No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 4.4 hrs on record
Posted: Oct 15, 2016 @ 4:07am
Updated: Aug 8, 2018 @ 3:57am

EDIT: Since this game seems to have been abandoned I CAN NO LONGER RECOMMEND IT. Also the virtues which made it stand out at launch are no longer unique. I really wish they had not abondoned this project as a bit more work and this would have been a fantastic game.

I've played the game from start to finish and clocked a playtime of 4.4 hours. By comparison most other games such as 'The Gallery' have only clocked 2 hours so kudos for that.

Before you buy you must realise that this game is effectively a port from PSVR and Oculus to the Vive and is therefore a SEATED 180 degree experience.

- Best Storytelling in any VR game so far
- NPCs are surprisingly life-like and don't feel robotic
- Atmosphere is top notch

- If you are after a fast action adventure then this isn't for you
- Seated 180 degree experience - but at least we can play it!
- Somewhat clumsy motion control scheme compared to what us Vive owners are used to.

Note to fellow Vive users :
No, this game does not support roomscale. But 2 of the three big VR headsets don't either and they have some big good looking games coming out for them. If we want devs to port Oculus and PSVR games to be playable on Vive then we have to accept that ported games will not have roomscale.

Overall, I highly recommend this game based on it's storytelling through superb voice acting and fluid character interactions. However if a seated narrative adventure experience aint your thing then you might want to skip this one.
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Noble Brutus Aug 8, 2018 @ 3:59am 
@Kief Fair. Corrected.
Kief Jul 22, 2018 @ 6:05am 
@op: You can no longer recommend it. except that you still do. :steamfacepalm:

@commenters: Complaining about oculus/psvr focused titles is stupid. would you rather they weren't made available to us at all? SMH
The Guardian Feb 14, 2017 @ 6:11pm 
Oculus port...
lol the Gaben fanboyism
Noble Brutus Jan 17, 2017 @ 6:31am 
I disagree with you. I bought a Vive because like you I wanted a flying car, I wanted the best VR experience I could get. But frankly if only made for Vive games supported Vive then my library would be much smaller. I want to play not only what the other platforms are playing but also special stuff only my platform can play.

In summary for your analogy, I bought a flying car since it can fly AND drive on roads. If I just wanted to fly I'd buy a helicopter.
SilentBoy741 Jan 5, 2017 @ 7:25pm 
I actually disagree with the note for fellow Vive users. It basically states that we should just accept and ignore the feature that sets our system up above the rest, because the others can't do it. It's like buying a car that can fly, then being told, "Well, the other cars can't fly, so you should just be happy sitting in traffic like everybody else".

If I was satisfied being hobbled by Oculus and PSVR-caliber games, I would have saved a few hundred bucks and opted for one of those systems. But I don't want to sit in traffic with those guys. I want to fly.
RRuco Oct 15, 2016 @ 5:49am 
Totally agree with that note for fellow Vive users.