Mihnik
Hedrick Arrows
Pomorskie, Poland
WARNING:THIS WHOLE PROFILE TEXT IS OLD, AND THUS, IT REQUIRES UPDATING. NONETHELESS, THIS GARBAGE ICON STAYS.


I used to have a good quote here. I have a sneaking suspicion though that it was actually just something I said.
Oh well.

Should you need anything, feel free to contact me right away.

PAGE IS WORK IN PORGERS, GIVE ME TIME
WARNING:THIS WHOLE PROFILE TEXT IS OLD, AND THUS, IT REQUIRES UPDATING. NONETHELESS, THIS GARBAGE ICON STAYS.


I used to have a good quote here. I have a sneaking suspicion though that it was actually just something I said.
Oh well.

Should you need anything, feel free to contact me right away.

PAGE IS WORK IN PORGERS, GIVE ME TIME
Currently Offline
I will never be popular at this rate
Base health:
80 (+5 every level)
Base shield capacity:
0 (+5 every 3 levels)
Base energy:
50 (+3 every 5 levels) ( Converted Action Points: 4, +1 every 10 levels)
Stamina:
65 (improved by questline) ( Movement Points: 3)
Armor:
0 (improved by equipment)
Sprint speed:
0.9 (improved by questline)
Miscellaneous:
-----

Information
Though prefering various ways to play, the Player can be a good addition to the squad. His tactics often base on either defensive/supportive skills, or quick and cheap charge. Equipped gear often allows him to survive longer than his teammates, which may keep the entire team alive long enough.
It is advised to also have someone with good planning skills, because the Player has a habit to blindly charge into enemies, trying to hit them as hard as he can. However, if properly instructed, can be a vital team member.

Skills
Blind Charge
Furious charge forward, dealing damage to anything in his way.

Narrowminded
Impulsively suggested acts based on sutiation.

Marksman
Affinity in ranged combat.

Bullseye
Increased chance to hit target using projectiles..

Vigor
Increased team's health gain.

Paranoia
Increased chance to detect invisible enemies.

Psycho
Increased affinity in combat in close quarters..

Constitution
Increased durability. Additionally, given possibility, increased team's durability.

Sticky Carpet
Increased affinity in Area of Effects abilities and weaponry.

Propagator
Increased chance to cause negative effects.

Crafty
Learned abilities can be used with simplified methods.

Too Many Pockets
Increased inventory capacity.
Recent Activity
779 hrs on record
last played on Jun 16
3,592 hrs on record
last played on Jun 16
324 hrs on record
last played on Jun 16
Dec 1, 2018 @ 1:27am 
oof
Nov 30, 2018 @ 12:48pm 
RIP.
Nov 30, 2018 @ 12:47pm 
Succ.
Aug 19, 2018 @ 5:44am 
O
Oct 31, 2017 @ 2:27pm 
I cry as well. Please help.
Mar 8, 2017 @ 10:50am 
That was like
11 months ago
you didn't remember until now
I cri