Tighty-Whitey
Russian Federation
 
 
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1 game ban on record | Info
204 day(s) since last ban
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Created by - Tighty-Whitey
288 ratings
A sequel to Half-Life: Opposing Force.
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2,043 Hours played
Circle inside circle inside circle inside circle inside circle inside circle inside circle inside circle inside circle inside circle…

Three overhead signal sources, three characters where one is able to eclipse another, three mountains, three aligned beacons (fourth is inactive) and only two light sources that intersect one another. Only one time at a bird’s eye angle would one see a flipped side of a triangle. It’s all about taking a look.

Flipped everything would move differently as the days go by, at the second day, at the same time, it would be further than before. Two light sources are both aligned directly from whatever place you draw a line, as in order for one to move, both have to move together. When the dark light falls, the shape that ends at the right destination, this is when the signal is set to active. The signal would be circulating and vibrating differently as you enter a sound zone. Even then, it is hard to communicate. Light sources specifically are not important, what they do at the dotted space is. (Casting a light at an object that casts a dark light.)

An egg that looks like an eye has to rise and stay close at the right source of dark light. (Everything can cast a dark trail) It shouldn’t penetrate the circular hole, instead, it must wait. As one waits, another stands at the square of answers, while another follows a trail of dark light. Only when the air is white can the trail cast strongly and extremely visibly. Think of it as a black square.

And so it is kept. The light source moves accordingly and at a split time shall the signal come to be. (There is another light source where it only starts fading away.) An egg is stationary and it is so. The hole is also stationary and it is so. (Fading away light source is behind you, a light source that is always there emerges itself from the darkness that is light.) An egg shall stay near the hole and so a circle shall cast another circle (hole) right at a dotted space. Then shall you see and hear the answer you were looking for. With all the overhead sources the practice is the same, only one must be aroused near the hole and then, perhaps, it shall go through it.

A circle inside a circle inside a circle is only a circle inside a circle inside a circle where a circle inside a circle inside a circle actually looks to be a circle inside a circle inside a circle. It is a matter of perspective and where a circle inside a circle inside a circle actually is. Where you see a circle inside a circle inside a circle is also important, as largest circle may move and you will miss a time window. When everything is done, when a signal from the hole with an egg near it comes through, at the end shall a harmonic circle where everybody stays appear and cast a relaxing light of pleasure at a plug. A plug is sharp, a plug is the top of a blocky object at the middle. A large hole shall sit down on a plug and lazer beam a big ball and it shall crack. Crawl inside and see the truth. One large ball split in half is actually an entrance. Get in, climb on in. Inside a light of gold everywhere, a majestic light of high performance intensity and at the very middle… Another egg. A big chocolate egg you can eat forever. You can lick an egg with your tongue. You are free to do it slowly, an egg is looked after, it won’t melt. Do it slowly for intense, but prolonged pleasure. Pull out your tongue hard and start sucking. An egg is tasty but…

What about Grand Theft Auto V? Have I liked the game? No. I haven’t either enjoyed or liked the game.
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Mission Improbable is now available in workshop. Updated to the newest Source Engine branch. (Engine error on startup fixed.) Select Half-Life 2: Episode Two in the main menu before starting the mod to load necessary materials. This mod is being maintained
1,199 ratings
Created by - Tighty-Whitey
Workshop Showcase
Research & Development is now available in workshop. Updated to the newest Source Engine branch. (Engine error on startup fixed.) Select Half-Life 2: Episode Two in the main menu before starting the mod to load necessary materials. Research & Development i
939 ratings
Created by - Tighty-Whitey
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XanapyXP 13 hours ago 
you're an actual loser, no cap
Taweret 14 hours ago 
Tighty-Whitey got me banned from deadlock forums for 3 days just for linking his reviews to prove he's doing subversive trolling with his contradictory politically motivated statements, in one review he pretends to be ultra-nationalist and in another a victim of ultra-nationalist oppression. It looks steam moderation doesn't allow to caution others that person has a habit of making contradictory statements to intentionally mislead others with malicious intent. Very disappointed by steam moderation overzealousness.
Uso 20 hours ago 
Report this guy's content, Valve will remove it.
Ravaaga 21 Jan @ 9:07pm 
you're insane
Koa 21 Jan @ 7:08pm 
Clown
SoulHarvester 21 Jan @ 5:26pm 
You're mentally ill. Get some help.