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Recent reviews by Twilly Brony

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Showing 1-10 of 65 entries
1 person found this review helpful
1.8 hrs on record
如果是一个密码学爱好者,想必会很喜欢这个游戏。我想说的是,音乐是古典的钢琴曲,虽然好听,也很贴合氛围,但并不能算做是制作组的功劳。而周遭环境,可以说成是简约主义,而说成是偷懒似乎也并无不可。谜题写在墙上,解密之后除了成功的提示,以及房间内的谜题全部解开后会开启下一扇门以外,并没有别的奖励。游戏内容过重地依赖与密码这个要素,还是很单一的。如果解密码能算作是游戏,做数学题其实也未尝不可。似乎是有点取巧。

实际上个人感觉,数学题和游戏没有太大的区别。对比国际象棋,尤其是终局,在解谜的过程中需要反复思考,以及成功后都会获得巨大的成就感。如果是自愿做数学题,并且确实在做题中获得很大的乐趣,那实际上和游戏区别似乎不是很大:都是遵循了一定的规则,有一定的目标,自愿的,并且能从中获得乐趣的(娱乐性)的活动,唯一一个比较欠缺的地方在“互动性”。在其他的比如《传送门2》、《塔罗斯法则》这样也是解谜的游戏里,解谜的过程伴随着很强和和周围环境的互动、探索,实际上,如果没有这些互动,解决谜题完全是不可能的,而在cypher中,你基本上用不着四处观察环境,主要的谜题在于文本本身而非图像。也许周围环境的简单朴素是有意为之,好让你更容易沉入思考;又也许,正是因为环境无法做的出色,所以选择了密码作为题材,以此取巧,这方面就见仁见智了。

我对密码不算很感兴趣,但我实在很想知道游戏的定义是什么。衡量一个游戏的好坏,关键首先在于它要是一个游戏。cypher给我有一种似乎是擦边球的感觉。

下面是题外话,不看也罢。

现如今通常所谓“游戏是第九艺术”,实际上大多都指代“电子游戏”,实际上是把“游戏”的概念狭隘地理解了。电子游戏是只不过是游戏的一个子类。我们在讨论游戏的艺术性的时候,大多用电子游戏来举例,实际上讨论的对象也常常都是电子游戏的艺术性。电子游戏包含人机交互是理所应当的,所以似乎交互性成为游戏的一个必备特质。实际上,交互性是不是游戏的一个特质,我个人是存疑的。
Posted April 12. Last edited April 15.
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1 person found this review helpful
1.6 hrs on record
小成本游戏确实也不容易,而且画风和音乐确实也挺不错的. 还是包容和鼓励一点比较好吧。。。

流程比较短,在能够顺利和比较完整地阅读的条件下,我花了1.6个小时。

没有多结局。

看标题和演示视频不难看出,就是一个发生在日本的故事。主角是一个即将要进入大学的女孩,她住在乡下,向往大城市。她每天都要乘坐列车到高中,在毕业之际,火车也快要停运了。这一次,她乘坐空无一人的列车,误打误撞来到了一个现实中并不存在的叫做midway的地方,火车坏了,而手机也没有信号。在车站的工作人员,是个挺帅的男孩儿(就是封面那个),由于狐狸女(好像还是个神职人员)的搅局,没办法,他只好告诉女孩儿,这个世界是介于现实世界和精灵世界之间的,所以有很多这样的精灵,并且是他故意把她带过来的。一听到这儿,她马上就很生气,跑开了。她一边闲逛一边思考回家的办法,就这样开始遇到了一个又一个的妖怪。蜘蛛女是一个崇尚西方生活的贵妇,操着一口英国口音。在留了女主过夜并一番招待后,告诉女主要想回家,必须找到那个车站工作人员。所以她就继续走。在路上她又遇到了兔子精,浣熊精。她完成了兔子和浣熊等给的任务,通过了智慧、善良、慷慨的测试,于是一位女神出现了,要给她火车票作为奖励。想到还没有找那个帅帅的列车工作人员道歉,她拒绝了车票,决定继续寻找。她回到车站呼唤着他的名字,于是他出现了。她突然明白,原来这个列车工作人员就是每天都带她上下学的那辆火车的精灵,他想要在退休前和女主说声再见,仅此而已。误会消释之后,火车精带女主回家,坐上火车,原来一切都只是一个梦。最后的场景,是毕业那天,她穿好校服,最后一次乘坐火车。主菜单的界面,从最一开始的现实世界的车站变成了精灵世界的车站。故事还是很温暖的,让我想到夏目友人帐。

英文配音很舒服,很好了。

本着想学俄语跟听俄语语音来的,然而发现了bug,使用英语玩了几分钟之后存了两个档,到这里为止还都很正常。然后退出重进,改成俄语语言,载入档案的时候发现了错误。。。 显示exception: unknown text tag u'month_short',感觉貌似是语言的事。。。

之后,我用俄语的语言试玩了一会儿,之后尝试存档,仍然出现错误:
file "renpy/common/00gamemenu.rpy", in line 173, in script
$ui.interact()
file "renpy/common/00gamemenu.rpy", in line 173, in <module>
$ui.interact()
exception: unknown text tag u'month_short'

另外,在俄语语言下,人物对话的字幕以及语音仍都是英语。

另外,在游戏过程中没有“回到主菜单”的按钮,在s/l界面,也没有删除存档的按钮,只能覆盖。

综上:

故事:7/10,这类题材其实很常见,没有什么新意。中规中矩,确实很温暖感动。
画风:8/10,很不错了,除了浣熊精的造型让我感觉有点怪。。。
配乐:7/10,我不懂音乐,但反正听着好听就完事儿了。
配音:8/10,很舒服。缺少伏特加味儿的配音略感遗憾,一开始我就是冲着这个来的的说。。。
游戏:5/10。不及格,bug虽小然而还是修一下吧。。。按钮也可以更人性化一点啊。翻译的话,起码把全文本都翻译成俄语撒,只翻译非对话的部分是什么操作。。。
Posted April 5. Last edited April 5.
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5 people found this review helpful
1 person found this review funny
70.8 hrs on record
我开故事模式无脑打完的,开始很喜欢安姆阴影到巴尔王座这个故事的。然而感觉巴尔王座不如安姆阴影,而且巴尔王座也比较短,一天就可以打完。至于黑坑,听说就是个竞技场模式,而且故事和主角无关了,还是留到以后再说吧

主线找亲妹妹,支线各种神反转各种探案,很有意思,很多设计很有种巫师三的感觉。。。以及到后来为了要打吸血鬼去搬救兵那一段简直神之相似。。。

欧美rpg老大哥可真不是浪得虚名,跪了
Posted April 4.
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1 person found this review helpful
8.0 hrs on record
well... phew, finally finished this story. i missed a critical clue, that is to ask the guy in barber about the smith's love, so he would tell you that miss green involved in it. this is hard to get for me, until i use the method of exhaustion: ask everyone every line in my note... which is a hard work... lol. orz

this is a short game.

graphic: good and impressing. reminds me the style in the movie: the adventures of tintin of steven spielberg.
9/10

sound: good too, but would be better if has actor's voice.
9/10

story: well... it is hard to tell without spoiling. the story tells a female detective in the old days in san francisco. one day she got a case, that the client asked her to investigate a threaten mail. but durin the investigation, when it was about to closed, the client was murdered, there went the stage 2 of it, to investigate his death. the murderer is really a surprise, but that makes sense. besides the detective itself, the history elements play an important role in it. the bootleggers, the mob fighting, fake death, etc. get into the scenes, and you will fully feel the life of that age. but, lack of literary expressions, but more like some kinda news report, imho the words are somehow plain.
8/10

game design: ive read some of the reviews and theyve made the point. the game can add some more achievements, like, the talk in the cab could be a way to collect infos, and, there could be more collective items. can add some more achievements, and maybe multiple endings. but if it is really like so, may distract from the main story, might not be that good for this particular one. tho, as a mystery game, sometimes the info you need to ask isnt so obvious, and the difficulty cannot be any lower. if there adds a "fail" in it, means you probably can not solve the case, or lead you to the misjudgement, and just ends so, and no results can be undone, it can be replayable.
7/10
Posted March 12. Last edited March 12.
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4 people found this review helpful
2.4 hrs on record
Early Access Review
well... i guess it just fine... never really liked card games, but this is kinda addictive.
Posted March 9.
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1 person found this review helpful
14.5 hrs on record
when you are feelin sad or tired, this game will just cure you... X3
Posted March 5.
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1 person found this review helpful
65.4 hrs on record
imho, best rts ive ever played.
good graphics, story is... just fine, but more real and historical. ww2 & russian, just my type, just my taste
9/10
Posted March 4.
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4 people found this review helpful
23.5 hrs on record
a great game can beat time, it proves.
dont ask. play.
Posted January 24.
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2 people found this review helpful
5.0 hrs on record
well, it cost only 3 rmb, so i take it worth the money, besides, this is basically a good game, unless there are several problems:

1, i use the chinese language but the texts are not fully translated (even i can understand eng so i dont really need)
2, hope add bots.
3, hope community servers, so to have more funny maps, but only perhaps.
4, maybe can import some kinda growin system? just like the medal in team fortress2.
5, hope can add filter for the servers, and also can quick match, like to join automatically.

plus, someone said met problems loadin when enterin the server, ive met that too, but it seems like not a big deal, coz i only met that once.

game has its potential, if the developer put enough efforts i believe this just would be cool.
Posted January 24. Last edited January 25.
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No one has rated this review as helpful yet
13.9 hrs on record
首先感谢steamcn大佬的赠楼。^w^


算是通关了吧,就只有最后到了要击败瑟林的那块往后是视频通关的。
如果作为一个射击游戏而言的话,没有不好的地方,但也没有什么出彩之处;而解密部分也颇平平,基本上算不了什么解密。
故事剧情平淡无奇,有点类型化,也算是中规中矩吧。还是感觉节奏很快,感情线(如果有的话)缺少铺垫。选择的话,感觉对结局其实没啥影响。
篇幅不怎么长,剧情也不复杂。救兄弟,顺便拯救世界的套路。加上流行的时间旅行要素,把逻辑说圆了就行。加了一些梗。屡见不鲜的题材,没啥新意。没啥感人至深的情节,也没啥能让人记得住的人物或任务。《奇异人生》也是有时间穿梭超能力和拯救世界的题材,也有姐妹情,然而就接地气多了,当然也感动多了。画质和真人剧集,算是勉强值回票价吧(也许?)
Posted January 11.
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Showing 1-10 of 65 entries