Lord Crocosquirrel
United States
 
 
Careful... I bite.
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Zero, my old friend. I've missed you.

Well, sort of. You've never been the same person twice, have you?

Yet here you are, with two previous Zeroes under your thumb, and a rogue's gallery of nine people, some familiar-- some not. What vile scheme have you cooked up this time?

Three teams of three, plus Gab. He carries notes and stuff. Incredibly old, and adores his cheese.

There are a couple of changes that were made from the other games, but only a small handful of them bear mentioning:

First, the visual novel sections have been cut out, and replaced with fully voiced and animated cutscenes. There are some upsides to this, as the need for tedious button presses every few seconds goes away, which does wonders for the pacing. You can turn the skip off and on in the configuration tool (which also has the video and audio settings).

Next, the Nonary game has been replaced by the Decision Game. Unlike previous games, the teams are set from the word go, and don't change. At least not until things start going sideways in Act III. People live, people die, and what happens in every ending is important to the final resolution. Good or bad, every one. This is one of the few games where ti counts to see everything the game has to offer.

If you've played the first two games all the way through, you'll know what's coming. If not, you're in for a wild ride. You won't get some of the more obscure plot points until late in the game, but it'll be worth it when you do. My suggestion, if you have the hardware-- buy the previous two games, and play them. 9 Persons, 9 hours, 9 Doors is the very basics, and while it explains the events within the game, it leaves far more questions.

Virtue's Last Reward, on the other hand, ends on a sort of cliffhanger, which is answered in this last game, and you finally get the answers to all the other questions that have been hanging around since the opening of the series...

Including some you may not have thought to ask.

You see, it's all about a snail... A single snail that changes everything. Like the previous two games, there are a pile of escape-the-room puzzles to solve and decisions to make, but ultimately it's a huge mystery spanning three games over the course of nearly half a century.

Definitely worth the price of admission, and the devs are quick to deal with bug reports. I more than got my money out of it, which these days is rare at best. On my list for Game of the Year, for sure.
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Comentarios
Doffle 27 MAR a las 22:50 
Hey, you can add me if you have ever used humble bundle? I am looking for a few old bundled games from it, added you from trading group
Gods Drunkest Driver 30 ABR 2023 a las 14:52 
Adding you to talk about Nebula's Picks group.
Synth 4 ABR 2023 a las 10:40 
Hello, I would like to ask if you trade humble bundle, indiegala cd-keys, even if you do not trade them, I am looking for a few old bundled ones, so you might have a few and I'm ready to offer some games from your wishlist, in case you are interested - accept my friendship, I'm also ready to go first if we find decent trade for both of us, thanks(seen your profile on indiegala group)
Lord Crocosquirrel 4 JUN 2019 a las 10:26 
Several, I think. I keep adding to the pile of folks I want to meet when I grow up ;)
byteframe's cat 4 JUN 2019 a las 8:37 
Have you ever met one of your heroes?
>> 👃🚘🥒🏓📀 <<
Lanif 1 MAR 2018 a las 21:56 
You probably dont remember me, but I just wanted to thank you for teaching me the basics of Daz3D. I really loved your early YT stuff like Wren and her reviews/rants