1–20 из 629
19 янв в 11:16
В теме «Amazing soundtrack»
30 окт. 2017 в 14:56
В теме «Is revolution achievement broken?»
I was stuck at 205/206 with the bug before the new updates. With the new version I went into orbital station and found a gamegirl, which put me up to 206/206, and I've beat the admin twice now, after collecting that, both times I got the secret ending, and I still don't have the achievement. Is it broken or am I missing something?
21 окт. 2017 в 12:08
В теме «PSA: Mod filters»
Автор сообщения: Hassat Hunter
Автор сообщения: Malidictus

While it's fun to specilate, I ultimately don't see the point. Like I said - set the option to display modded lobbies by default and everyone will be happy. The people who go turn it on SHOULDN'T be joining my modded lobby in the first place. Circumventing the check just means I'm misleading people into joining lobbies they don't want to join. I'm still a proponent of full disclosure and this is part of that.
From what I gather it's announcing mods used, and if YOU WANT allows you to search for just non-modded ones.

I don't see much issue with presenting the option, is there? I mean, unless you also complain about the option to see regular or CS lobbies? Filter out mutated lobbies? All those make sense no, even if you can easily identify both.
I also adds the option for auto-kicking users who use mods.(or rather have blt installed, regardless of whether any mods are even being used)
21 окт. 2017 в 11:54
В теме «PSA: Mod filters»
A much better option if you want people to actually respect the filter would have been allow mods to opt-out of the list. A lot of the time gameplay changing mods aren't hidden, and intentionally announce themselves when players join. Having these displayed on the map would be a convience to everyone, as people save themselves the time joining, and the hosts would save time on the 'wait for player' screen, and therefore there would be little reason for people to opt-out them. Many mods however have no impact on the other players at all, such as just increasing the number of skill trees available, or bug fixes, and there is no reason these need to shown to scare away players or exclude players from games. The list can be circumvented regardless, but if users had more control over it they'd be more likely to use it instead of just looking to disable it.
29 сен. 2017 в 4:42
В теме «Zoombinis Bug Report Thread»
The crystal mirror bug on vhard for me seems to be if you have 3 crystals placed on the right side, none will snap in on the left.
22 сен. 2017 в 16:18
В теме «i really really hate you dev»
13 июл. 2017 в 15:52
В теме «205/206 GameGirls»
same here
13 июл. 2017 в 15:07
В теме «Gamegirl help»
I've collected my last 2 and the count is only at 205/206 still.
12 июл. 2017 в 10:41
В теме «I NEED HALP WITH THE PRISON!!! AAHHHHHHHHHHHH!!!!»
iirc there's a rough map on the in-game menu. Most of the paths aren't marked, but the rooms are on there. Don't remeber which 3 rooms you need to go to, but the map should help point you in the right general direction to finding all the rooms.
7 июл. 2017 в 3:05
В теме «Gamegirl help»
According to the menu -> team, I have 203/206. I've visited every district(that I know of), and here's what I see:

fusty place 7/7
garbage village 15/15
korupa archipelago 10/10
flock of sheep boulevard 5/5
slippery speedway 6/6
majestic more more more 12/12
sunny roof 12/12
red avenue 9/9
humble suburb 10/10

sewer 13/13

prison 11/11

lazytech center place 13/14
hp+ and popexpo laboratories 25/26
flock of sheep land 4/4
flybox industries 8/8
level up agencies 10/10
breaker teritory 7/7
moremoremore factories 10/10

ecop tower 6/6
orbital 11/11

I only see 2 missing, 1 each in lazytech and hp+/popexpo, so where is the last one?

Also, any ideas on where those 2 might be hiding?
7 июл. 2017 в 0:51
В теме «Administive District Zones»
My last one in MoreMoreMore Factories was on the outside of a tunnel crossing the giant pit.
3 июл. 2017 в 19:21
В теме «So few players...»
Thanks. I've done that multiple times in previous versions, but that worked now.
30 июн. 2017 в 23:45
В теме «3rd Down in One Down?»
Автор сообщения: uNorthodoXgj
I've encountered a player that got downed 5 times and it shows exactly 5 on my downcounter aswell
Nothing wrong with 5 downs. 3 normal +1 for nine lives +1 for the extra down boost in crime spree.
30 июн. 2017 в 21:02
В теме «No pager when killing a guard?»
Did someone have an ecm down? Pager delay will temporarily delay the pager activation.
30 июн. 2017 в 19:11
В теме «So few players...»
Автор сообщения: Grey Owl
Автор сообщения: R.J
You need 2 people for Never a Moments Rest. Someone ride in the panda bowl, while the other bounces on it and launches you out
Ha, that's pretty smart.
Автор сообщения: |JSRL| SecaNaChuva
HAL 9000 I think it's spraying all the cameras in the Orbital Station.
I thought I had to do tricks in front of the Big Eye (E-Cop tower) in Haven /facepalm
That makes sense though, I'll give it a try.

Tried it, didn't work. I'm positive I've hit all the cameras inside the orbital station, though some of them haven't got their lights off for a moment like the others. Can anyone confirm this is the correct way?
Can confirm that this didn't work for me either.
29 июн. 2017 в 20:10
В теме «Orbital Station is way too unfair»
Автор сообщения: Hunter
Автор сообщения: RockTheShoulder

The game spawns you in the nearest detention booth if you get caught in the orbital station. Your individual characters have their own wanted levels. And even if you get caught three times, you're sent to a special detention facility inside the station (which is a nice change dev team, thanks).

I'm talking about if you have to stop playing. There is NO save point inside the entire area.
Or you could just learn the level layout just like you had to do for all the other areas. Once you know where you're going it shouldn't even take 5 minutes to reach the mum fight from the begining.
29 июн. 2017 в 11:10
В теме «Suggestion: Don't clear my crime spree»
The warnings were not sufficient. No where did it state that the game would refuse to launch if it wasn't updated, so it was a perfectly resonable assumption that you could just disable auto updates, and when the update live, cash out and then update. The change notes even recommended cashing out before you downloaded the update, implying that it was possible to run the old version to do so.
29 июн. 2017 в 10:29
В теме «crime spree»
fyi to anyone reading this, backing up the game files, updating, then swapping back to the backup worked fine and I got cashed out.
29 июн. 2017 в 9:57
В теме «crime spree»
Автор сообщения: PYCR Illyrius
Автор сообщения: fusecavator
Having this same problem, I'm backing up my pd2 folder, then going to update then swap back the old version. Think that'll probably let me cash out. I thought I'd be fine just launching the exe directly to cash out since I have auto-update disabled, but I did not expect this ♥♥♥♥♥♥♥t.
I'm certainly no expert but I'm pretty sure that that'll crash your game
Why would it? The old version ran fine before, and if steam thinks it updated I don't see why it wouldn't let it run as if it was the current version.
29 июн. 2017 в 9:41
В теме «crime spree»
Having this same problem, I'm backing up my pd2 folder, then going to update then swap back the old version. Think that'll probably let me cash out. I thought I'd be fine just launching the exe directly to cash out since I have auto-update disabled, but I did not expect this ♥♥♥♥♥♥♥t.
1–20 из 629