can probably still obtain the King Buni card by cheating (press PageUp after a long time on each stage. or just put something on PageUp holding it down, and come back later)
Sep 2, 2017 @ 11:10am
In topic Either a bug or misunderstanding Shield mechanic
Healing used to go through shields, but we changed it.
It is a bit confusing, calling the shield Bubble could be a good idea. But haku makes those calls.
Sep 2, 2017 @ 11:08am
In topic Can't start the game (running on Linux)
This is a Unity bug that happens in fullscreen with the current version (on Linux only). We tried to dodge temporarily by starting the game only in windowed mode, where clicking things work.

If your game starts in fullscreen anyway, it could be because you were in the beta and there are some setting left over since then.
Go to home/.config/unity3d/Ludosity and just delete the entire CardCityNights2 folder.
It's not like any data from the beta is usable anyway.
Hopefully this helps? :S
Sep 2, 2017 @ 1:37am
In topic Suggestions for Ludosity
I'm just an artist so I can't comment on most of this, but I know achievments and online draft mode is coming :)
Sep 2, 2017 @ 1:36am
In topic No achievements?
Achievments will be added!
Sep 2, 2017 @ 1:32am
In topic The arcade game
Haha, nice find ;)

You can actually cheat in the arcade game too. After a certain time on each stage (a fairly long time), you can press PageUp to skip the level. It also works if you hold PageUp, so I guess you could just put something on the button.
Sep 2, 2017 @ 1:30am
In topic Kinda wanna buy but.....
This time the final boss is not like that at all. I mean... There are battles after the final boss... But nothing as crazy as the final boss in CCN1 I think.
Sep 2, 2017 @ 1:26am
In topic Linux version problems
The fullscreen thing is because there is a bug in the current version of Unity (the game engine, not the Ubuntu desktop), causing clicking not to work in fullscreen. We noticed this very late and having just windowed was an emergency solution to have linux day 1 at all! :S

But there should definitely be sound! I'm playing it right now on Linux Mint 18 without problems.
I'll ask a programmer to swing by when they wake up.
(Did you try to killall pulseaudio before starting ccn? That usually solves my problems with sound on linux :P)

And at least on Linux Mint, you can maximize the window by right clicking on it in the taskbar.
Jul 2, 2017 @ 1:00pm
In topic Beta Update: Version b02
alright, let's not get carried away :P
i don't think the character system will change much until release.
i'm not actually sure if the challenge characters are selectable right away or not, but if they are not you could probably add a line to a textfile somewhere and trick the game to think they're unlocked right away.
but playing as them add various special rules to the single campaign (like if you pick the character that's just a literal mirror, you always get the same deck as your opponent etc)

you can't play as the NPCs in single player because that would just be weird and confusing and seeing them all at the start would spoil the entire game.
one playthrough of the campaign should unlock all the NPCs for multiplayer tho. or again you could probably just hack a textfile.

custom images of any kind would be a huge no-no as we don't have systems or manpower to ban/moderate that stuff.
Showing 1-20 of 62 entries