Showing 1-20 of 90 entries
Feb 22 @ 11:33am
In topic I Don't Want a Baldur's Gate 3
Originally posted by Gunslinger:
Originally posted by Mail me to the Moon:
It really is a shame to see an unregulated forum. I'm surprised bans are even doled out at all.

steam is a sales platform, their real care is sales not stopping fights on their forums
This is a grudge match until the gameplay reveals. Assume it's a fight to the death with no referees.
Feb 21 @ 7:18pm
In topic I Don't Want a Baldur's Gate 3
Originally posted by Mail me to the Moon:
If you're not here to actually discuss the game, and only ♥♥♥♥♥ and complain, then why are you actually here? It's literally a waste of everyone's time. We get it. You think it's going to be crap and probably not going to buy it. We heard it the 1st and the 50th time. Nothing you say it going to change what Larian do.
^ This. Complaints won't change it.
Just leave a bad review, because what he's doing is just ♥♥♥♥♥ing.

It'd be one thing if things weren't set in stone, but they are. He's literally only here to complain.
LOL if they could review the game right now they probably would XD
Aug 9, 2019 @ 12:30am
In topic I Don't Want a Baldur's Gate 3
Originally posted by Sogreth:
Originally posted by aCid:
1st edition bard all the way homie.
If 1e had any similarities to 2e then *barf*

I love how bards are now. I hated how they were. It was better to just make a Fighter/Thief/Mage multiclass.
You need like 5 lvls of fighter and 5 levels of theif before you can reach lvl 1 bard.
Aug 6, 2019 @ 3:36am
In topic I Don't Want a Baldur's Gate 3
Originally posted by Beardpick:
Never was a fan of how multi-classing worked from 3rd edition onward.
1st edition bard all the way homie.
Aug 5, 2019 @ 1:57am
In topic I Don't Want a Baldur's Gate 3
Originally posted by Piekko:
Originally posted by Arkham IKnight:
I can't wait to see Larian's magic again, I'm pretty sure it will be better than the first tow outdated BG, I know DOS2 is already better than them, as for your case you can just ignore it, simple is that.

It won’t be larians magic system it will be there interpretation or implementation of 5Es system of magic. So they are constrained as to what they can do as BioWare were in 1998.

I would be worried if they couldn’t improve on the systems and mechanisms employed in a twenty year old PC game given the massive improvement in hardware available. Even a low end pc or mobile are more powerful than a top end pc from 1998. Jeez my car stereo has more performance.

at the bare minimum you would expect it to look significantly better..
I'm wondering how the 5.0 update will take, especially with regards to "balancing" classes.
Aug 3, 2019 @ 7:48pm
In topic I Don't Want a Baldur's Gate 3
Originally posted by Xv1m:
Originally posted by Dixon Sider:

opinions cant be wrong... Im allowed an opinion.

BG is still the most memorable game from the 90's
Let me correct that for you :lunar2019grinningpig:: "BG is still the most memorable game from the 90s for me". Every opinion is subjective. All the facts are objective. Opinions can be based on facts, but that doesn't make opinion objective, but opinions can be reasonable. Saying that BG is a memorable game from the 90s is a reasonable opinion. I can give you a few titles that were more memorable to me from the 90s: Doom, Quake, Starcraft, Half-Life, Caesar III, Unreal, Diablo, Tomb Raider, Red Alert.
Yeah i'd throw in there games like Super Mario 64, Legend of Zelda Ocarina of Time, Crash Bandicoot, Sonic, oh and pokemon.
Aug 3, 2019 @ 12:28am
In topic I Don't Want a Baldur's Gate 3
Originally posted by frost:
Let me preface this by saying that I've always been a massive fan of the BG games, even bought an original boxed copy of BG2 on a trip to Germany (despite the rampant pirating going on), and remember playing it so many times over it wasn't funny. Well nigh every nook and cranny, line of dialogue, and location has been permanently burned into my heart. These games are deservedly praised as one of the best ever made.

Despite my love for the series, the prospect of a BG3 doesn't dazzle me in the slightest. Instead, there's anger and frustration, and one burning question: Why?

Why would you dare attempt a revival of BG when the saga has a definitive conclusion? I mean other than using the name as a siren song aimed at the fans of yore.

Why would you, the developer - knowing full well by looking at your body of work - think that you can hold a candle to what then-Bioware has achieved? How do you expect to live up to the improvements made by BG2 over BG1, and go from there?

Do you yourselves really believe that you have what it takes to make a classic? Because looking at your previous games (which are all right, by the way), well... let's just say it doesn't look too promising. At all. It's like the Foo Fighters attempting a King Crimson record.

It's too bad that some people don't have the respect for these games that they rightfully deserve and decide to ♥♥♥♥ with them on principle I suppose, or in order to rake in the nostalgia cash.

Let me leave you with a piece of advice - don't wear others' work as a cloak, and instead admire it from a distance, realising that that is something you can aspire to, but will never be able to re-create.
This new game should be pretty dope from a lore perspective, it looks like it follows the waterdeep template and based off the interviews they say it's city focused. That could spell gread world building and a really living and breathing baldur's gate. It's a new beginning. Hopefully it closes the chapters on many loose ends from the various games in the franchise. Who knows maybe WotC is going after that Elderscrolls money and we're looking at a completly off the wall game.
Aug 2, 2019 @ 12:51am
In topic Turn base = Equals no buy
Originally posted by Perwild:
So after 74 pages what was the verdict? I can’t read all 1k+ comments
Lol don't listen to Dixon!
Aug 1, 2019 @ 10:56pm
In topic Turn base = Equals no buy
Originally posted by Dixon Sider:
Originally posted by aCid:
Todd Howard is like "they're patching the game, SHUT THEM DOWN!"

If you beat the game with Stones of Barenziah Quest Markers then you really didnt achieve anything!!!!!
They didnt sit through a stupid opening crucify them!
Aug 1, 2019 @ 9:33pm
In topic Turn base = Equals no buy
Originally posted by Dixon Sider:
Originally posted by aCid:
That is very respectible mod. Vanilla skyrim is trash.

Gotta try it in VR. The game has a lot of qualities when its vanilla. There are just too many mods to ignore though. There are some for everyone
Todd Howard is like "they're patching the game, SHUT THEM DOWN!"
Aug 1, 2019 @ 9:23pm
In topic Turn base = Equals no buy
Originally posted by Sogreth:
Originally posted by aCid:
He did get the honour achievement for beating the game and has 400+ hours on steam. So i believe him.
To be fair, Steam achievements are the easiest things to hack.

I mean, there is even a mod for Skyrim that allows you to acquire achievements while using mods when you're not supposed to.

That is very respectible mod. Vanilla skyrim is trash.

Edit:
PSA: I don't mean to offend but if anyone reading this plays vanilla skyrim on anything other than a toaster or potato you bring great shame upon yourself, your family, your family's family and all their pets. May you take an arrow to the knee and end your adventure.
Aug 1, 2019 @ 5:41pm
In topic Turn base = Equals no buy
Originally posted by Fenris:
Originally posted by NoSFeRaTU:

There are spell resistances and immunities. Almost every enemy starting from act 2 have spell resistances. Also there are evasion and elemental immunity auras. Later in the game there are tons of enemies with two or even three elemental resistances close or even higher than 100% that complete schools of magic will only heal your enemies. I don't know how you finished on Honor difficulty and don't know about that.

Do you really think he played D:Os2 ? Seriously ?
He would say anything to try to make an argument. He's here, night and day, saying complete non sense about so much things....Frankly, you lose your time.
He did get the honour achievement for beating the game and has 400+ hours on steam. So i believe him.
Aug 1, 2019 @ 11:25am
In topic Turn base = Equals no buy
Originally posted by Dixon Sider:
Originally posted by 40-1HandsomeJack:
Beardpick is right here, i too played a lot 2nd edition

Im pretty sure he is saying BG doesnt have players acting out their turns at the same time. I dont think he played it. Its how combat works from the beginning of the game to the end lol. Its just pedantic nonsense.

Like movement isnt part of a turn, or global cooldowns somehow magically makes it not real time (Global cooldowns are a necessary part of all RTwP RPGs), and acting like you cant cast magic at any point in time in the middle of a turn by anyone/everyone you want. All of those things happen because its synchronous with time. AKA more functionality
Well either way looks like we'll get to experience turn based goodness.
Jul 31, 2019 @ 11:52pm
In topic Turn base = Equals no buy
Originally posted by Dixon Sider:
Originally posted by Beardpick:
They aren't

They are. You can give all 6 companions commands, and they will act them all out simultaneously. I just got done playing BG a couple weeks ago. Look up BG gameplay on youtube

I mean Beardpick is simply right, besides the fact he's shown that 2nd edition aD&D had implemented the initiative system he even showed how BG used the initiative system, that means it was turned based with action cancelling. I dont see why you feel it's worth debating, its much easier to accept when you're wrong about some trivial fact and move on.
Jul 31, 2019 @ 3:19pm
In topic Turn base = Equals no buy
Originally posted by Piekko:
Originally posted by Sogreth:
I have had no issues using the armor system. It's just like a second HP bar. Granted, I would have preferred it as Damage Reduction like most games. But I don't see any issues with it.

Can you miss in divinity? Is there a too hit mechanism?

It sounds like the horrible armour system in the division or xcom reboot where it is essentially an extra layer of health to grind down?

It does kind of make sense but only if the armour is what takes damage and once defeated stops protecting you..

I think a mixture of hit difficulty / damage reduction / damage nullification are better..
Well to hit is a function of AC and many d&d gurus such as matt coville have shown that is a mathmatical function of health. Ie lower AC increase health, players are able to hit, nothing technically changes. In D:OS2 they used multiple forms of armor shielding to create higher complexity than the simplification that is THAC. Probably those mechanics wont be in BG3 since 5e is super simplified when it comes to AC and DR for monsters, so i wouldn't expect it anyways. I definitly don't expect various levels of DR or multiple forms of AC for various types of damage. Atleast in D:OS2 there is physical armor and magic armor, in D&D its just AC.
Jul 31, 2019 @ 1:23am
In topic Turn base = Equals no buy
Originally posted by BloodDragon:
Most people have ♥♥♥♥ taste DOS2 has nearly unplayable combat thanks to the garbage armor system and useless initiatives system. Even Swen later admitted that the system does not work.
Omfg thats pretty funny! I'm going to laugh my ♥♥♥ off when BG3 comes out because no matter what I can just tell you're going to rage about it. Talk about a ♥♥♥♥ poor attitude.
Jul 31, 2019 @ 1:07am
In topic Turn base = Equals no buy
Originally posted by Dixon Sider:
Originally posted by Beardpick:
As a PhD in computer science, you should be aware that there is no way to truly create a random number using a computer system in the way that a physical dice roll will return a random number. Whether its's fixed seed, mersenne twister, algorithm computer seed, or any other "random number generator", none of them are truly random.

What does this have to do with anything said on this post? lol

Physical dice is not random. It is a function of initial position, velocity, and moment of inertia (if we assume constant gravity)
"Random isn't random it's a function of entropy, regardless of if it breaks the law of identity." Thats what i just heard yall say.
Jul 31, 2019 @ 1:00am
In topic Turn base = Equals no buy
Originally posted by Beardpick:
Originally posted by Dixon Sider:

Turns that are acted out synchronously. That is the upgrade

Except that they don't, not in the tabletop game, and not in the infinity engine games. I gave you explanation earlier, and you chose to ignore it, so let me paraphrase it to combat your willful ignorance of the actual combat mechanics of a game that you propose to love:
https://baldursgate.fandom.com/wiki/Speed_Factor

Combat is based on rounds. Rounds are periods that last for six seconds. The Speed Factor of a weapon determines when within those six seconds a creature wielding that weapon hits...Attack animations take 1 second to display. If a character attacks with a two handed sword (Speed Factor 10), the game starts the attack animation 5 seconds into the round so that it finishes (and the hit is delivered) just at the end of the round...The game also rolls a random initiative factor each round so that even with a worse speed factor, attack can come first.

You're belief that these events are happening synchronously, are the infinity engine's way of delaying actions based off of weapons speed and initiative. It's literally just the turn-based roll occuring quickly enough in terms of animation, that you believe that the RTwP combat isn't actually just turn-based combat. So they definitely succeed in fooling at least one person.
Thats pretty sweet you pulled that up, kudos to you for that!
Jul 31, 2019 @ 12:57am
In topic Turn base = Equals no buy
Originally posted by Beardpick:
Originally posted by aCid:
Yes and no, they were built off the speed system of aD&D which really WASN'T turn based. Each action had a speed which meant as soon as you plugged it in there was a specific amount of time it would take to cast and a specific amount of time it took to cool down if at all, ie once per day. Monsters would also have these conditions and they would attack concurrently. I don't know that the inifinty games were just mimicing the gameplay of d&d but actually turn based. But 1st and 2nd edition were not turn based, and i think they were trying to replicate that.

2nd edition is turn based. Period. I played way too much of it in my youth to forget the changes between regular and advanced.

https://www.turnwatcher.com/initiative/advanced-dungeons-and-dragons-2e

The infinity engine just hides the actual rolls from you, everything is still occurring in turns.

Oh i didn't know the initiative system was invented in 2nd edition, i just know its not in 1st.

I also was totally unaware gygax used initiative d10, i primarily play 1st and 5th, we have never used initiative in 1st, and i was misinformed and thought WoTC made initiative a rule in 3rd.
Jul 30, 2019 @ 11:32am
In topic Turn base = Equals no buy
Originally posted by Dixon Sider:
Originally posted by Fortuna:

BS Computer Engineering, MS Computer Science - both with honors
Years in hardware/software design

Not really about me though. Just the fact that you are mistaken. About a great many things.

I have a PHD in Computer Science. I think il continue to know how computers work instead lol
Most people i've met that have PHDs are grossly incompetent especially the one's that bring it up. I don't think people will find you having a phd all that impressive, if anything they're learn to expect people with PHD's to be overconfident and make gross generalization due to their lack of actual experience.
Showing 1-20 of 90 entries