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1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 12.5 hrs on record
Posted: Jun 9, 2020 @ 9:58pm

It was a Paper Mario-style RPG with timing-based combat elements. The premise is that you're going to play a rando minion that, rather than getting effortlessly brushed aside by the hero in battle, instead took initiative and concocted a plan to basically drop an anvil on the hero's head and instantly murder them while they were walking up to the main villain's lair, and now what is everyone going to do with the hero dead?

It's an interesting premise, the environmental characters are appropriately wacky and zany like you might expect of a MOTHER/EarthBound-type game, it has solid enough gameplay, but the main characters and plot were written so flatly and by the numbers that I found myself completely checking out about half of the way through the game in a world-investment sense. The main character becomes the hero for no discernible reason (there was literally zero motivation for the protagonist doing anything at all the entire game - it felt really weird and inappropriate/nonsensical given that the first thing you do is murder the hero), and worse, there was a big "the villain isn't really the villain + let's all come together and do this" sequence a la Undertale at the end involving a completely unlikable cast of characters that fell so completely on its face that I started laughing at the game. Really unfortunate for an otherwise solid game that they went that direction. Still, it wasn't too bad - just a little disappointing.
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