25 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 8.9 hrs on record (8.1 hrs at review time)
Posted: Dec 26, 2015 @ 1:49pm
Updated: Dec 27, 2015 @ 4:01am

Early Access Review
Race Online is a nice looking retro racer from top down perspective and is somewhat fun to play but if you're looking similar gameplay than in legendary Slicks 'n' Slide or Turbosliders you will be disappointed. The car handling is quite different and isn't what you would expect for a car as they move and handle like solid blocks, get stuck easily and you can't reverse you way out. There's not much difference between how cars (sports car, formula, tractor, etc.) handle and move. Also seems that track obstacle's or car's collision model isn't quite what the graphics show.

Overall the game feels ready and I didn't experience any bugs although the game crashed couple of times. The tracks are a mixed bunch, some are nice to race but often tracks are a bit annoying (due AI & collision model) and track profile isn't "professional" style. Some tracks look unfinished. The career mode is quite easy as the only difficulty is to get pass the AI cars after start and not to get stuck to them or pushed. Even on harder difficulty levels the difficulty comes from getting stuck to obstacles as the track is narrow and you can't pass or you crash to AI cars which are stuck. Also the grinding part of getting new cars and upgrading their parts feels artificial. The game ran quite nicely on my Macbook Pro (late 2013).

As the game is still in early access I hope the developers will enhance car physics and model before the release. They could take some example from e.g. Turbosliders which is fun to play but still competitive. Or maybe developers have played Turbosliders as the graphics and some of the tracks look similar.

Will be interesting to see how the multiplayer works when it's released.

In this development state I can't recommend this game. I hope the game gets better but I doubt it as the car physics are a big issue for games like these to change later on.
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FingersTitan Nov 25, 2017 @ 8:42am 
As I'm nearly 40... (WOW I'm old. lol) I remember exactly from where this game has come from.. esp some of the tracks.. As they were the 1st 2 tracks in the game that is shown on this..

They also handled like nothing else.. A slow start and then after a second, they zipped up to 500mph and was a nightmare to control.. Left and rights were always sharp and no forgiveness when touching anything on the sides..

I think it may be more spot on to the orig than you think.
Donkeyoatay Nov 25, 2017 @ 3:49am 
It's a shame that people post negative (but constructive) reviews, the developer then addresses the issues raised, but the person then never comes back to edit their review to reflect this. Reversing is now in the game and the handling feels fine to me.
Iceflake  [developer] Apr 4, 2017 @ 11:47pm 
Since this review we have made major updates to the game. Could you update your review based on the current version of the game. Thank you.