5
Products
reviewed
380
Products
in account

Recent reviews by RJ

Showing 1-5 of 5 entries
11 people found this review helpful
1 person found this review funny
20.6 hrs on record (6.8 hrs at review time)
My Vive demo party turned into an Audioshield party. This is an amazing game and a must-try VR experience.
Posted April 15, 2016.
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29 people found this review helpful
1.6 hrs on record
So I had no idea what to expect going into this game. Being from the creators of The Stanley Parable, I was expecting some chippy cheery interactive story game. That is not this game.

It's interactive sure. There is a lot of good content in it. It is a story. But it's not chippy and cheery.

I'm not sure how to best sum it up. It's emotionally powerful and raw, but other than that I don't know what to say.

Just play it, and you'll understand.
Posted October 1, 2015. Last edited October 1, 2015.
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11 people found this review helpful
0.7 hrs on record
timmy.
Posted June 20, 2014.
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A developer has responded on Jun 20, 2014 @ 11:34am (view response)
2 people found this review helpful
9.4 hrs on record (8.0 hrs at review time)
I only picked up this game to play it with the Oculus Rift, and I have to say - it is the best game I've played so far with the Rift; my setup is Rift + headset + 360 controller. The cockpit looks fantastic, there's a good sense of scale - nothing seems too big or too small - and interacting with all the cockpit buttons (instead of requiring the keyboard / having a floating hud full of buttons) works really well.

As for the game itself, the physics handles... well, like it should: Gravity pulls you down, you've got your velocity vector to manage, and then there's the actual crafts rotation to consider - all under the no-air-resistance-because-we're-in-space environment where any force you apply you have to counteract yourself. There's the additional problem of cargo (if you're doing transporting/finding lost cargo missions) - cargo adds weight to your craft, affecting the thrust-to-weight ratio and thus making the craft less manoeuvrable.

The sense of scale and depth that the Oculus Rift provides adds a whole new dimension (ha) to the game, which I feel likely makes it easier to fly your craft as you have a better grasp of where you are in the 3d-space, and it also of course makes the game a lot more immersive. If you have a Rift, I feel like this is a game you should definitely play - as I said it's the best experience I've had with my Rift so far.
Posted October 4, 2013.
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No one has rated this review as helpful yet
2,302.0 hrs on record (1,232.4 hrs at review time)
<Ardy> spend your free time writing a glowing review of dota2 on steam recommendations

<span style="text-shadow: yellow 0px 0px 2px;">Is good.</span>
Posted October 6, 2011. Last edited November 25, 2013.
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Showing 1-5 of 5 entries