CheongYang
청양=CheongYang   Kyonggi-do, Korea, Republic of
 
 


My Log [logs.tf]


My UGC [www.ugcleague.com]

cl_crosshair_scale 33.649998
connect (); password ()



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Team Fortress 2
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My YouTube
My YouTube
My YouTube

My Log [logs.tf]

My UGC [www.ugcleague.com]

[Team Fortress 2]
UGC Highlander S23 Asia - Yorha UGC Team / Sniper

UGC Highlander S24 Asia - Rest of New / Sniper -15th

[UGC Highlander S25 Asia - Rest of New / Sniper -12th

UGC Highlander S26 Asia - Rest of New / Sniper -4th

UGC Highlander S27 Asia - Daybreak.. / Sniper -3rd

UGC Highlander 28 Asia - TAEBO @=(^ㅇ ^)@ / Sniper -1st

UGC Highlander 29 Asia - TAEBO @=(^ㅇ ^)@ / Sniper -1st

UGC Highlander 30 Asia - Daybreak / Sniper -2nd

UGC Highlander 32 Asia - MidNight / -2nd

UGC Highlander 33 Asia - Daybreak / - 1st

Respawn League 2 Asia - 12GANXI / Sniper -1st

Respawn League 4 Asia - Ambulas / Sniper -2st

Respawn League 7 Asia - Daybreak / Sniper -1st


[Mouse Sensitivity Calculator]
https://www.mousesensitivity.net/

bind "0" "cl_crosshair_scale 33.649998"

[감도]
800 DPI
in game 1.00 sensitivity / zoom 감도 1 

[장비]
Monitor: BenQ ZOWIE XL2430 144Hz

Mouse: G PRO X Superlight / DeathAdder V3 Pro / EC2-CW

Mouse pad: G640

headset : HyperX Cloud Alpha

Keyboard: HyperX Alloy Origin Core RGB

GPU: GeForce RTX 3060 12GB
CPU: Intel(R) Core(TM) i5-12400F
메모리: 16 GB RAM
현재 해상도: 1920 x 1080, 144Hz

//////////////////////////////////개인 컨픽////////////////////////////////////////////
fps_max 289 // = (Hz x 2) + 1

//cv 플랫월드 컨픽
mat_trilinear 1
mat_forceaniso 1
mat_filterlightmaps 1
mat_filtertextures 1
mat_picmip 2

//크로스헤어
//cl_crosshair_red 0
//cl_crosshair_green 255
//cl_crosshair_blue 0
//cl_crosshair_file crosshair6
//cl_crosshair_scale 33.649998

//1번 2번 3번 무기 보이게 하던가 끄는거
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1"

//1번 2번 3번 무기 크로스헤어/무기 보이는거 설정
//bind "1" "slot1;cl_crosshair_file crosshair3;r_drawviewmodel 0"
//bind "2" "slot2;cl_crosshair_file crosshair7;r_drawviewmodel 1"
//bind "3" "slot3;cl_crosshair_file crosshair7;r_drawviewmodel 1"

//팔길이
viewmodel_fov 70


bind "END" "kill"
bind "INS" "spectate"

//마우스 업다운 뷰모델 키기
bind "MWHEELUP" "r_drawviewmodel 1"
bind "MWHEELDOWN" "r_drawviewmodel 0"

mat_dxlevel 98
mat_phong 1
mat_specular 1
mat_bumpmap 1

//마이너스 플러스 버튼 누루면 캇/스나로 바꾸는 바인드키
bind "-" "join_class scout"
bind "=" "join_class sniper"

//때린 데미지 합산해서 보여주는 컨픽
hud_combattext_batching 1
hud_combattext_batching_window 2

//중요// 겜 할때 위에 플레이어 클래스 보이게 하는거
tf_use_match_hud 1

//3d허드 모델
cl_hud_playerclass_use_playermodel 1

//색맹모드
tf_colorblindassist 1

///총알 보이게 하는 컨픽
r_drawtracers 1
r_drawtracers_firstperson 1

//매치 피렉
rec_mode 2
bind "HOME" "prec_mark"

//연습 사설맵 총알 무한 발사밑 오류 제거
host_thread_mode 0

///////////////스프레이 보이게 하는법
cl_playerspraydisable 0
r_spray_lifetime 600
mp_decals 9
r_decals 9

///연습 사설맵 봇 나오게 하는거
sv_allow_point_servercommand always

///프레임 보이게 하는거
cl_showfps 1

//점수판 누루면 그래프 보이는거
bind "TAB" "+BOARD";
alias "+BOARD" "+showscores; net_graph 3";
alias "-BOARD" "-showscores; net_graph 0";

//시체 없애는
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0

cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0

//밸스 음성 한글 자막
cc_lang "ValSCaption"
closecaption 1
cc_subtitles 2
cc_predisplay_time 0

//히트사운드
tf_dingalingaling 1
tf_dingaling_volume .6
tf_dingaling_pitchmindmg 140
tf_dingaling_pitchmaxdmg 5
tf_dingalingaling_repeat_delay 0

//최악의 서버 였습니까 알림 끄기
cl_ask_favorite_opt_out 1
cl_ask_blacklist_opt_out 1
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BIRD!
ain 20. feb. kl. 11:05 
⠄⠄⠄⠄⡠⠔⡈⠡⢈⢂⠪⡐⢔⠱⡠⢄
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⣢⠗⡐⡰⠨⢪⢘⢜⠜⡎⡎⡎⡪⡸⡐⡕⡘⡌⡂
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⢸⢟⠉⡇⠈⠉⠁⠁⠙⣎⢮⢣⢧⢳⢱⢀⣢⡸⢂⡠
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⠄⠄⠄⠄⠄⠄⢅⠄⠄⡎⡎⡮⡾⠋⠄⡜⡜⣜⢼⣪⢷⢯⡿
⢀⠈⡀⠄⠄⠸⣾⣿⣾⡪⠈⠁⠄⢀⢜⢜⢜⢮⡳⣳⣻⡽⣯
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CheongYang 20. feb. kl. 6:44 
╱▔▔▔╲
▏▏, , ♥ ♥╮
╲▏┳  ●..┃
╱▔..╰┳┳╯
▏╲╲╰╯╲
  ┃ㄴ╮┃ㄴ╮
╭ㅡ╱▔▔▔╱▔▔▔╲
┃╭▏   ▏▏::::♥ , ♥╮
╰┛┃┏━┓╲▏┳  ● ┃
  ┃ㄴ╮┃ㄴ╮╰┳┳╯
  ㄴㅡ╯ㄴㅡ╯┈╰╯
CheongYang 20. feb. kl. 6:43 
⢀⣤⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣦⣄
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⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⠟
⡇⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢋⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠈⠁
⡇⠀⠹⣿⣿⣿⡿⠿⠛⣋⣥⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃
얼탱 14. feb. kl. 7:09 
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