Street Homie
Witness my power
 
 
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Review Showcase
No video game released this Christmas runs contrary to prevailing fashion as hard or fast as Dark Souls. It’s not the muted aesthetic, although dark European fantasy, all chinked cobblestones, crumbling clock-towers and knights in tarnished armour is about as different a picture from the saccharine gloss of Angry Birds and its legion of clones as one could paint.

It’s not the uneasy genre, although ponderous action games in which you skulk through narrow sewers and dense forests while cowering behind a shield have nothing in common with the gung-ho first person military shooters that will generate more revenue than any Hollywood film released this year over the coming weeks. Your hope here is simply that you’ll make it far enough to light one of the bonfires that punctuate the unforgiving world with a rare point of safety, a place to trade currency for statistical upgrades, a respawn point a little farther into the mystery.

It’s not the sense of disempowerment, although the feeling as you set out time and again to penetrate a little deeper into the medieval world of Lodran with its cliff tops patrolled by skeletons and dragons and valleys guarded by ice giants and hydra is one of banging a weak fist against overwhelming odds. Games are so often power fantasies that allow us to play superhero in the evening after a day in the office being forced to play underling. Dark Souls is a game that will crush the ego as often as inflate it.

It’s not the story, although the coma-ish, whisper of a narrative unsettles and disorientates as much as it informs. This is not the story of the brave shepherd boy who leaves his village to save the world but rather the story of a beleaguered warrior limping his way through a shadow world of leviathans, wild-eyed witches and devastating setbacks en route to an undeclared prize. The characters you meet are not straight-talking quest-givers so much as confused freaks, just as likely to befriend you as murder what few allies you have. We’re a long way from the Mushroom Kingdom.

It is a game that brazenly proves game design fashions are just that; transient, fleeting trends that, in attempting to lay down a set of rules only throw down a new challenge for how things might be done. No video game released this Christmas runs contrary to prevailing fashion as hard or fast as Dark Souls. And no video game is quite so exciting or exhilarating.

Recent Activity

8.5 hrs on record
last played on Mar 30
28 hrs on record
last played on Mar 26
117 hrs on record
last played on Mar 24
Jerzikk Jun 7, 2019 @ 1:00pm 
-rep slabý kokot
LiL AK-47 Jun 20, 2018 @ 4:40am 
-rep
Ulric Cabrera Apr 30, 2018 @ 10:58am 
-rep Not toasty enough
Ulric Cabrera Mar 7, 2018 @ 11:27am 
IF U WERE KILLED TOMORROW, I WOULDNT GO 2 UR FUNERAL CUZ ID B N JAIL 4 KILLIN DA MOTHA FUKER THAT KILLED U!


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WE TRUE HOMIES
WE RIDE TOGETHER
WE DIE TOGETHER
Rusty #updateVAC Dec 23, 2017 @ 4:45am 
………………........★...
…………………...☼☼...
……………… …*•○♥○•*…
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………………….๑۩۞۩๑…
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(☆*✦✦ℳerry ℭhristmas & A ℋappy 2017✦✦ *☆ )
*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*
Rusty #updateVAC Oct 31, 2017 @ 8:15am 
╠╣αppy Ѽ ╠╣αlloween♥ ツ ٩(●̮̮̃•̃)۶‌