16
Products
reviewed
538
Products
in account

Recent reviews by Antit3rror

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Showing 1-10 of 16 entries
No one has rated this review as helpful yet
30.0 hrs on record (15.3 hrs at review time)
Buy only if your keyboard and mouse is shock resistant.

ONLY FOR MASOCHISTS!

A lot of bugs, but theres really no true RTS like this one with real time combat, most of them go for boring turn based combat. When you manage to finally win combat youre struggling with, its very rewarding, also if you like scavenging battlefield for loot to trade, its also for you.
Enough gear to upgrade and mod your weapons.
S.T.A.L.K.E.R. vibes.

Tip: if theres any mines on your way, that means you gonna need to collect them and use it to make your life easier in nearby future.
Posted May 27. Last edited July 20.
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No one has rated this review as helpful yet
5.7 hrs on record (5.4 hrs at review time)
I just had an heart attack... maybe five of them... gimme a breath!
Posted May 8.
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2 people found this review helpful
3.7 hrs on record (2.2 hrs at review time)
Early Access Review
Overhyped by youtubers, terrible controls, very little content.

Controls is what kills this game the most, you cant grab stuff you want on your vest, when you want to pickup item from the ground, you keep grabbind everything from your vest instead of item on the ground, because when you lean forward, vest just sticks under your head, so you cant really lean forward.

For some reason grab button was replaced with trigger for magazines, seems not intuitive at all.

Vest follow your head, so when you aim forward with your arms, and try to look around, it follows your head, not direction youre aiming, making grabbing wanted stuff from your west in stress situation almost impossible.

Ugly maps (Not talking about graphics) design, blocky and boring layouts.

Cant pickup weapons from bodies, or mags, you have to finish mission with just 4+1 mags for primary weapon, and theres no option for take one extra primary max instead frag grenade or secondary magazine.

Bodies disappear in 10secons, i have good PC i would want option for them to stay. Dont make me suffer for terms of capability with Quest users, thats breaking immersion as hell...
Posted May 8. Last edited May 8.
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7 people found this review helpful
1 person found this review funny
92.3 hrs on record (20.8 hrs at review time)
ALTITUDE - PULL UP - ALTITUDE - PULL UP - SHOT - MISSILE - ALTITUDE - CHAFF FLARE - PULL UP - COLLISION
Posted March 23. Last edited March 26.
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No one has rated this review as helpful yet
117.5 hrs on record (64.3 hrs at review time)
Rushed 1.0 release that broke way too many things that worked before, and lies what 1.0 will provide.

Suspects now never yeld, they just dont shoot when stunned, but chance for them to surrender is like 5% without punching or using BS Less Lethal weapons, even when they surrender, you wont arrest them, before you finish clearing a room, they will STAND UP WITH TWO RIFLES POINTING AT THEM just to commit suicide by cop to give your cops PTSD that you can lower only by ARESSTING SUSPECTS, which obviously you cant do with AI in that state. Another thing is wall banging, it was fixed before, its broken again, AI CAN SEE, AND WILL SHOOT YOU thru walls, making ironman campaign very hard, close impossible to finish. Also cranked up AI accuracy and responsivness.

Optimalization: RTX 3070TI, I5 11600k, 32gb ram, SSD MEDIUM SETTINGS and game often drops to 20fps. Had no issues before 1.0... Cant even use other officers helmet camera capped at 25fps, cuz its instantly atleast halves my fps, but that was also before.

SWAT AI is cool thing i agree, clearing rooms seems good, covering angles, scanning doors.
But theres also cons of that: They dont cover yelding suspects, that get up instantly when not at gunpoint, SHIELD operator just decides hes gonna keep equipping rifle after entering room, never stacking up first at the door, they indeed swap later, but its so immersion breaking, and he equip rifle back often before room is cleared. If you order him manually to deploy shield, he forgets that after first command he gets.

They also lied about few things, like TRAILERS getting in after "Bring order of chaos" objective completed to pick up hostages, theyre nowhere to be found, i will never believe they didnt know they dont work before releasing 1.0, but they didnt hesitate to use that for marketing.

Will recommend when they fix things, but honestly i lost some trust for that rushed relase, i would prefer to get uptade two months later, properly tested in beta.

Lying about feature that is not implemented yet, hits me so hard, and its main reason of negative review. I will never believe, if it worked before release, even not perfectly, that they wouldnt fix it in first hotfix that already dropped, not even adressing this. If they decided to throw it out before release related to bug, they shouldnt mention it as a featrue coming.
Posted December 19, 2023. Last edited December 19, 2023.
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No one has rated this review as helpful yet
8.0 hrs on record
You can build cool stuff, its kinda janky but works. Title dosnt say its a game about building only, so i expect more from this. I really expected some goal that gonna make me build new, more effective machines to finish rescue missions, theres just around 5 scenarios, and all of them are almost the same, mostly visual difference, These dont reqiure any different aproach, you just jump on a ship, pick survivor and load them into your vehicle, boring and repetitive.

Literally another unfinished Macrophase game, they pumping in DLCs while standalone version offers literally no gameplay.
Posted November 27, 2023. Last edited November 27, 2023.
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2 people found this review helpful
191.3 hrs on record (72.6 hrs at review time)
When it works, it WORKS.

Still not optimized in terms of multiplayer but its playable around 100players, without losing connection anymore.
Good preformance in terms of fps.
Lacking content but gameplay wise its great - Conflict mode gives a lot of fun, im gonna even say i enjoy that more than Squad (even if its not balanced yet) when its not lagging, and if you wont play on servers above recommended 64 players its work fine, but trust me, you gonna accept lags and desync just to have that extra players up to 132.
Around 100 players, real war begins.

The worst thing 1.0 gave us, is brighter nights, you cant tell anymore if its day or night sometimes.
Great lighting this game provides became useless thing that only helps with getting yourself killed.
Posted November 22, 2023. Last edited November 24, 2023.
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1 person found this review helpful
49.1 hrs on record
I waited over a year to write this review to give it a chance, but theres no hope for this game anymore as devs dropped just FEW VERY MINOR UPDATES in that time. So i can easily say the game is ABANDONED.
It states as released game, but gameplay wise its just Early Acces game or even Demo, that probably never will be finished.

After spending 50 hours in this game, that i enjoyed to be fair, theres just no point for me to return to this game, after conquering few islands, all others gonna be just doing same stuff all over again, untill you meet enemy carrier, which isnt even that exciting to fight with very poor number of unit types, and only few of them are viable to use as well as weapons.

If you want to buy that game, just be warned that it has very little content, just extended in time you need to spend to achieve that.
Posted November 2, 2023.
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4 people found this review helpful
24.0 hrs on record
Definitely not worth full price.
Game seems like its mechanics are completed in 50% of what they should be.

1.Diplomacy
Thats most important aspect, and it seems like finished in half.

-Vassals are too autonomous, they often refuse to join your war and theyre able to declare wars against other nations, often leading to their doomsday. When you vasalize nation, they dont become neutral with your allies, which also often leads to allies destroying your vassal. You also cant conquer other nation's vassal, without destroying Kin nation. Also, you cant vasalize without war.
Vassalized nations that declare war on you, gives you negative relationship with their Kings if you attack them back.

-Trade agreements. You cant break these, you often start with trade agreements with neighbours, that you have to attack if you want to build any kind of empire. If you attack your trade partner, you getting penalties with merchants, that during early game can kill your trade income completly.

-Alliances. These dont exist. Thers only offensive/defensive pacts, if you beat nation, or sign peace with it, pact is gone, and youre no longer allies.

2.RTS combat?
After playing few battles in it, you decide to autoresolve. Combat is repetitive and chaotic, and not looking too good. Theres not so much units variety. Often spearmens loosing to cavalry, even light one.
Cavalry have better stats in siege than archers...

3.Wars
When youre at war with other nation, you can clash max 2 armies from each side. 2v2 battles. You cant outnumber better army with paesants, because you cant throw 5 paesant armies agains two heavy armies.

4. Buildings. Not so much variety, but that dosnt hurt that much as fortifications. You cant fortify border provinces, if developers didnt placed castles in it, because you just cant place castles in strategic positions, like mountain passages etc.

Thats just few of many things, that pissed me the most.

Posted March 13, 2023. Last edited March 13, 2023.
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10 people found this review helpful
1 person found this review funny
1,059.2 hrs on record (1,028.2 hrs at review time)
Early Access Review
Overall game is great, but after 0.7 patch more than half year ago, servers became very laggy with high population. Devs dont adress these issues, only thing you can do is beg for restart on official discord, thats how they fixing it. Theres literally no feedback from devs, like there never been a problem.
I cant recommend this game to anyone in its current state.
Posted November 1, 2022. Last edited November 19, 2022.
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Showing 1-10 of 16 entries