Showing 1-20 of 636 entries
Jan 19 @ 11:16am
In topic Amazing soundtrack
Oct 30, 2017 @ 2:56pm
In topic Is revolution achievement broken?
I was stuck at 205/206 with the bug before the new updates. With the new version I went into orbital station and found a gamegirl, which put me up to 206/206, and I've beat the admin twice now, after collecting that, both times I got the secret ending, and I still don't have the achievement. Is it broken or am I missing something?
Oct 21, 2017 @ 12:08pm
In topic PSA: Mod filters
Originally posted by Hassat Hunter:
Originally posted by Malidictus:

While it's fun to specilate, I ultimately don't see the point. Like I said - set the option to display modded lobbies by default and everyone will be happy. The people who go turn it on SHOULDN'T be joining my modded lobby in the first place. Circumventing the check just means I'm misleading people into joining lobbies they don't want to join. I'm still a proponent of full disclosure and this is part of that.
From what I gather it's announcing mods used, and if YOU WANT allows you to search for just non-modded ones.

I don't see much issue with presenting the option, is there? I mean, unless you also complain about the option to see regular or CS lobbies? Filter out mutated lobbies? All those make sense no, even if you can easily identify both.
I also adds the option for auto-kicking users who use mods.(or rather have blt installed, regardless of whether any mods are even being used)
Oct 21, 2017 @ 11:54am
In topic PSA: Mod filters
A much better option if you want people to actually respect the filter would have been allow mods to opt-out of the list. A lot of the time gameplay changing mods aren't hidden, and intentionally announce themselves when players join. Having these displayed on the map would be a convience to everyone, as people save themselves the time joining, and the hosts would save time on the 'wait for player' screen, and therefore there would be little reason for people to opt-out them. Many mods however have no impact on the other players at all, such as just increasing the number of skill trees available, or bug fixes, and there is no reason these need to shown to scare away players or exclude players from games. The list can be circumvented regardless, but if users had more control over it they'd be more likely to use it instead of just looking to disable it.
Sep 29, 2017 @ 4:42am
In topic Zoombinis Bug Report Thread
The crystal mirror bug on vhard for me seems to be if you have 3 crystals placed on the right side, none will snap in on the left.
Sep 22, 2017 @ 4:18pm
In topic i really really hate you dev
Jul 13, 2017 @ 3:52pm
In topic 205/206 GameGirls
same here
Jul 13, 2017 @ 3:07pm
In topic Gamegirl help
I've collected my last 2 and the count is only at 205/206 still.
Jul 12, 2017 @ 10:41am
iirc there's a rough map on the in-game menu. Most of the paths aren't marked, but the rooms are on there. Don't remeber which 3 rooms you need to go to, but the map should help point you in the right general direction to finding all the rooms.
Jul 7, 2017 @ 3:05am
In topic Gamegirl help
According to the menu -> team, I have 203/206. I've visited every district(that I know of), and here's what I see:

fusty place 7/7
garbage village 15/15
korupa archipelago 10/10
flock of sheep boulevard 5/5
slippery speedway 6/6
majestic more more more 12/12
sunny roof 12/12
red avenue 9/9
humble suburb 10/10

sewer 13/13

prison 11/11

lazytech center place 13/14
hp+ and popexpo laboratories 25/26
flock of sheep land 4/4
flybox industries 8/8
level up agencies 10/10
breaker teritory 7/7
moremoremore factories 10/10

ecop tower 6/6
orbital 11/11

I only see 2 missing, 1 each in lazytech and hp+/popexpo, so where is the last one?

Also, any ideas on where those 2 might be hiding?
Jul 7, 2017 @ 12:51am
In topic Administive District Zones
My last one in MoreMoreMore Factories was on the outside of a tunnel crossing the giant pit.
Jul 3, 2017 @ 7:21pm
In topic So few players...
Thanks. I've done that multiple times in previous versions, but that worked now.
Jun 30, 2017 @ 11:45pm
In topic 3rd Down in One Down?
Originally posted by uNorthodoXgj:
I've encountered a player that got downed 5 times and it shows exactly 5 on my downcounter aswell
Nothing wrong with 5 downs. 3 normal +1 for nine lives +1 for the extra down boost in crime spree.
Jun 30, 2017 @ 9:02pm
In topic No pager when killing a guard?
Did someone have an ecm down? Pager delay will temporarily delay the pager activation.
Jun 30, 2017 @ 7:11pm
In topic So few players...
Originally posted by Grey Owl:
Originally posted by R.J:
You need 2 people for Never a Moments Rest. Someone ride in the panda bowl, while the other bounces on it and launches you out
Ha, that's pretty smart.
Originally posted by |JSRL| SecaNaChuva:
HAL 9000 I think it's spraying all the cameras in the Orbital Station.
I thought I had to do tricks in front of the Big Eye (E-Cop tower) in Haven /facepalm
That makes sense though, I'll give it a try.

Tried it, didn't work. I'm positive I've hit all the cameras inside the orbital station, though some of them haven't got their lights off for a moment like the others. Can anyone confirm this is the correct way?
Can confirm that this didn't work for me either.
Jun 29, 2017 @ 8:10pm
In topic Orbital Station is way too unfair
Originally posted by Hunter:
Originally posted by RockTheShoulder:

The game spawns you in the nearest detention booth if you get caught in the orbital station. Your individual characters have their own wanted levels. And even if you get caught three times, you're sent to a special detention facility inside the station (which is a nice change dev team, thanks).

I'm talking about if you have to stop playing. There is NO save point inside the entire area.
Or you could just learn the level layout just like you had to do for all the other areas. Once you know where you're going it shouldn't even take 5 minutes to reach the mum fight from the begining.
Jun 29, 2017 @ 11:10am
In topic Suggestion: Don't clear my crime spree
The warnings were not sufficient. No where did it state that the game would refuse to launch if it wasn't updated, so it was a perfectly resonable assumption that you could just disable auto updates, and when the update live, cash out and then update. The change notes even recommended cashing out before you downloaded the update, implying that it was possible to run the old version to do so.
Jun 29, 2017 @ 10:29am
In topic crime spree
fyi to anyone reading this, backing up the game files, updating, then swapping back to the backup worked fine and I got cashed out.
Jun 29, 2017 @ 9:57am
In topic crime spree
Originally posted by PYCR Illyrius:
Originally posted by fusecavator:
Having this same problem, I'm backing up my pd2 folder, then going to update then swap back the old version. Think that'll probably let me cash out. I thought I'd be fine just launching the exe directly to cash out since I have auto-update disabled, but I did not expect this ♥♥♥♥♥♥♥t.
I'm certainly no expert but I'm pretty sure that that'll crash your game
Why would it? The old version ran fine before, and if steam thinks it updated I don't see why it wouldn't let it run as if it was the current version.
Jun 29, 2017 @ 9:41am
In topic crime spree
Having this same problem, I'm backing up my pd2 folder, then going to update then swap back the old version. Think that'll probably let me cash out. I thought I'd be fine just launching the exe directly to cash out since I have auto-update disabled, but I did not expect this ♥♥♥♥♥♥♥t.
Showing 1-20 of 636 entries