Where Shadowrun Returns built the foundation, Dragonfall raises the buildings, and the Directors Cut creates an empire
Better UI, smoother combat, and a more fleshed out storyline that has sidequests that don't detract from the main objective. The other Runners, rather than just drop-in, drop-out guns for hire, can now be fully eschewed for a cast of characters that are creatively written and endearing in unique ways. Each of their histories give an engaging insight into who they are, what they did in the past and why they are at your side now, along with a mission for each of their backstory conclusions if you uncover enough in the right fashion.
I personally ran as a Rigger, with Eiger accompanying me at long range with sniper rifles, Dietrich in mid range and Glory doing close combat, but the choices of your class are up to you.
This game, along with it's fellow titles: Shadowrun: Returns and Shadowrun: Hong Kong come on sale regularly with fantastic discounts for PC. It's worth getting, either on Steam, or on mobile.