Showing 1-20 of 362 entries
Oct 17 @ 11:52pm
In topic gave up on this game
Originally posted by Minotaur1501:
Originally posted by manintan2019:
That works for you, and I commend that. However, the community bought the game with the promise of more that one dino, as advertised. The devs appear to act like development is a part-time hobby, and make improvements in a slipshod, painfully slow fashion, at their leisurely pace. Years into this, I feel the community wants to see some dinos, not new plants. Just my two cents.
Why is the community buying games they want more from.
C.u.c.k energy
Sep 20 @ 4:59pm
In topic gave up on this game
This game seemed like it had more to do in its pre-alpha gameplay and kickstarter trailers and 3 years later and nothing significant has changed. I do agree we definitely need a explanation in current circumstances, as it seems only 3 people actually are working on this game currently and reflecting off the game's state the kickstarter seems pointless. I m not sure the kickstarter rewards the funds went to or the dev's little experience in such large projects but we seriously need an answer because this game isnt going anywhere, like its dwindling fanbase. I m not here to bash Saurian because its fun or I hate it but just like anyone else here I want a good realistic dinosaur survival game and it seems that very reasonable promise is becoming a fantasy. And the very answer we fear is becoming a reality and if not already is.
Sep 19 @ 3:27am
In topic gave up on this game
Originally posted by Kalmageddon:
I'm sorry but seriously ♥♥♥♥ that privileged attitude. Who are you to say what a $20 investment represent to someone? Not everyone has disposable income by the hundreds, spending $20 on a game might mean you don't get to buy other games you are interested in for a long time. Deciding what to spend $20 on is a serious choice for many, many people.
And even if that wasn't the case, it's not entitlement to expect reasonable progress and transparency from someone that asked you money to deliver a product. Even if it was $1, it's still not acceptable to blame the consumer for speaking out.

I know many people have trouble with the sunken cost fallacy, where if you commited your time, energy or money on something, criticizing it or admitting that it was wasted resources comes very hard. But to blame the consumer for being ungrateful, entitled or what have you is seriously backwards.

You may not agree with the way Captain Kaiju is delivering their message, which is understandable, but the underlining issue is solid and doesn't deserve to be undermined.
Well said.
Sep 18 @ 2:46am
In topic gave up on this game
Originally posted by Chimera:
You also have to remember that some of us backed them on kickstarter, so it could be a lot more than 20 bucks for people who where expecting the devs to um have more than a raptor and a bunch of critters in the game two years down the line. Acting like everyone only spent 20 dollars and trying to invalidate the point they are making is not only rude but borderline on arrogant.

I think people just want to feel like they can back smaller companies without them doing the whole DayZ thing without actually pushing out DayZ patch content.

Added in: Imagine if DayZ was in EA for 10 years and every two years they where like "Feelin' cute today, retextured this tank for today's patch." And then two years later for the next patch "Feelin' hot today, added in a tank scaled down for you to use an RC remote control with. Enjoy!"
This guy is speaking the language of the Gods.
Aug 21 @ 5:30pm
In topic gave up on this game
Originally posted by bjorn/levi ackermann:
Originally posted by Cherish:
The problem with that is that in all seriousness is that it shouldnt even effect the implementation of features or development for the game. I can understand thinking and seeing how it could but really it shouldnt considering Saurian has already planned out most of its designs from day one. Its not as hard as you think to implement that stuff, as its just a lazy excuse. I mean look at path of the titans and Prehistoric kingdom they ve pretty much rolled through that stuff in little time compared to this game.

And most of the work will be done for you from paleontologists and paleo artists that essentially have the paper work and reconstructions done the only difference is Sauiran takes alot of artistic liberties in some of its designs.
you do read the ♥♥♥♥ing devlogs right? because as soon as new evidence is revealed they change the designs to suit it.
You read my thing right, if so then you realize your comment has practically has no relevance to what I actually said. Because I didnt say anything about their team NOT being able to change a design.
Aug 21 @ 5:25pm
In topic gave up on this game
I think some people misunderstand Saurian as being a "scam" or the next "stomping land", like no but yes. No because they re in hand still working on it and dont show any signs of abandoning it and they re are working on it but yes because that progress they re making almost feels lil to none.
Jul 30 @ 3:40pm
In topic gave up on this game
Originally posted by Agima:
One key difference that nobody has talked about in this thread is the they don't just make a game (like everyone else), they make one scientifically correct one: dinosaurs, plants, trees, landscape, etc. This by definition WILL take a longer time to do. They want to be accurate. That's in the end what will make Saurian stand out of any other dino games. It's a very niche kind of game.
The problem with that is that in all seriousness is that it shouldnt even effect the implementation of features or development for the game. I can understand thinking and seeing how it could but really it shouldnt considering Saurian has already planned out most of its designs from day one. Its not as hard as you think to implement that stuff, as its just a lazy excuse. I mean look at path of the titans and Prehistoric kingdom they ve pretty much rolled through that stuff in little time compared to this game.

And most of the work will be done for you from paleontologists and paleo artists that essentially have the paper work and reconstructions done the only difference is Sauiran takes alot of artistic liberties in some of its designs.
Jul 6 @ 9:28am
In topic gave up on this game
Originally posted by Captain_Kaiju:
Originally posted by Furperson:
The Isle is nearly 4 years old, barely any work on humans.
You say that like humans are the focus of the game :steamfacepalm: in a game mostly focused on DINOSAURS.

Yet The Isle still has more dinos than a game SOLELY about dinos, and only planned to have a handful at that. Saurian still only has one dino, and even that is very unfinished.
The point hes making is the the Isle has promised Humans since its first year by hyping them up, showing gameplay, promoting etc.. and they have been made a deadline multiple times. Now Its four years later and they havent been added to game 'properly' and they re still being hyped, as if they re coming in the games next update.
Jul 3 @ 11:21pm
In topic gave up on this game
Its good to see that not everyone is tricked by the "we re taking our time" excuse, its nice to see people waking up for once. Before someone goes to the defense this game made $220,709 alone from kickstarter and has steam and their store funding them for two years and this game has barely touched the surface of progress since release. Collision course has made more progress with one or two guys making it with barely even a dime and that game has impressive amounts of quality.
Jul 3 @ 10:32pm
In topic TheHunter: Primal Future?
Yea its just gone now, which I dont understand why. I mean taking it off the store because of probably having a bad image from it is poor professionalism on avalanche studios part. The game has issues dont get me wrong but its not a bad game by far and actually has alot of potential. But I guess when everyone downvotes paid DLC for the games future its time to drop it and go.
Mar 31 @ 5:17pm
In topic Would have bought this a moment ago
Do you need to join a discord group for every sever you join? If so that d be a major turn off.
Mar 29 @ 6:27am
In topic UPDATE
Originally posted by Vastatosaurus-Tigrex:
Originally posted by ☠Alucard☠:
Simple: PC:E didn't make them much income and so they all left and found better jobs. This game is dead, move on. No point waiting more than a year for one hotfix.
believe me, i have *long* moved on from the game to better dino experiences, like The Isle/Bob. However Primal Carnage was like the granddaddy of dino games back in the day, back when games that featured playable dinosaurs were unheard of or not as fully fleshed out at the level PC had done it. i do still find the game slightly enjoyable from time to time, but its clear the game is dead, with the only players left being little kids. I appreciate u giving me the low down but seeing the series that started it all and sparked the popularity of 3d playable dinosaur games, it leaves me feeling pretty sad...

I remember when this game was meant to be a big update for the original primal carnage and how it was supposed to fix everything, hah. I remember seeing the community transition from adults to young children who roleplay dinosaur sex, as each patch made the game insufferable. I remember when the game pretty much died and has stayed dead ever since. But what you said struck a cord of nostalgia for me since I ve never been able to pin point why I exactly stayed with this game for so long. Dont get me wrong I ve forgotten about this game and havent touched it since. But the fact that maybe it was one of a kind was enough for me to hope it had enough potential to become better considering the abundance of 'play as dino' games. And for that I thank you for saying this because even though both primal carnage games are bad I still have respect towards those games and to the devs that tried. Kinda paving the future through mistakes ideals but again The isle / saurian dont say much in terms of quality.
Jan 27 @ 7:18pm
In topic Carebears?
Originally posted by Solaire:
i feel like you literally ignored everybodies replies all detailing how carebearing did effect them and the whole ecosystem of the game, minor cases like your's is not a massive deal, and everybody knows that, but it can and has got out of hand, hence why the community as a whole dissaproves of it, the reality is, if you want to run around, interspecies and do this, there is a plethora of servers which allow it, but don't complain when all semi serious servers don't allow it, and then go on to ignore everybodies replies telling you why and still claim "it doesn't effect them"
Couldnt be anymore true.
Jun 29, 2018 @ 2:00am
In topic what the hell happened
Originally posted by OBUNGA:
yeah but most of the impressions were from other tyrannosaurids, not t.rex
I don't think you get the point.
Jun 6, 2018 @ 2:31am
In topic Aquatic Prehistoric Animals
Mar 30, 2018 @ 6:30pm
In topic Why is everyone so upset?
https://www.youtube.com/watch?v=MLVOJWmYJYY Nevermind they re adding blood. That confirms the demo was probably a way earlier build then thought in that case.
Mar 30, 2018 @ 12:40am
In topic Why is everyone so upset?
Originally posted by Death:
Have you even seen the movies? There was very little gore in any of them. But it's somehow a deal breaker here? You want graphic violence with your Jurassic Park? Read the books. Otherwise I wouldn't expect it from this franchise.

Edit: There wasn't even a lot of gore in JP:OG.
https://www.youtube.com/watch?v=n5G-6xeXFyI I dont know about you but theres blood and alot of it. Dismemberement too.
Mar 30, 2018 @ 12:10am
In topic Why is everyone so upset?
I honestly dont think not having any blood or gore significantly weighs the game's quality down. Sure its somewhat immersion breaking but its not a big deal. But Its just when chaos and destruction are the main themes in the movies you kinda expect some minor reflections of it. Plus it looks awesome seeing a raptor rip an innoent guest to shreds. So its kinda required.
Mar 29, 2018 @ 11:01pm
In topic Why is everyone so upset?
I m in love with this game so far but I cant ignore the flaws. Its not perfect. Theres alot of stuff that bothers me. Like the Generic boring structures, limited terraforming possibilities, lack of flora types, Incredibly lifeless buggy guest's, No custom islands, The Lack of gore and violence that makes jurassic park, No breeding or Genders or even growth stages in dinosaurs. And finally no Marine or Ariel Creatures, which was something I really dreamed of back in my Jpog days. These are all features you d expect in a game devolped 10 years later in 2018 by a triple A or I company to have but...dont. Especially when other current dinosaur park sims like Prehistoric Kingdom. Made by a very small indie team, are managing to incorporate into their game you'd expect jurassic world evolution to have. I think I can see why people are disappointed or let down.

However I m very apreciative of what we have now. But I can t help feel a little dissapointed. I guess it means more years on end of waiting for the next perfect dinosaur game.
Showing 1-20 of 362 entries