Todd   Hobart, Tasmania, Australia
very mature forest ecologist protecting trees or whatever

ORCID: 01100001-01110011-01110011

:burgzone: I don't accept friend requests. :frogzone: :percy:
Review Showcase
17.7 Hours played
PK is a mindblower -- a stunningly good and clever sci-fantasy yarn with a large cast all written in such a way as to both project depth and immediately pull your interest. It's nice that you don't have to work hard to reach that depth.

I went in thinking this was a straight visual novel worth the accolades it was grabbin'. I had no idea the gameplay was a first-person adventure game, nor so open-ended. You just get thrown into this massive, gorgeous island playing every vaporwave card it can get away with, free to go where you please and do what you please. Half the barriers you find can be passed in a myriad of different ways, which I like to think is one of my favorite game design choices (thinking of <3 Deus Ex <3).

I also went in with one review's comments in mind, that it's not Phoenix Wright because you go into the endgame knowing everything -- and it isn't Phoenix Wright, but I wouldn't say the other bit's quit true. The mystery is incredibly complex, and you go into the endgame, at best, being *pretty* sure of a handful of different things, some of which conflict and those conflicts come out in the trial. So it's not so simple, is what I mean to say.

Even though the game could end whenever you feel you're up for it, I was sucked in enough to explore every nook and cranny of every inch of the island and every round of dialogue with every character over its ~15 hours. There's something so enthralling about the universe of Paradise Killer, and so much to discover. The way the game lays out discovery is in itself addictive.

One of the best games I've played in years, and I can tell already it'll be sticking with me as a favorite for a loooooong time.

I will add one curmudgeonly bit, tho: For a script that's otherwise exceptionally well-written, the *consistent* grammar mistakes re: commas was really distracting. There's a handful of other mistakes, but I reckon there wasn't a single conversation without a confusing lack of commas. Scratch that, here's another: This game is itching for achievos given the plethora of choices to be made and secrets to be found.
Awards Showcase
Awards Received
Awards Given

Recent Activity

163 hrs on record
last played on Jul 24
0.1 hrs on record
last played on Jun 26
2.4 hrs on record
last played on Jun 13
nog Sep 21, 2016 @ 10:13pm 
SORRY BUT IM DELETING YOU FROM MY LIFE! *clicks delete* LOADING... ▓▓▓▓▓▓▓▓▓▓▓ 99%. ERROR! It is impossible to delete our friendship. You mean so much to me. Post this to 10 people's walls who you never want to lose. If you get 3 back, you're an amazing friend
modem Jan 16, 2016 @ 10:28pm 
modem Oct 24, 2015 @ 3:18pm 
CalibratedEmu Mar 13, 2014 @ 10:35pm 
I just found out about the special cutscene for fighting Sif if you save him in the DLC first and I am not okay
Bob Jul 16, 2012 @ 11:12am 
Neclord Jul 14, 2012 @ 5:23pm 
Excellent choice on the Syberia collection. Two of the best adventure games I have ever played.