72
Products
reviewed
1066
Products
in account

Recent reviews by Lilotte

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Showing 1-10 of 72 entries
1 person found this review helpful
134.7 hrs on record (132.3 hrs at review time)
Defines the standard for platform fighter. Indie Platinum. 10/10 Wish there were bigger interest in the genre as it's easily the most fun a fighting game gets.
Posted November 25.
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2 people found this review helpful
24.8 hrs on record (16.3 hrs at review time)
Early Access Review
Edit: Didn't want to give a score before, but for sure 10/10. S Tier gaming right here 100% no exaggeration. The trailer is a literal RUSE. Which is a beautiful thing.

Woooahhhh!! OwO

This game has hints of everything you'd ever want in an arpg roguelike, within its graphical paradigm of course. (Multiplayer, thank the heavens, and more content than I was anticipating for sure.)

It doesn't look like a grandiose experience from the steam page, you're just going to have to trust, because I don't want a spoil a dang thing.

As a wise noob once said: Bnuy = Buy
Posted November 20. Last edited November 21.
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9 people found this review helpful
2.4 hrs on record
I'm eager to give this an amazing review, because there's so many creative, fascinating, interesting, and awesome things going on. However, some things really HAVE to change, don't glaze over and feel like your idea was invalidated, PLEASE, hear me out so we can get to 10/10 within the game's paradigm.

Quickly want to dump everything that is top notch into a list:
-The lore is short, sweet, does its job, and lets you get exploring the game itself quickly.
-Audio design (kinda gross sometimes but it fits the theme and does its job very well).
-OST is really unique and deserves an applause.
-World is fascinating!
-Cool diverse roster of possible characters, especially love Mousel, especially hate Uggsel...
-It's hard in a good way (Hard enough to excuse removing awful and arbitrary delivery events).
-It feels like you're dreaming that you're playing a video game, this is a VERY SPECIAL AND VERY UNIQUE artistic achievement.

And now...
The Elephants Up In Here:
Just two major things and a third thing that's already on every indie developer's mind and is probably annoying to hear.

1. WASD + Mouse controls. I don't care what rationalization there is to try to limit players to a terrible control scheme or a gamepad, but analog sticks are clumsy pieces of crap, I have a working neurological system and want clean inputs. It feels great in Odinfall, Nuclear Throne, and other games as an easy standard. It would feel awfully great here as well.

2. Tickets? Oogabooga? Stupid Lunch delivery??? NOBODY is happy doing the equivalent of escort quests every single level, I know, Spelunky did it, it was the worst aspect of the entire game, it's not fun at ALL, and almost every single stage here has the option. If there's an option I want to do it at least sometimes, but this is the definition of anti-fun, every time I choose to do it, the obstacle is entirely unenjoyable and don't feel rewarded(Lose-Lose). Carry thing, can't fight enemy, set down thing, fight enemy, pick up thing, on repeat. Alternative: Run with thing, lose playthrough...
Maybe if it was once a blue moon, not an aspect of the general gameplay, and even then I'd be unhappy to see it as my random event of sorts and so would everybody else. :(

3. This is the annoying one. Online co-op would be cool, probably already on your mind and probably not realistic in the slightest right now. Not really required. But those others are serious contenders for a refund instead of the 10/10 I think the project deserves.

I know, the whole thing was annoying, don't worry, I'm self aware of the entitled and sassy attitude.
I do apologize sincerely to any hard working developers, reading my reviews, ever.
With that said, you take my obnoxious advice? Way more appreciable video gaming experience.
Posted November 19. Last edited November 19.
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6 people found this review helpful
1 person found this review funny
3
1.2 hrs on record
Almost never actually funny, yucky inconsistent digital narration voice, excruciatingly simple (BORING), you'll keep telling yourself it's going to eventually blossom, it doesn't. Don't fall for it, this is a pump and dump.

It's uncomfortable to have someone air out their weird dirty relationship laundry in front of everyone, while charging money for it. You're also advertising your twitch, where you hope to accumulate more revenue seemingly from a community formed out of people who pity, instead of appreciate you.

None of the reviewers have ever played a game before or are facing the pressure of trying to be nice to someone who is begging instead of passionately working, and also watching them on their streams over their shoulders.

You bring up the bond that wasn't meant to be, on repeat, throughout the entire game, and make it a part of the ending as well as in the developmental foundation. VERY awkward, defining cringe and a lack of resilience.

Try to look at the project as a parallel to the poetry that stems from people's suffering.
Even a beautiful song abstractly conceals the tale of their painful life experiences.

Imagine the lyrics of a song being a simple chant "pity me, pity me, I can't get over anything~ pity me, pity me, I'd really like some money now~" That's where we're at in terms of quality, art, character, and believing this is better than the free to play titles available today.

Ha-ha $4.20 Ha-ha

P.S. If this review seems harsh consider that I've crawled from the depths of Hell to be alive today, and you've just wasted an hour and a half of my precious life. You thought your puns were worth my time and money, but I've had more fun writing this review than a second spent on your game.

This review is satire, sort of like the title I refunded just after writing it. But seriously, don't sell this title, make it free to play and make a real game. I believe in you, if you're going to grow from your suffering, then this review will scorch the back of your mind, and if it does, you will forge a new self in that flame. I hope to see a game from that new self in our futures that can inspire true awe. Until then~

-Some Brat
Posted November 15. Last edited November 15.
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No one has rated this review as helpful yet
1 person found this review funny
2.5 hrs on record
Genuinely some sexy work. :D
Posted November 12.
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No one has rated this review as helpful yet
60.7 hrs on record (54.9 hrs at review time)
I love Embark so much. The Finals was an absolute masterpiece.

So.. Arc Raiders is a pretty great game, but humanity isn't very great and is full of unconscious and pathetic patterns. So your time with the game is going to be extremely hit or miss.

It doesn't matter if you're a superb gamer, your skills wont matter here literally at all. Between the time to kill, no requirement to even aim, and the net code, you either instantly killed them or they shot you in the back killing you instantly for free, around a corner no less.

I assume extraction shooters aren't necessarily about functional competition but about circumstances that are interesting, here we have third partying spooky robots that adapt very well to player actions, which is very cool.

To be fair in a conclusion here I want to say good things, but if I'm going to be objective about the experience itself, human beings and their pettiness really just make it a social experiment that isn't actually "fun" to be a part of, don't let the fluffed clips online fool you.

The game itself is technically very good (9.5/10), but the community is full of greedy, disgusting, self-serving behavior, massive amounts of ego, and literally MOST of your memories are going to be of dying to players under circumstances where victory was literally never a possibility, they're going to remind you that everyone on the internet is a clip farming monkey who is acting out of character to try to impress other unconscious people, creating a cycle of endless suffering where you want to trust others but literally have no other choice but not to.

Honestly, I know there's a lot of hype right now, but I would probably pass on this if you aren't already invested. You will spend a lot of time just doing the exact same thing on repeat until circumstances allow it to happen. Is it fun? No. Is it a technical masterpiece? Yes.

I know some unconscious people will read this and assume I've just had bad experiences, I've actually been very successful in the game, the bad times really stand out because the game favors inhuman behavior. There's no alignment system, no punishment for being criminal , no reward for being conscious or helpful, and victory looks like shooting someone in the back.

PROVIDE AN ALIGNMENT SYSTEM, MAKE PEOPLE WHO SHOOT FIRST STAND OUT SO PEOPLE CAN AT LEAST DEFEND THEMSELVES, MAKE PEOPLE WHO KILL FIRST DROP MORE LOOT ON DEATH.
-----DO SOMETHING-----
THIS TRUST SYSTEM IS PURE GARBAGE AND TAKES THE EFFORT OF GENUINE PEOPLE AND GIVES IT UNQUESTIONINGLY TO THE PEOPLE WHO HAVE TO GROW THE LEAST AS HUMAN BEINGS?? GET REAL. DO SOMETHING NEW THAT MAKES AN UNSUSTAINABLE AND TOXIC GENRE AN ACTUALLY VALID EXPERIENCE FOR CONSCIOUS INDIVIDUALS. THANK YOU.

The worst I've experienced though, for the record, is dying less than 60 seconds into a run because you can just camp spawns themselves and shoot people in the back the second they come out.

If you can't see eye to eye with what I'm saying, you're trying really hard to have a convenient, biased point of view, and probably feel powerful when you lie to someone's face or shoot them in the back.

Oh and solos.. .75s TTK, no self res, no need to communicate when you win if you shoot first, thus just STANDING THERE SILENTLY until someone walks by you means you get an entire inventory of loot and to hurt someone's trust in people forever, on loop, can do AT SPAWN, OR EXIT. Do the math.

Do you think this will ever lead to a good thing? Just remember before you whine in the comments, I'm a successful player, I don't want YOU to have to pretend this is a game and have buyers remorse, I want to see a better paradigm and experience for all of us. I don't WANT to HATE you, I want better.

9.5/10 Game
1.5/10 Community
Posted November 12.
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76 people found this review helpful
2 people found this review funny
2
149.2 hrs on record
I actually worship this game as a concept, an effort, an art, a game. It's a genuine 10/10, respect it for what it is. The lore is underneath the surface and relates to their other game Arc Raiders, look closely and appreciate these projects! <3
Posted October 17.
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No one has rated this review as helpful yet
7.2 hrs on record (1.3 hrs at review time)
Early Access Review
The multiplayer works fine, played from USA connected to Sweden and we had no connection issues at all.
So now onto the details:
Surprisingly good music
Challenging
Multiplayer (HUUUGE!!) Patapon-like (cheaper,deeper mechanics, more challenging if you choose advanced and not modern controls)
Dungeon-crawler elements like gear/upgrades/units/random stats/bonus rolls/crafting
Different characters with different flavors of gameplay (unit types/specials/passives/etc)
Cute aesthetic
Rogue elements make each run exciting and different

Dangerously close to 10/10, needs to be lifted from Early Access into the Heavens where it's absolutely going. <3
Posted September 18.
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No one has rated this review as helpful yet
3.8 hrs on record
The hype is real, I forgot to review apparently.
Posted September 18.
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1 person found this review helpful
51.2 hrs on record (7.1 hrs at review time)
Wow, idiots are review bombing this game.
I'm pretty critical of things if they aren't enjoyable, the game is enjoyable.
Oh no, you'll have plenty of ways to progress, things to do and think about. What a terrible fate for a game that you're looking to spend lots of hours playing and likely with friends too.
If you want to be done with your game instantly go play something pay to win, single player, mobile, it's a dime a dozen genre.
P.S. I'm personally sick of games that are almost not improvements, especially in content, over their demos, so if you don't like that, I'm glad you're disappointed~!
Posted September 12.
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Showing 1-10 of 72 entries