No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 66.6 hrs on record (65.7 hrs at review time)
Posted: Dec 29, 2021 @ 3:21pm
Updated: May 19, 2025 @ 12:37am

Early Access Review
----Update: 2025-05-19----
Nothing has exchanged really except that regardless of the devs change so we who bought the product need to rebuy it again. It´s still the best program on the market for VR modelling :)

-------Update 2025------
When I bought the product there was no information that I would have to buy future updates. A breach of contract when they now changed it so that I need to buy future updates for it.
Very shady business deal.

They now skipped renaming the old product and instead just call it Shapelab and added a DLC.

Also there is a Launcher that stays active after you exited the program. I don´t know if it´s some kind of spyware that collects data but perhaps.

When I bought the product it costed 20 euro, now it costs 60 euro. It´s also not a very common practice to add 200 percentage to a product after some time but that is of course free of choice. But if you add that to the thing that those people that bought it for 60euro later on and then is being forced to get further updates is just horrer

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Re-selling the software to us and renaming it to "Shapelab 2024"
I think its quite horrible that we who supported the product and bought it when they needed consumers now need to rebuy it next year.

It´s the best VR sculpture tool but to rename a product to re-sell it to me again is not nice.
I would say do not buy it this year since you will need to rebuy it next year again with the name "Shapelab 2025".


------Review of Shapelab software on 30 December, 2021-------
I strongly recommend the 3D modeling VR program Shapelab. It´s the most intuitive way to do sculpting digitally I have come across. It´s also not very demanding on your computer.

If you think Blender Zbrush and Maya ar ♥♥♥♥♥♥♥♥♥♥ programs and you have no interest in these softwares because of the tons of menues and stuff you need to be able to sculpt and you just want to start creatings like you use a pen on a paper and have a background as an artist then this is the ultimate program.

I didn´t write this because I got paid for it, I wrote this review just because I really want more true artists find out that you dont need to learn the stiff programs (That is actually more created for programmers than artists it feels like). So if you own one of the following headsets: Oculus Quest 2,Valve Index,,HTC Vive,Oculus Rift,Windows Mixed Reality there will be no end of how fun you can have with actually feel the true sense of enjoyment to just start sculpting your 3dmodels directly. It´s a must if you like trying new art materials from time to time. And if you hesitate, let me put it like this: What the fudge did your phone cost? some 100+ euro probably and if it did then you own it to your creative side to invest these 20euro for you feeling the raw sense of pure superfunfun :D

Seen from an artists background like me it feels Blender and Zbrush and most softwares are not actually made for artists and is totally bogged down in the old fashioned tools named "mouse" and "keyboard" and we are stuck in the 1980 with these outdated items which does not belong in a new digital era. I often thought why you cant you be able to use two "mouses" at the same time when you want to make 3dmodels or when playing games or why not even a gamepad for sculpting which would have been more intuitive. Zbrush and Blender is proven to be very good programs as we all know but they are "programs" and feel programmed and not user friendly at all and you need to sit with assboring manuals and watch so many tutorial videos and even when you done that and learnt the basic it really has nothing to do with how you sculpt with a slab of clay in real life and have you can use two hands to cut off or add layers of clay to it. No more is this any true since now you have Shapelab on steam for 14 euro, on sale now or their regular price for 20euro which is the best invested money I ever done in any software ever (except publisher which I use for editing my magazine).

If you just do a search on Shapelab you can watch lots of videos of how it work and also checkout steam and read reviews by others and you understand that this is something you must try or just go own right now and die :D

Background: I bought my Oculus Quest 2 solely for sculpting and 3Dmodelling but after a while the free program Adobe Medium which is similar to this suddenly changed their minimum requirements to use it and I was overnight without the possibility to do what I started to enjoy so much namely make my twisted creatures in 3D.

So my sort of review is more like a boost of how much I can recommend it and really not about the program in detail of how to use it because it´s that easy to learn so its not really much to tell more than you use your controllers much as you use your hands when sculpting in IRL. The manual is only 12 pages and not heavy on the text and very easy to get how it works. So I say BRING CREATIVITY INTO 3D MODELING!
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