Showing 1-20 of 125 entries
Aug 18, 2021 @ 6:20am
In topic Reporting bugs
Good, I'll do so if it happens.
Aug 17, 2021 @ 2:55pm
In topic Well done sir, well done
By the way, thanks for not making the game way too reallistic.
I don't feel like sending 35 torpedoes and 19 bombs to sink the Yamato.
Aug 17, 2021 @ 2:44pm
In topic Reporting bugs
How can I send the bug report?

I only have the snapshot and don't remember in which map it was taken. Also, the boat was not in a base, it looks like it started to follow me in a straight line and it run aground somehow but I'm not sure, it may have directly spawn at the beach.
Aug 17, 2021 @ 11:13am
In topic Reporting bugs
Four more bugs.

1) Silver Star achievement not triggering after achieving more than 300.000 points in a war patrol. Don't remember my exact score but I am 100% sure it was something between 303.000 and 315.000 (but I received the Bronze Star and Legion of Merit). Damn it, it was hard to get that much points.

2) The grand tour achievement not triggering at 10.000, mine shows this: 10,717,693 / 18,520,0...

3) Out of warranty achievement also probably wrong, says 100.000 miles but shows this:
10,717,693 / 185,200,100.

4) A DAI 25 Kusente found to be into the sands of a beach, so it got stuck there without moving. I've a photo if you need it.

Aug 13, 2021 @ 12:13pm
In topic Reporting bugs
Roadkill achievement says in description "Receive 5000 damage points..." but in the progression bar it keeps counting until 10000 damage points.
Aug 13, 2021 @ 6:04am
In topic Reporting bugs
Thank you very much, again, for your kind answers.
Aug 12, 2021 @ 2:47pm
In topic Reporting bugs
Are Bronze Star, Legion of Merit and Silver Star suppossed to be triggered also at a patrol which happens in campaign mode? If so, it doesn't work, at least in easy mode.

And, now that I'm here, please allow me two easy questions that doesn't figure at the manual:

1) Are the scores counted the same in easy, medium, hard and sim levels?
2) How many patrols does a campaign have? Same number in any difficulty level?
Aug 1, 2021 @ 11:14am
In topic Reporting bugs
Great! Didn't knew about fast travel. Thanks.

Aug 1, 2021 @ 9:07am
In topic Reporting bugs
Good afternoon.

I have (maybe) a bug, and a couple suggestions:

The "maybe a bug" is that when you are using the time x32 it really slows the computer and the screen goes "jumping" from frame to frame. I think that this is because it keeps calculating the surface view from the deck. In my opinion, if you are using more than x8 time acceleration the surface view should not be available so it doesn't need to be computated, making the game flow lighter.

The suggestion is trying to make side missions appear closer to where you are, maybe reducing a bit the map. Going to a side mission can take you a lot of time, even at x32 it can be more than 15 minutes and in my opinion it ruins a bit the fun.

I also suggest implementing a x64 time acceleration, for the long travels when you are after a side quest.

Lastly, a couple of questions:

1) Is it possible to damage port cranes and buildings? After much shooting I've only be able to damage a truck a watch tower and a water depot.

2) How do you know that you should finish a war patrol? Should I wait until I'm out of diesel?
Jul 27, 2021 @ 12:56pm
In topic Reporting bugs
Two small ones related to achievements:

1) Minesweeper achievement triggered on the tutorial when just 1 mine exploded (not touching it, it automatically exploded during the first part of the mines tutorial like an explosion demo). Checking achievements, this first mine explossion as 3 (as a suggestion, I think this first mine explossion demo in the tutorial shouldn't count at all).

2) Gunslinger achievement after my first convoy in easy, I sunk 4 ships, 3 with torpedoes and only the last one with the deck cannon. Checking achievements, this first boat sunk counted as 10.
Apr 6, 2021 @ 9:11am
In topic Beta versions
Quick and easy to implement suggestion: Make airplanes easier to hunt with the AA gun. It's unrealistic having to fire that many shots, even with the basic cannon, to hunt a bird.

It would be way more reasonable to reduce the ammount of hits needed by at least the 33% of whatever it's now.
Apr 1, 2021 @ 11:11am
In topic Developer Comms
I've bought it as soon as it was available, many thanks.

Just three easy questions:

1) Are they gonna be achievements? If so please try to include some real WW2 medals, that Knight of the Iron Cross from CD1 looks great at my profile X-D

2) Are there any sub against sub action? I mean, are there any enemy submarine?

3) Finally, are there any zeppelin or balloon in the game?

A quick suggestion just from viewing the video. Looks like the ground facilities explossions could be enhanced, looks too small and poor to me.
Feb 27, 2021 @ 1:01pm
In topic Explicit Content Add-On no longer working :(
I had the same problem DLC not installed and not available at my library (also the old .txt method no longer works). Of course I had adult/family filter off and no regional limitations.

The way to solve it is just going to the library in the Steam software, right click House Party and go to properties, then go to DLC (the lower option) and mark the "install" box at the "explicit content add-on" (it was unmarked). Then just wait 15 seconds for it to install and that's it.

Tuve el mismo problema con el DLC, que no constaba en mi biblioteca a pesar de haberle dado a instalar (y el antiguo método del .txt ya no funciona). Por supuesto, tenía el filtro adulto / familiar desactivado y no tenía limitaciones regionales.

La forma de resolverlo es ir al listado de juegos de la biblioteca del software de Steam, hacer clic con el botón derecho en el juego House Party e ir a propiedades, luego ir a DLC (la opción de abajo del todo) y marcar la casilla "install" que hay junto al "explicit content add-on" (en mi caso no estaba marcada). Luego hay que esperar 15 segundos para que se instale y listo.
Playing at 1280x1024 makes the artifacts text being cropped on the horizontal (left and right) borders.
Feb 11, 2021 @ 4:14am
In topic Crash Dive 2
Well, they had some airships in the post WWI period, and even the Graf Zeppelin made a stop in Japan on his around the world travel in 1929 (using an hangar from the japanese airship fleet).

Sadly, all LTA (lighter than air) operations in Japan were cancelled around 1932, except for the "FuGo" balloon bombs (long range balloon bombs thrown randomly to impact US territory). If playing in the US side, maybe a desperate mission to destroy FuGo bombs using the deck air to air cannon before they go to high to be reached could be fun.

Being serious, if the campaign is following real events I don't think is a good idea (sniff) to incorporate japanese airships, maybe if the campaign had some fantasy missions like a super secret japanese weapon deployed via airship...

But... how about introducing US airships? The US had a lot of serving airships in the WWII, and some of them specialized in anti submarine warfare, for example these:


The K and N class blimps were extensively used in the South Pacific campaign against japanese subs, and they were active until late '50s / early '60.
Feb 10, 2021 @ 7:25am
In topic Crash Dive 2
This looks awesome! And it includes a single player campaign!

By looking at the video, the only way I can think to make it better would be to include zeppelins.
Jan 29, 2021 @ 3:49pm
In topic is there a plan for making The Dweller 2 maybe ?
I hope so.
Jan 25, 2021 @ 4:24am
In topic The Graveyard is frustratingly hard
Same here.

Love the concept, the art and the music, but it's frustrating to have such a difficult level, I'll have to uninstall it without being able to see the ending.
Jan 19, 2021 @ 10:02am
In topic Hindenburg LZ 129, Non VR version
Thank you very much, I'll keep waiting, then.
Sep 1, 2020 @ 12:57pm
In topic Hindenburg LZ 129, Non VR version
Would it be ported from cell phone APP to Steam?
I would love to play it on my 19'' computer monitor rather than in my tiny phone screen.
Showing 1-20 of 125 entries