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Publicada el 29 DIC 2021 a las 15:21

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I strongly recommend the 3D modeling VR program Shapelab. It´s the most intuitive way to do sculpting digitally I have come across. It´s also not very demanding on your computer.

If you think Blender Zbrush and Maya ar ♥♥♥♥♥♥♥♥♥♥ programs and you have no interest in these softwares because of the tons of menues and stuff you need to be able to sculpt and you just want to start creatings like you use a pen on a paper and have a background as an artist then this is the ultimate program.

I didn´t write this because I got paid for it, I wrote this review just because I really want more true artists find out that you dont need to learn the stiff programs (That is actually more created for programmers than artists it feels like). So if you own one of the following headsets: Oculus Quest 2,Valve Index,,HTC Vive,Oculus Rift,Windows Mixed Reality there will be no end of how fun you can have with actually feel the true sense of enjoyment to just start sculpting your 3dmodels directly. It´s a must if you like trying new art materials from time to time. And if you hesitate, let me put it like this: What the fudge did your phone cost? some 100+ euro probably and if it did then you own it to your creative side to invest these 20euro for you feeling the raw sense of pure superfunfun :D

Seen from an artists background like me it feels Blender and Zbrush and most softwares are not actually made for artists and is totally bogged down in the old fashioned tools named "mouse" and "keyboard" and we are stuck in the 1980 with these outdated items which does not belong in a new digital era. I often thought why you cant you be able to use two "mouses" at the same time when you want to make 3dmodels or when playing games or why not even a gamepad for sculpting which would have been more intuitive. Zbrush and Blender is proven to be very good programs as we all know but they are "programs" and feel programmed and not user friendly at all and you need to sit with assboring manuals and watch so many tutorial videos and even when you done that and learnt the basic it really has nothing to do with how you sculpt with a slab of clay in real life and have you can use two hands to cut off or add layers of clay to it. No more is this any true since now you have Shapelab on steam for 14 euro, on sale now or their regular price for 20euro which is the best invested money I ever done in any software ever (except publisher which I use for editing my magazine).

If you just do a search on Shapelab you can watch lots of videos of how it work and also checkout steam and read reviews by others and you understand that this is something you must try or just go own right now and die :D

Background: I bought my Oculus Quest 2 solely for sculpting and 3Dmodelling but after a while the free program Adobe Medium which is similar to this suddenly changed their minimum requirements to use it and I was overnight without the possibility to do what I started to enjoy so much namely make my twisted creatures in 3D.

So my sort of review is more like a boost of how much I can recommend it and really not about the program in detail of how to use it because it´s that easy to learn so its not really much to tell more than you use your controllers much as you use your hands when sculpting in IRL. The manual is only 12 pages and not heavy on the text and very easy to get how it works. So I say BRING CREATIVITY INTO 3D MODELING!
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USHiRi-CARROTTRiBE 23 FEB 2023 a las 17:13 
They put the price up with 200% since I wrote this review. Unfortunatly I´m not sure it´s worth it anymore cause there are some basic stuff with the meny system with how to handle files that has not been included yet and it has been more than a year since we requested this.