ichibancho
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I'm pretty dissapointed.

The RPG elements are very shallow.
4 classes each with 3 skill treets. But I think 2 of the 3 are identical for every class.
No stats. Itemization is very very shallow.
At least half of the weapons were either not fun or not good.

I felt like I had very little incentive to kill enemies. They very rarely drop items, and each level will spawn an infinite number of enemies; So there is almost no incentive to kill them unless not doing so would result in my death.

There is no incentive to explore without anything interesting to find.

The flying drones abilities are very difficult to get used to. This one is probably just me but ended up trying to avoid that aspect of the game altogether unless I couldnt avoid it.

Each level is basically just a race to the end. No significant objectives, rarely any bosses that need killing.