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Not Recommended
0.0 hrs last two weeks / 556.2 hrs on record (525.0 hrs at review time)
Posted: Mar 5, 2021 @ 9:06pm
Updated: Jul 26, 2022 @ 2:56am

Early Access Review
I deleted my most recent negative review to re-write a more recent negative review.
However, I found myself writing so much that I will need more time to get it all in one place.
I will be deleting this review in a few days to post one with all of my thoughts properly organized. Until then, this token space will show my disgust for this application and apply a negative penalty to VRChat's review score, as it rightfully deserves.

I have archived my old review here[www.orangestar.dev] for posterity.

In the meantime, check out NEOS.
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27 Comments
Apr 5, 2021 @ 1:08pm 
I couldn't agree more with this as well
Apr 5, 2021 @ 1:08pm 
The people in the comments stupidly defending this games issues is really funny
Mar 31, 2021 @ 10:17am 
I was thinking about getting into vrchat model making but did not know about avatar limits, I’ll definitely consider a different platform.

Also Corpse’s critique is quite laughable. I have 1k hours in a game I don’t like and it was also because I enjoyed the people I was playing with more than the game itself.
Mar 29, 2021 @ 12:41pm 
4 years in early access and barely any changes?

like tabs being in early access for a year is way better as well as if we consider the unit creator update which was a massive update and a ♥♥♥♥♥♥♥ good one, and they are squashing bugs as well, and the game is still fun despite a lack of major overhauls.

back to vrchat; 4 years without major updates that are really cool or make the game better alltogether? thats more then ♥♥♥♥♥♥♥ unacceptable, and the fact that the content creation tools are ♥♥♥♥♥♥♥ useless?

also the need for security systems? 4 ♥♥♥♥♥♥♥ years and they haven't made any robust security systems? like seriously when among us blew up the anti cheat was rushed and hot garbage, and then it improved a lot in the span of several months.

well then, looks like i'm gonna use my cosmos elsewhere.
Mar 27, 2021 @ 12:16pm 
"Hosting locally would bring in a lot of security issues."
Did you just ignore the part where I talked about the need for robust security and permission systems? Perhaps when joining a locally-hosted instance, the app could display a warning like it already does for Labs worlds? Or perhaps you could only join local instances from people you trust? Again, the fact that this exists in other apps (NEOS, OpenSim, etc) means it's entirely possible to create a secure sandboxed environment for this kind of thing—even Garry's Mod is capable of such a feat.
Mar 27, 2021 @ 12:16pm 
"VRC+ is not forced on you:" The landing world includes ads for VRC+. When it launched, the menu included 2 ads for VRC+. VRC+ is advertised every time you open the dashboard. It's pretty intrusive.

The biggest issue with 25 avatars is not only that it was previously 16 (they only upped the count recently to tease people for VRC+) but that the limit is purely artificial. All avatars aren't stored as all data for that avatar, but instead as a UUID to access that avatar from the VRC servers. It takes less than kilobytes worth of data to store 100 avatars for a single account.
Mar 27, 2021 @ 12:15pm 

Additionally, how are comparisons to Second Life incompatible? They're both virtual shared space applications with an enormous focus on user generated content and social interaction. Second life has been out for so long and has been so successful that it should be considered a springboard for designing a VSS app. If VRChat is floundering somewhere that SL succeeds, it proves a deficient in researching and developing VRC.
Mar 27, 2021 @ 12:15pm 
VRChat has been in "Early Access" for 4 years now, and Early Access is nothing more than a tag a developer can place on their product, rather than a real moniker with any meaning. Additionally, in this review I'm comparing VRChat with NEOS and High Fidelity (and have, on certain occasions with friends, compared it to Tower Unite) which are all (except Second Life) also Early Access games—some of which are younger and less popular than VRChat. This is specifically why I include these comparisons—to prove that these issues should be unacceptable, since other services do not have them.
Mar 27, 2021 @ 1:11am 
"EARLY ACCESS REVIEW"

The game is still in alpha, there are going to be many many bugs, I've had problems with the 000byte no connect, but a simple restart of the game fixes it instantly. Hosting locally would bring in a lot of security issues imo. Vrchat+ is not forced upon you either, 25 avatars is plenty, and the fact that they pretty much let you build anything (within Tos reason) is pretty big. I would understand this review being more applicable if the game was beta or otherwise. Also trying to compare this to second life which has been out for many many years is comparing apples to bananas imo. Ive never had vrchat "bluescreen" me either, but alas still early access and a game like this will take a long time to fix up bugs and what not.
Mar 26, 2021 @ 12:26am 
I love the announcement that suggests it will explain what an API is, and then doesn't explain it at all.