30
Products
reviewed
215
Products
in account

Recent reviews by Glen Tennis

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Showing 1-10 of 30 entries
No one has rated this review as helpful yet
1.7 hrs on record (0.8 hrs at review time)
Weak netcode, weak moment-to-moment gameplay, weak physics, poorly-designed games. Did you guys get ANYTHING right? Imagine chargine $23 for this. Devs should be embarassed.

Constant server disconnects that don't give you any points you've earned in the round too. Bad bad bad. The developers aren't very good at what they're trying to to and should maybe, somehow, get a job even simpler than game dev lmao.
Posted August 21. Last edited August 21.
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2 people found this review helpful
1 person found this review funny
8.4 hrs on record (1.8 hrs at review time)
Perfection. The best VR game, of hundreds, I have played since 2013.
Posted March 24.
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8 people found this review helpful
4 people found this review funny
2.4 hrs on record
It's a nice physics engine - mostly- and that's about it. How disappointing. Perhaps just a platform for the developer to license their engine to other VR developers. But it's not a game. And it's absolutely not a game with $30.

At best it's a lazy hallway of references to Portal. But mostly it's a linear, frustrating series of boring repetitive scenery. The levels are thoughtlessly designed and quite amateur. There's no nuance or intelligence to their flow or composition. Everything that looks like an alternate route or hidden area is just...a dead-end with some fake doors plastered on walls. There's very few enemy types and they're all boring to engage. Gunplay is clunky. Melee feels OK. Throwing does not.

What's missing is a sense of speed and momentum. It just feels clunky. At least on Vive wands, it's nigh impossible to hoist yourself up on ledges. I've never managed to actually do it. Grabbed on to a rope? You can't even "throw" yourself from it because your arms are so weak within the engine that you can't give yourself extra speed or swing. Your legs just follow you awkwardly and mostly get in the way. The game never feels immersive. And why no full-body-tracking support?

This is a B- level game advertised like it's a AAA next-level VR experience. The tutorial museum is fun, but there's a steep drop in quantity right after, as if the developers just remembered they still had to make a "story" mode.

And a story mode there is not. There's an awkward live-action sequence in which you watch someone put on a headset. A few more equally-awkward live-action videos you're made to watch on TV screens. This is what happens when developers don't feel like actually modeling and animating an NPC character. You're just alone, wandering a creatively-bereft compound that mostly looks the same. Everyone once in a while Cryptic messages mark the walls, but never at the service of an actual story the player is engaged in.

And the saving! Why are there no save points? You can only reset to the beginning of levels. So if you've spent 40 minutes trying to work through a linear (but somehow confusing) map and want to just come back to it later because your hands hurt so much because the Vive wands were not meant for continuous gripping like this, well, you're screwed. You'll have to start from scratch the next day.

And when you do die? Or have to load a map? It takes SEVERAL MINUTES. This is not normal. I've played so many VR experiences over the past 7 years it's not even funny. And this was the only game where I've seen loading this long. So long, that several times I had to check if the game crashed.

This is an interesting concept. Less than interesting execution. I'm sure this engine might go onto make bigger, better, polished things, but this is not a flagship VR experience. Disappointing.

Maybe pick it up on sale? I am refunding soon. I wouldn't pay more than $4.99 for this.
Posted December 13, 2019.
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This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
No one has rated this review as helpful yet
1 person found this review funny
12.9 hrs on record (0.4 hrs at review time)
(Review text hidden)
Posted May 1, 2019. Last edited August 21, 2019.
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1 person found this review helpful
4 people found this review funny
0.8 hrs on record
Early Access Review
Extremely disappointing. A library of only 10 songs, and a rabid, immature fanbase who will defend to the death the developers' lazy song catalog with "you can find custom songs online!" Yawn. Been there, tried that. The included songs in BeatSaber are generic electronic music. All one genre. All sounding the same. And that lame modding communtity? They just churn out beat maps of more of the same un-listenable EDM. Be more creative guys. Not all VR users are so simple-minded as to just be obsessed with that singular immature genre. Yikes. Avoid this one. $20 for 10 songs. Get a grip, devs. Better luck next time.
Posted March 5, 2019.
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No one has rated this review as helpful yet
51.6 hrs on record (49.8 hrs at review time)
The only reason to play Skyrim VR. Utterly transformative in every game it's implemented in. Buy it and you will not be disappointed.
Posted January 1, 2019.
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2 people found this review helpful
478.0 hrs on record (451.6 hrs at review time)
Really just a huge mess. The devs really screwed this one up big time over the years. It's just getting worse with time. Bad. Devs should be deeply ashamed about their poor life choices that lead to....this.
Posted October 3, 2018.
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1 person found this review helpful
7.5 hrs on record (4.2 hrs at review time)
Early Access Review
Absolutely worth the wait. Polished beyond belief and highly customizable. The gameplay is satisfying and tactical. This will now live or die on the variety within these battles (i.e. more special heavy weapon types to add flair, more chassis, chassis customization, cockpit customization, etc. But everything is in place to allow this it looks like. Weapons feel solid now. Could use more player customization, maybe as unlocked with persistent multplayer rank/xp points? Lots of potential here and absolutely worth the buy in Early Access. These are developers that actually deserve your money, because there's evidently a lot of passion put into this.
Posted September 26, 2018. Last edited September 26, 2018.
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1 person found this review helpful
54.4 hrs on record (26.3 hrs at review time)
maybe the best VR experience I've had in 5 years of using headsets
Posted April 21, 2018.
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No one has rated this review as helpful yet
0.4 hrs on record (0.3 hrs at review time)
Amazing!
Posted March 16, 2018.
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Showing 1-10 of 30 entries