Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A bad parser, OP SK NL and other cheaters, the parser is obviously better than AIMWARE's, it is difficult for the bird to head the enemy. All weapons are compulsory bodies, otherwise they will not hit the enemy. The second is the convulsive AA, which makes me afraid to walk slowly and attack. I hope that after the peek button can be held down, it can be pulled out and then peeked after an attack, instead of pressing the button again every time. In terms of Lua production, I hope that the aimware group will encourage lua creators, such as developing Lua cloud to load the market.
In terms of UI and other aspects, AIMWARE is still doing very beautifully. I hope to pay attention to RAGEBOT. With the emergence of SKC, the strength of AW is gradually weakening.
♥♥♥♥♥♥ : drz hubu