2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.5 hrs on record
Posted: May 10, 2018 @ 3:07pm

A lot of reviews compare this to Black and White. Don't be fooled: this is nowhere near the near-but-flawed master piece of BW.

Black and White you had a Hand Of God that you moved around the world, dung covered peasants would see it and worship it. You could lob many many spells from that hand using an innovative gesture system. And when you got bored you could grab one of those peasants and lob it at your creature for it to catch and then most likely bury the poor bugger under a mound of feces.

In this you have two ghosty hands that don't do anything of import, the touch controls are just badly implemented and really it feels like they were an after thought and the game was originally designed to be played with a gamepad.

One of the most glaring examples of this is gathering balls of spirit energy. This is a major objective of the game and is nothing but tedious. You'd think that having two hands you'd be able to point one hand at the energy and suck it in whilst looking elsewhere and using the other hand. But this is not the case, you have to LOOK at the spirit energy to suck it towards you: if you look away it stops.

Overall the game is painfully tedius due to the level of micromanagement required. The game is incredibly simple and there's not much strategy involved other than remembering to reassign some fuzzballs to collect food again after fighting, because someone thought it would be a great idea to make it so they forget their job assignment when you order them to attack a creature.

By the end of only the first proper island my arm was knackered and I was annoyed with having to constantly reassign fuzzballs to do work instead of moping about and getting depressed (literally, they throw themselves off a cliff if their needs aren't met), and so I refunded.

Would not recommend.
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