qptain Nemo
Mark B
A dreamer, gaming enthusiast and aspiring developer.
· the games I make - [ Lazy and Sleepy ] [lazyandsleepy.org] ·
· the games I play - [ Backloggery ] [backloggery.com]
Currently Online
Favorite Game
Achievement Showcase
Perfect Games
Avg. Game Completion Rate

Recent Activity

2.1 hrs on record
last played on Jul 4
49 hrs on record
last played on Jul 2
7.3 hrs on record
last played on Jul 1
Deisophia Dec 24, 2019 @ 12:45am 
𝔅𝔯𝔦𝔤𝔥𝔱 ℭ𝔥𝔯𝔦𝔰𝔱𝔪𝔞𝔰 𝔰𝔱𝔞𝔯𝔰 𝔰𝔥𝔦𝔫𝔢 𝔬𝔫 𝔥𝔦𝔤𝔥,
𝔊𝔬𝔩𝔡𝔢𝔫 𝔰𝔱𝔞𝔯𝔰 𝔦𝔫 𝔱𝔥𝔢 𝔴𝔦𝔫𝔱’𝔯𝔶 𝔰𝔨𝔶;
ℭ𝔥𝔯𝔦𝔰𝔱𝔪𝔞𝔰 𝔠𝔞𝔫𝔡𝔩𝔢𝔰 𝔦𝔫 𝔴𝔦𝔫𝔡𝔬𝔴𝔰 𝔟𝔯𝔦𝔤𝔥𝔱
𝔖𝔢𝔫𝔡 𝔰 𝔤𝔯𝔢𝔢𝔱𝔦𝔫𝔤 𝔦𝔫𝔱𝔬 𝔱𝔥𝔢 𝔫𝔦𝔤𝔥𝔱;
𝔰𝔬 𝔩𝔢𝔱𝔰 𝔰𝔭𝔯𝔢𝔞𝔡 𝔞𝔯𝔬𝔲𝔫𝔡 𝔱𝔥𝔢 ℭ𝔥𝔯𝔦𝔰𝔪𝔞𝔰 𝔠𝔥𝔢𝔢𝔯
𝔱𝔬 𝔣𝔯𝔦𝔢𝔫𝔡𝔰 𝔞𝔫𝔡 𝔣𝔞𝔪𝔦𝔩𝔶 𝔟𝔬𝔱𝔥 𝔣𝔞𝔯 𝔞𝔫𝔡 𝔫𝔢𝔞𝔯
qptain Nemo Jun 24, 2019 @ 8:33am 
I mean on the official github of AGS — https://github.com/adventuregamestudio/ags/blob/master/debian/README.md you can find the link to the compilation instructions, but it's a huge pain in the butt and thankfully they finally actually attach Linux builds to new releases so you can just download that, like for example just download the "Linux build package (Editor component) as ZIP archive" from here — https://www.adventuregamestudio.co.uk/forums/index.php?topic=56887.0 , it is precisely the native engine runtime with libs. Finally Lutris has an AGS launcher, but I don't know how well-updated it is, but probably recent enough to run Shardlight.
tuxdelux Jun 24, 2019 @ 8:26am 
I saw your forum post about the Shardlight game, where you said that you had compiled AGS from source code. Can you point me toward any more information about doing that? I would appreciate the chance to play these games natively, especially where Steam Play has trouble, like with Shardlight.
Deisophia Jun 5, 2019 @ 11:59pm 
Hi just sending an invite, coz you're interested in narrative games!
TiBread Dec 4, 2018 @ 4:34pm 
You'll always be mine, never anybody elses.
Hildigarda Jul 2, 2016 @ 1:12pm 
Thank you so much :*