354 people found this review helpful
10 people found this review funny
10
5
2
2
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Not Recommended
0.0 hrs last two weeks / 2.1 hrs on record (1.9 hrs at review time)
Posted: Jan 26 @ 7:15pm
Product received for free

This is genuinely not a terrible game at all, the gunplay feels honestly satisfying, and there is a nice fluidity to the game that I really enjoy. But holy MOLY i do not understand some of the decision making here. This game feels like a game made by a lot of very talented developers, who were not allowed to communicate throughout the entire game dev process. Nothing clicks, they have poached a bunch of systems from games that work well within those games but when shoved together just dont make much sense at all. The gameplay feels at its best during the sieges, smaller environments with chaos, objectives, and non stop firefights, but the rest of the time im running around a map that is way too big, collecting ♥♥♥♥♥♥♥ crystals on the back of my horse. Why am i doing that, its boring, it ruins the flow of the gameplay.

Man just find a way to make the entire game siege phases and i think you have something here.
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18 Comments
HosszuPuska Feb 3 @ 12:06pm 
@ViBlooDoG Another interesting video...
https://www.youtube.com/watch?v=PSczMLdinTw
HosszuPuska Feb 3 @ 11:36am 
@ViBlooDog Yes, sure. :D
When these devs removed the marketing BS that 'from makers of' titanfall2 and apex, because then those games get the review bombs...down to hell.

IF they wanted good pvp games then they should not just scissoring in elements from 4-5 games what was, with unbalanced technics and design.
Even as hero shooter! This game is POOR, visionary has good 1-2 elments that are OK ish, but overall just really bad.
I just don't want to repeat myself.
Look this video and the guy say the same what I did...
https://www.youtube.com/watch?v=gDHuRUAR7CY
ViBlooDog Feb 3 @ 10:58am 
Why are you pretending to understand anything about games and game design? The developers of this game have an incredibly superior understanding of how things should be done. He played the game for an hour and now he has the nerve to express his vile opinion, which has no value.
HzB Feb 2 @ 12:03pm 
Comments like these are only from kids with adhd and zero mental fortitude. Its gonna be ok buttercup! FYI, you can enjoy something that's not constantly forcing dopamine to your brain.
La Bestia Jan 28 @ 5:08pm 
Regardless I'm not recommending the game, there's a big red thumbs down if you look at the review, I'm just trying to fairly (as I see it) balance out some of the unfair criticism I've seen with something that I think is more reflective of the current state of the game.

It's bad, it's already uninstalled, but it isn't the worst game I've ever played, it isn't poorly made on a technical level (I understand some people are having performance issues, maybe I'm just lucky in my experience as I'm on a 3070Ti but experienced very good and very stable FPS at medium settings (100+)) I just think that the game lacks a direction and any real vision for the future. I do think that this game could be interesting and have it's niche were the issues I raised dealt with, however I share the sentiment of a lot of people, that the playerbase is unlikely to stick around long enough to find out, and that this game will most likely be dead within a pretty short time period all things considered.
La Bestia Jan 28 @ 5:07pm 
Hey man, I didn't fully understand your criticisms but it seems like you haven't played the game, as far as your profile tells me.

You're right to say the game is ill thought out and has a lot of issues, but it also seems like you're maybe borrowing from other reviews in a sort of "Chinese whispers" type way.

The game has voice chat, I agree with what others are saying that this game could use text chat

People don't just camp your respawn point when you die, there are multiple points at which you can respawn, as well as having the option to zipline in during siege phases (enemies cannot camp a spot that you can choose with your mouse freely)

I think defense could be worked upon, but there are ways to defend your base and there are ways to play that are more defensive.
HosszuPuska Jan 28 @ 3:39pm 
I would pretty much see a PvE game mode, but hell they fukd it anyway. This thing will be a dead horse in 1month...with like 2k players.
No care about unbalanced and weak pvp crap games, as 100100010 next game on steam...as one born every day.
HosszuPuska Jan 28 @ 3:33pm 
IDK what you played, but the game just looks trash, and boring.
Generic same pvp like every game has, with the gunplay and the same poor optimization.
The gameplay in nutshell: Use a mount on the 100000000yard map to grind, and upgrade, then get killed by a turd from very far away then respawn and rinse repeat...The game want to be a WOW mining simulator and an arena shooter combined to a hero shooter all in ONE. With objective biased gameplay.
GL mate...
This not worked 20years ago
1, if you die they will just camp your respawn spot
2, the enemy just rushing from 1 way through...no way to def, because the game has poor built on that logic...
3, the game needs friends, or pretty much communicating like every pvp nowadays. with random guys, it's just pain.
20years ago we got UT with balanced gameplays and mods than this crap shi. This game just want to be something, but overall it can't...too many things built in, they poached bunch of ♥♥♥♥ inside, and just not makes sense at all.
ForbiddenBoX Jan 28 @ 1:17pm 
blackthorn prod challenge😭😭
BewareTheCap Jan 28 @ 1:16pm 
In my opinion, the game feels great at its core, but the way its matches are structured feels like any dev who wanted to add a mechanic (mining, gear rarity, armor, etc.) was never told no. Feels like there's too much going on in terms of systems and they had to add a whole phase of the matches in order to accommodate the overabundance of systems at play.