636 people found this review helpful
24 people found this review funny
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Not Recommended
0.0 hrs last two weeks / 172.5 hrs on record
Posted: Oct 21, 2024 @ 11:49am
Updated: Oct 21, 2024 @ 8:54pm

People came to this game because it was unique.

The technology of the time period, 1895, meant that action could only be deliberate and methodical. Speed was not an option. The setting built on the tension. The gentle hum of the wilderness ever present, making the groans, hacking, and wailing of the afflicted creatures dotting the landscape stand out as obstacles to your plans. Not to mention the occasional punctuation of distant gunfire (getting closer?) and panicked sounds of startled wildlife as rival hunters near. You pay close attention to the sounds of your environment with the hope that you will be more prepared for the inevitable clash with your rivals than they will be. Hearing them vault out a window for a noisy shortcut, you follow the faint sounds of their footfalls, raise your 1865 Spencer carbine, look down the sights...

... and see Ghost Face from the 1996 film "Scream". His buddy has been tracking you with his beetle drone and he has led you into his trap, a magical C4 that he sets off with his new sawn-off grenade launcher.

The character of the game is being overwritten to be more like shooters with modern-day settings. The story and setting of "Hunt" are being erased. Sometimes even literally. The lore books in the game were entirely deleted earlier this year.

The most generous I can be to the developers is to say that they must have been having trouble making the money to maintain "Hunt" as a thoroughly niche gaming experience. Didn't sustain enough income off the occasional skins to pay for salaries, maintenance, and server fees. So they had to broaden their consumer base somehow, appeal to a larger audience, if they wanted to make a profit for once. They took a lot of cues from "Call of Duty". They upped the pace of game-play, cut down the cycle times on guns, and added the kind of high-tech gear you would see in "Rainbow Six: Siege" to make the game look more exciting for a younger audience instead of limiting themselves to their small dad-game fan-base.

But you can't succeed as a live-service game by trying to take an audience away from an existing live-service game. Ask all the "WoW-killers" in the graveyard of dead gaming studios how well that plan worked out for them.

This isn't even including the persisting technical issues. For example: lag is still severe and a regular occurrence. At least once every match you are going to have about 10 seconds of standing still waiting for the server to reconnect with you while you hope you don't come back to find your hunter already killed and gone forever.

There is a lot more that can be said, but as someone who has loved this game for years and had confidence that Crytek would pull through in all their challenges, I am just terribly disheartened with the changes made to the world of "Hunt: Showdown" this year. I was already feeling like the game I first became fascinated with was changing, trying to be something it wasn't. Still, I was recommending this game just a few months ago.

Now the Ghost Face trailer dropped. Not only has the pace of the game been changed, but now the character of the game as well.

I'm out.
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26 Comments
Samir Al-Haid Nov 14, 2024 @ 1:03pm 
@Pasta two of those guns you mentioned are semi-automatic/automatic and the other is a shotgun.

LOAD/CYCLE TIMES. THE AMOUNT OF TIME IT TAKES TO PULL THE HAMMER BACK ON EVERY OTHER GUN AND SHIT LIKE THAT. stupid fucking zoomer ape why even open your god damn mouth
THE GREENED WIZARD Nov 11, 2024 @ 12:13am 
I feel this in my soul.

Dad-Game it was. It was great that way. They'll steadily push away people that will have always played in search of a new younger fan base that won't ever come.
waldemar7 Nov 10, 2024 @ 3:27pm 
The ghost face part made me lul
Bort Nov 9, 2024 @ 10:33am 
Mate, I came here to write a negative review and all I can say is you nailed it. Thank you for so eloquently explaining how we are feeling dissatisfied.
Setton Nov 7, 2024 @ 8:24am 
Long time Hunter. Outstanding write-up. Seriously well written and analysis!

Agree completely with everything you said.
sandman Nov 6, 2024 @ 11:08pm 
I'm with you. Almost five years of play, 3500+ hours. I uninstalled. I'm out.
Nebz Nov 5, 2024 @ 9:08am 
Solid review. They lost me as a player, too, as the 1896 update clearly shows Crytek abandoning Hunt's roots for good in favor of generic, formulaic game play in an attempt to attract a whole new audience.
LiL Måke Nov 4, 2024 @ 12:37pm 
They keep adding cheesy garbage, WHY THE FVCK DO THEY BUFF SHOTGUNS, they were overpowered before the buff and now it is genuinly unplayable without one, a 2 slot shotgun should never 1 shot from 10+ meters away, and 3 slots should not 1 hit on 15 meters.
Why would they add a semi auto shotgun as a 2 slot either and a remote explosive dynamite bundle that is only used in extract camping.
Pasta Nov 2, 2024 @ 6:34am 
>cut down the cycle times on guns

Dolch, Avto and C&C have been in the game since before you even started playing.
Lockley Nov 1, 2024 @ 11:32am 
I don't have an impressive amount of hours in the game yet... Here at least. Cause I came back from the PS4 gravesite, where I sunk a ridiculous amount of time in this game, that I used to love. Then again. I agree with the author. And I just launch the game from time to time nowadays to be a dick and trap the shit out of I dunno what and enjoy the cross appearing middle screen when I don't expect it.