13
Products
reviewed
273
Products
in account

Recent reviews by shroobot3000

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Showing 1-10 of 13 entries
2 people found this review helpful
91.5 hrs on record (3.1 hrs at review time)
An actually good Gundam game on PC.
Posted December 5, 2019.
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4 people found this review helpful
2 people found this review funny
10.0 hrs on record (9.2 hrs at review time)
Was fun while it lasted but sadly the game is as dead as the actual dinosaurs.
Posted August 26, 2019. Last edited August 26, 2019.
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3 people found this review helpful
10.7 hrs on record (8.9 hrs at review time)
Unironically one of the best mecha games out there on PC.
Posted August 12, 2019.
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No one has rated this review as helpful yet
51.9 hrs on record (26.0 hrs at review time)
Fun little sandbox game.
Posted July 1, 2019.
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No one has rated this review as helpful yet
47.9 hrs on record (30.2 hrs at review time)
Very good mod for a very good game.
Posted November 24, 2018.
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4 people found this review helpful
39.6 hrs on record (25.6 hrs at review time)
DISCLAIMER: I have never played the other GB games so I can't say how it compares to them. From what I've heard it's not as good as GB3 so keep that in mind.

All in all it's not really that bad but it's certainly not that good either. If Steam had a star system I'd give this a "3/5 it was ok" review. The controls are the main issue, locking on is clunky and as is typical of Japanese console to PC ports the mouse isn't utilized well. I'd say wait for a sale to give it a try if I were you.
Posted October 11, 2018.
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13 people found this review helpful
1 person found this review funny
17.6 hrs on record (8.1 hrs at review time)
Good potential, not so good execution. Maps are all rectangles compared to the more irregular shapes in RD, on paper the frontlines element sounded neat but in practice it ruins stealth for 90% of units since the enemy is going to see where you are. Not to mention it feels off compared to WG RD and personally I prefer other WW2 RTS and miss the Cold War niche WG filled. Plus compared to even EE there's a bit of a lack of variety due to limiting itself to the Normandy landings. All in all it's a bit of a general letdown.
Posted April 13, 2018. Last edited April 13, 2018.
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3 people found this review helpful
2.0 hrs on record (1.3 hrs at review time)
Had over 300 ping in my first match.

Still got 3 goals and won the game for my team, 10/10.
Also got a pirate hat.
Posted May 5, 2017. Last edited May 5, 2017.
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27 people found this review helpful
1 person found this review funny
804.6 hrs on record (158.1 hrs at review time)
As usual Gaijin keeps driving this deeper and deeper into ♥♥♥♥ territory, with each patch worse than the last.
A redditor sums it up nicely.
"It's less a testament of that and more a testament to how much people desperately wanted War Thunder to be a good game. Hell, I saw this train wreck 2-3 years ago and stuck for it for a year past the point of "I don't like where this is going," before I stopped playing more and more, finally stopping outright at the ~2.5 year mark.
All the while I tried to get the word out as best I could on what was wrong with WT, how it was wrong, why this actually constituted being called "wrong," and possible solutions to fix it.
This largely fell on deaf ears because the devs/community representatives/etc (whomsoever it concerns) are too busy being sycophantic, self-serving, ignorant, intent on dazzling the playerbase with smoke and mirrors, and a general disregard for major problems in the operation of the game and its general gameplay.
That I stuck around for so long shows just how good War Thunder is at its core. That is, its most basic gameplay is absolutely phenomenal even if it has problems due to imperfect flight models, bad balance choices for tiering in both directions, blatantly improper use of metrics for determining balance, damage models that feel like the devs threw darts at a dart board to determine how strong things were (my favorite being P-47 wings disintegrating to 0.30 caliber shells that the overwhelming majority of planes during WWII were largely immune to except in insanely large quantities measured in hundreds upon hundreds of individual strikes)...the list goes on.
But the devs don't care about fixing the actual problems with the game, flat out aren't being told it due to incompetent community representatives for one reason or another, and instead focus on pushing out more buggy, imbalanced, badly designed but gloriously modeled filler instead of spending a couple patches just making the game more fun at the gameplay level. This coupled with the blatant cash grabs that they've done making the game significantly more expensive to accomplish significantly less, and people are finally starting to wise up to those who left before and why, and choosing to leave as well.
Or, to put it another way, for them, they just had the final straw put on the camel, and its back is broken.
This problem has been a long time coming, and people were desperate for the game to improve, but they're just now giving up. The game could have been that good.
But it also shows that the problem takes a very long time for most people to detect, and Gaijin right now is banking on that high turnover rate to stay profitable.
The best anyone can do is try to make people just joining the game stay away from it by warning them that it has serious problems, but this feeds back into the first point: The core gameplay is just that good that it masks the absolute failure that is its metagame and mismanagement for significant amounts of time. And until the reviews tank WT, this will continue to be the case." -Taranok
Posted September 26, 2015.
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No one has rated this review as helpful yet
2.3 hrs on record (1.8 hrs at review time)
Spent half the match throwing goats at allied scum. 11/10
Posted January 30, 2015.
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Showing 1-10 of 13 entries