23
Products
reviewed
225
Products
in account

Recent reviews by POWDERED TOAST MAN

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Showing 1-10 of 23 entries
1 person found this review helpful
174.8 hrs on record (90.3 hrs at review time)
Early Access Review
Wow this is what early access should be. This is a fun and full bodied game. Learning curve is a bit steep, but with some youtube videos, f1 menu, wiki, and some exploration it is pretty friendly considering the level of customization. This is half the fun. 90 hours on just a moon playthrough. I would probably suggest starting on mars, since the atmospherics might be easier. Save yourself the headache and watch some tutorials as you stand there with an airlock chip like wtf am I supposed to do lol. Worth every penny. That said, I do hope more content (things to do besides rockets and traders) is added to use with the super alloys. I kinda ran outta steam after making Stellite. Seeing lots of major updates! Keep it up guys, great work!
Posted July 11.
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1 person found this review helpful
76.7 hrs on record (18.8 hrs at review time)
Early Access Review
Official Servers on this game are currently unplayable. Though the content is pretty fleshed out, and fun even. It is pointless because considerations around griefing are so poorly implemented that there is no point in trying to progress in a multiplayer game. It's littered with farmers trying to sell resources while they hack into your guilds, destroy your bases and take everything you acquire. If you don't like getting repeatedly teleported to and being teabagged, I would play this on a local server with your friends or just wait for them to figure it out.
Posted February 7.
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2 people found this review helpful
999.5 hrs on record (272.8 hrs at review time)
Singleplayer: 5/10
Multiplayer: 7/10
I'm torn on this game. It can be very interesting, very complex, and sometimes boring. It has incredible depth and punishment. Lessons in this game, especially multiplayer are very expensive. We've all wanted an in depth multiplayer space rpg, and nearly all companies fail to make it. This one comes very close to hitting those expectations, but is light on a captivating storyline. It is definitely better than the X series and Space Engineers. Multiplayer definitely helps this game not be so lonely. Unlike SE, combat is difficult and rewarding. Expect most of your time to be exploring, mining, salvaging ships you destroy, and (the best part of this game) designing new ships. Expect to do a lot of googling on how to navigate the menus, it's complicated. I would not play this game without the Reforged Eden Mod.
Posted September 28, 2023.
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1 person found this review helpful
1 person found this review funny
283.1 hrs on record (267.2 hrs at review time)
Fantastic. Please take more of my money and build more with this.
Posted September 22, 2023.
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No one has rated this review as helpful yet
70.6 hrs on record
Early Access Review
Thank you for having a fully playable game start to finish delivered for early access. It's very refreshing to see that companies aren't all just going for the cash grab. Great game, fun with friends and feels pretty complete for early access. Well worth the money.
Posted May 7, 2023.
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2 people found this review helpful
19.6 hrs on record (19.4 hrs at review time)
Early Access Review
Fun and interesting game, lots of potential. Learning curve is quite steep and levels off almost immediately after the game doesn't feel impossible to win. I hope more drive and content to explore will be added later on. Crew management needs some work, lens views are pretty good, genetics list has WAY too many loops/processing and after 100+ genomes are in it, loading the genetics pane locks up the game even on very powerful PCs. Anomaly is neat but the only threat in the game and I'd love to see some defensive subs/ towers/ additional threats. Currently the anomaly is just kind of annoying and early/mid game it will cost you resources when it breaks something and just makes the game progression go slower. This game really just needs more depth, fear, and panic in it I think. 3/5
Posted January 27, 2023.
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1 person found this review helpful
3.2 hrs on record
I guess if you're into super optimizing and spending the time for that, the saga mode can be fun. I was looking forward to the pressure, but idk I have a widescreen and I really hate the view. it's limited a bit much for me. combat is alright but I just feel like I'm running around half naked trying to desperately get resources. The first jotuun is not unbeatable but not really what I want to switch focus to early game. It's a weird mixture of too slow on the gathering and a bit fast on the enemy scaling. I'm often confused about what I need to prioritize and it just feels clunky. Too clunky to invest more time into learning. I'm always moving off screen trying to be an archer and I honestly really hate that. Idk, not for me. After my 4th time back to giving it a solid shot again, I'll say I'm done with it.
Posted January 13, 2023.
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No one has rated this review as helpful yet
34.4 hrs on record (24.1 hrs at review time)
Early Access Review
Excellent game. Very fun to run around and kill bots and upgrade that drillship. Progression is a bit too quick without much content in each tier. I really only needed to take down 1 of each type of drill ship and stampeded through the game. It would be fun to have to hunt more drillships. Also, coal and sulfur requirements send me back hunting into weird places to track it down - sulfur can be a bit of a pain to find an area for. I would suggest more overlap in technology and more content to engage you in each area.

Multiplayer options with each person landing a drillship at a site or something would be awesome, some kind of automated mining etc would be awesome as well.
Posted November 16, 2022.
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2 people found this review helpful
108.2 hrs on record (60.1 hrs at review time)
Early Access Review
Pretty fun. By reducing complexity, you can take a more active role in survivors and development. Decently balanced as a start, and you don't get overloaded micromanaging tasks.
Options to break away from a certain task on schedule to rest would help, as well as some other fine grained control on their task queue with an availability to view it.
Building placement is tedious, painful to use, and needs work. Floor planks block stairs, split level build issue etc.
I can live with all that, what I can't live with is the INCESSANT rate of decay of clothing and equipment. WAY TOO FAST GUYS. I'm in year 4 with 3 dedicated survivors crafting clothes constantly, and those characters are just locked up. It will be the reason I step away from the game.

I would suggest allowing some of those resources to top out easier, letting the survivors become idle as you master the mid game, and adding more fun and interesting things for them to do.

Fun things you could add:
an atv or vehicle with tent to allow survivors to meet their needs while exploring the map deeper for additional rare resources.
Adding complexity to expeditions
Supporting multiple bases with supply chains between them.

I dunno - This game is worth the money. good job. It tops out relatively quickly and management (like many of it's style) becomes a drag and is no longer fun. It seems like you took a good step away from that and with some tweaks and adding of more interesting content, research, and exploration - and most importantly free time away from maintaining in the schedule to do it - and boom you've got a winner here. I want to have to take like 2 or 3 members of my team out and camp a few days - let my base manage while i'm away and then have to fight off aliens, get sick, battle through some content and get a sweet ore or something unlocked for expeditions to mine as a reward.
Posted November 12, 2022. Last edited November 12, 2022.
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No one has rated this review as helpful yet
94.0 hrs on record (45.3 hrs at review time)
Dungeon Keeper was a great game, and it lives on in Dungeons 3. This game can be a bit jarring at first when attempting to manage the above and below ground playing fields. It's a excellent expansion on the original game concepts and keeps true to the spirit of the original game. Keep at it, and once the mechanics become clear you'll see it's a great and simplistic RTS.
Posted October 1, 2022.
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Showing 1-10 of 23 entries