Exibindo entradas 1–20 de 17,178
há 13 horas
No tópico Remove Glory Kills Petition
Sure some of the enemies do a few more things but the AI isn't really much better, they run at you or just stand there and shoot. Pinkie design change is horrid too. I hate the new pinkies.

Let's just say majority of Classic maps are decent to good with a few craps in there.
..and let's just say the majority of 2016 is linear arena spawner garbage with.. like 1 or 2 exceptions. 2016s map design is NOT something it should be praised for, it needs to be better. A lot better. Random modders make entire 32 map megawads with mindblowing map design, not gonna sit here and hear this ♥♥♥♥ about how AAA devs can't make a handful of GOOD maps.

Guns in 2016 have no feedback hardly, they feel like paper and they are almost all crap in that regard. SSG being adequate.

Never said you had to like anything I liked, I blatantly and clearly spent several posts here not long ago stating you should not care about anyone or what they think and just worry about you and what you like.
I just like discussing it, hence my presence

Also, already discussed adnauseum, graphics matter to a degree, but graphic detail being last on the list of things that matter to game enjoyment.
Art direction, fluid-finetuned mechanics, sound design, map design, visual and audio feedback, all these things matter more than the detail level of your textures or the lighting or the shadows or the reflections or insanely high poly count, which, after like 5 minutes, you don't even notice or remember you're looking for when not there.

Wind Waker also focused on a cell shaded aesthetic and didn't require 100Gb of HDD space and a 5K PC to run efficiently either because of hurrdurr tech boundaries
há 13 horas
No tópico Remove Glory Kills Petition
Secrets- I'm certain that the vast majority of anyone I've read or talked to think secrets in 2016 are a COMPLETE joke.

AI isn't really all that much more enhanced beyond the imps and barons. The enemies' fancy animations play with your mind.

Levels are linear corridors tethered together by arenas, if you are honestly sitting here and telling me map design in 2016 is better than Classic, I don't think I can respect anything you say from here on out. 2016 map design is a fancy looking joke.

Guns feel bland to me in 2016. SSG is adequate. Nothing improved there.

You interpret my posts as fact because you do, we're on a forum, anything anyone posts is an opinion unless stated otherwise and backed up with supporting evidence.

I am also not being a jerk, all I've done was post my opinion and left out and real insulting remarks regardless of what I was thinking at the time.

People claim to be fans of all kinds of things all the time, don't mean they really are, I do see a difference between many perspectives regarding relevant substance material too.

All the rest is just some drivel from you really, I never claimed or stated any of that nonsense.
I know what non-limited Doom engines can do and it blows away anything nuDoom tries to do besides how fancy it looks.

You can't sit here and tell me gameplay options are worth sacrificing so that you can have a nicer game to look at, that next year it's going to look ♥♥♥♥♥♥ anyway and still be bland regardless so what was the point
há 13 horas
No tópico Remove Glory Kills Petition
I find much about it being worse, graphics detail and animations, clearly improved. That's it.
Nothing else has been improved in what I view between the 2.

Arcade mode may have cut storyline, but they had to screw that up too by making it all kinds of nope.
Flashy lights and sounds and badges on screen and just so much ♥♥♥♥ing stupid.
Look I gave 2016 a fair shot and I tried to love it but they missed the mark on too much for it to be truly worthy.
being better than every other floating turd in the bowl just isn't all that impressive in its own right, you need to not be a turd in the bowl at all.

That's also just you interpreting everything I say as fact because you're obviously unsure of your stance here and what I say resonates with you but you live in denial.
há 14 horas
No tópico Remove Glory Kills Petition
Escrito originalmente por Ziomaletto:
Escrito originalmente por Gameo:
You don't slay Doom. Doom is not slayable.
You can be a Doomguy though

Sorry, but your point is still not here. DoomGuy is just as stupid as Doom Slayer, but OG Doom is flawless, huh?
You've guys have been proved wrong time and time again, yet you still refuse to acknowledge your failure.

Nothing was proven that's just you inside your head.
I am sorry for you that you are incapable of grasping the simple concept though.
My condolences.
há 14 horas
No tópico Remove Glory Kills Petition
Bastardization has a concise definition, there is no room for consideration of what has been bastardized.
They are all extremely self-evident.

I'm fine with logs that you can 100% ignore with zero consequence.
What I wasn't fine with was being locked in a ♥♥♥♥ing room with Sam for several minutes with no way to skip it or turn that whole part of the game off entirely.
That in itself makes me never want to pick up and play through the game again for any reason.

We need ZERO NPC interaction and 100% shooting demons in the face with big guns while exploring well-designed maps without any hand holding of any kind.
há 14 horas
No tópico Remove Glory Kills Petition
I bet you thought that pure unadulterated atrocity of a Ghostbusters reboot was ok too, didfn't you?
Don't lie
há 14 horas
No tópico Remove Glory Kills Petition
I can decide whatever I wish and I have decided that if you are OK with blaspheming and bastardizing something then you are no real fan.

Elaborate stories ruin everything.
Foundational stories are all that's needed, to give the game a general direction; not a movie script that no interesting gameplay or design concept idea can diverge from the intertwined story line.
Keep that ♥♥♥♥ in RPGs and just throw me into a well-designed set of maps with some fun guns and gimmie interesting ♥♥♥♥ to shoot in the face.

There is no less amount than zero I could possibly care about NPC relations or anything else.
há 14 horas
No tópico Remove Glory Kills Petition
Escrito originalmente por Prankman:
it's showing an evolution of the character from "just" the guy that absolutely wrecked Hell to somebody eventually given divine power for their dedication to fighting Hell's legions.
This is precisely where it all falls apart for me.
This is why elaborate stories ruin games and put them on too fine a line.
há 14 horas
No tópico Remove Glory Kills Petition
Anyway it's just a discussion, they can call him Spoon-faced Apple Picker Man and it would change nothing really. He'll always be Doomguy to any real Doom fan as shall remain to be referred to as such.
há 14 horas
No tópico Remove Glory Kills Petition
But I've already covered what you just stated there just above that very post.

But once again
still zero reason to change something already established and loved by many just to make an attempt to rebrand yourself with your own vision of someone else's lovechild.
há 14 horas
No tópico Remove Glory Kills Petition
If it's so superficial then we'd have to agree there was no need for such a change
há 14 horas
No tópico Remove Glory Kills Petition
há 14 horas
No tópico Remove Glory Kills Petition
Doomguy makes sense to me, it's a wordplay on you being 'the guy' in Doom.
The guy is a Marine, also makes sense.

Doom Slayer however, makes zero sense, as we've established, One cannot slay an inanimate, non-living concept...unless we revert back to him just being 'The Slayer' of the Doom games, in which case, still zero reason to change something already established and loved by many just to make an attempt to rebrand yourself with your own vision of someone else's lovechild.
há 15 horas
No tópico Remove Glory Kills Petition
Even Doom Flayer would make more sense lel, almost like the game was built around ripping things apart or something

However, Doom cannot be slayed. No matter how you slice and dice it

Doom Preventer?
Doom Stoppa?
Doom Circumventor?
Doom...Guy?
let's go with guy because it's literally the only thing that doesn't strike me as moronic lol
há 15 horas
No tópico Remove Glory Kills Petition
The Demons call him the 'Doomnslayer' because modern day Not-id Software made it that way.
It sound stupid and there was no reason to change who he is for a new audience.
...and that's the bottom line, cuz GameO said so.
há 15 horas
No tópico Remove Glory Kills Petition
Doom can not be slayed. It is not slayable.
We've established this
há 15 horas
No tópico Remove Glory Kills Petition
You don't slay Doom. Doom is not slayable.
You can be a Doomguy though
You confuse graphical detail with animation/mechanics.

I don't need 100GB worth of textures to download, I don't need gameplay limitations because the damn lighting and shadow system sucks up too many resources, and I don't need ANYTHING besides what allows for the best gameplay.

As I've stated before, graphics were fine when the damn Gamecube came out, the leaps from the 80s to the early 2000s was a necessary evolution.. what we have now is totally pointless to me, stop focusing on how it looks and focus on how it plays and performs before anything else
há 16 horas
No tópico Remove Glory Kills Petition
Doomguy is the greatest, even Ali has to respect that.

It's Doom, you're the guy! and powerarmor is for ♥♥♥♥♥♥♥!
Escrito originalmente por Salamand3r:
Escrito originalmente por Gameo:

There you are going on about how graphics are relevant to video games again ..

I mean, to an extent, art direction matters a lot, crisp resolution to prevent blur and excess jaggies matters to a degree, but texture details and photorealism and fancy lighting (which admittedly looks nice) just isn't necessary for a game to be enjoyable.
And that is where the 2 of us will never see eye to eye.

Games are for playing, not for watching. This is why we have games AND movies/tv shows

If graphics weren't relevant to video games, Carmack would never have built the engines he did. Gameplay innovation doesn't exist without the yin to its yang of technological innovation.

That's like saying why paint your house an appealing color? As long as it does the job paint is supposed to do and prevents wear and damage to the siding, who cares? Unlike painting a house, ReShade and ENBs limit what you can do to change the underlying engine of a game, so you're stuck with it.

Can I play games that aren't pretty by modern standards? Absolutely - again, I will play vanilla Quake/2 at any time because they don't annoy the crap out of me. Same with Amid Evil, but the aesthetics look good - I'd even play Dusk, a game which I dislike, because it doesn't frustrate me with how it looks compared to Ion Fury. It's not even just the aesthetics - Ion Fury is gorgeous for what it is, but 2D sprites in a 3D space just hit a certain uncanny valley for me that literally makes my brain hurt after 20-30 minutes. The juxtaposition with a 3D environment literally causes physical discomfort.

We discussed this.
They are relevant to an extent... and extent to which has been idealized so much that it's all people care about today.
The game can be pure garbage with no substance, full of story, dialog, cinematics, QTEs and trash gameplay, but if it looks nice, oh that's good enough.

Art direction matters, graphical boundaries, not so much
Exibindo entradas 1–20 de 17,178