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That right there, that's exactly what I don't want. I want strictly delimited turns. Nobody else should be able to do anything while it's my turn. No reactions, no actions.
As for putting more hours in to learn the turn system - I have 13 hours in ES2 and another 9 in ES1. I know how it works. I don't like it. ES2 feels better than ES1, but still doesn't feel as good as true turn-based games like MoO or Civ.
No, the AI takes their turn alongside you. The AI gets to instantly react to something you do, so even little misclicks means the AI immediately takes advantage. In true turn-based games, misclicks can be corrected before the AI gets to react.
Simultaneous turns also means in order for you to make the best informed decisions, you pretty much have to wait for the AI to be as done as it can be before you start doing things. It's just awful in every way.
"
This does not make any sense, they are taking a turn after you've done after your choices, aka with more slower paced turn based system it would still be the same result, but you wouldn't know about your fuck up until it was too late for it, now you can see right away what you managed to mess up.