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Recommended
14.8 hrs last two weeks / 2,431.9 hrs on record (863.2 hrs at review time)
Posted: Nov 30, 2019 @ 6:55pm

Great gameplay, My playtime speaks to that point. Every problem you encounter has so many solutions and the new starting maps adds a lot to "Shake up" your game play strategy. Every big patch ends up making me want to restart and I get another 30hrs of game play. Easy to learn and hard to master, I am still learning new tricks as I go. This is in my 2019 top 3. Worth the ticket price if you like colony management games. Sale or not, purchasing this will not disappoint people who like to invent creative solutions.

Pros:
-Sandbox style gameplay "here are the tools you get, solve your problems however you want"
-Patches add a lot to the gameplay
-Replayability
-Runs well and the graphic style is fun
-Building automated systems

Cons
-Game play gets slow mid and late game (I literally go shower and eat dinner while dupes catch up on things)
-End game content feels clunky, the rockets take a long time to fuel and return with minimal reward.
-Some mechanics are overpowered (mass pacu tank = free food and no investment)
-Priority system and schedule system not well explained
-Adding more dupes is not very rewarding
-Research should have "optimizations" once all base research is done. This can be things like "pumps will increase capacity by 10%" and have the research become very expensive and time consuming.
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